Player Matchup

Cthulhu
Cthulhu
Ludbar
Cthulhu
Level 14
God Stats
26W - 26L
1,500 SR
Queue Stats
35W - 43L
1,286 Elo+
Party 1
Chang'e
Chang'e
MelyannaTheMaia
Chang'e
Level 30
God Stats
14W - 22L
1,381 SR
Queue Stats
72W - 115L
1,235 Elo+
Party 1
Hachiman
Hachiman
gazzorpazzorp
Hachiman
Level 39
God Stats
8W - 7L
1,491 SR
Queue Stats
82W - 123L
1,281 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,267 Elo+

VS

Team Averages
Level 12
1,214 SR
1,135 Elo+
Artemis
Artemis
ArminaMitsuko
Artemis
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2
Kuzenbo
Kuzenbo
CptLongwolf
Kuzenbo
Level 15
God Stats
0W - 3L
1,249 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 2
Hera
Hera
RinaSnofnugg
Hera
Level 16
God Stats
0W - 3L
1,128 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ludbar
Cthulhu
14
0 / 1 / 6
12,217
611
9,086
23,030
22,090
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 1 / 6
11,589
579
5,288
12,466
7,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
gazzorpazzorp
Hachiman
16
6 / 1 / 1
12,787
639
12,367
15,118
5,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 3 / 2
10,923
546
20,041
9,999
4,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CptLongwolf
Kuzenbo
13
2 / 3 / 1
12,112
606
10,967
15,168
20,663
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 1 / 3
10,814
541
10,505
7,612
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
2
0.67
L
Kuzenbo
CptLongwolf
Kuzenbo
2
3
1
0.83
W
Cthulhu
Ludbar
Cthulhu
0
1
6
3
W
1
1
6
4
L
0
1
3
1.5
W
Hachiman
gazzorpazzorp
Hachiman
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
41,513
50,614
Taken
32,779
34,942
Mitigated
28,810
28,897
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
20,041
7,084
0
3,717
9,999
4,224
684
5,337
4,662
0
65,088
L
Kuzenbo
CptLongwolf
Kuzenbo
10,967
3,426
923
1,422
15,168
20,663
0
6,105
9,063
26,076
0
W
Cthulhu
Ludbar
Cthulhu
9,086
191
2,454
855
23,030
22,090
104
8,595
14,435
37,972
0
W
5,288
424
13,534
8,191
12,466
7,471
808
5,832
6,634
34,613
0
L
10,505
1,267
0
0
7,612
3,923
588
2,989
4,623
57,066
0
W
Hachiman
gazzorpazzorp
Hachiman
12,367
4,556
0
3,863
15,118
5,381
2,115
7,053
8,065
0
81,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,593
Gold Earned
33,849
261
Minions Killed
192
0
Camps Cleared
0
1,041,113
Distance Traveled
989,096
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,923
546
78
4
0
323,956
0
L
Kuzenbo
12,112
606
22
1
0
350,010
3
W
Cthulhu
12,217
611
56
3
0
385,315
0
W
Chang'e
11,589
579
48
2
0
352,496
0
L
Hera
10,814
541
92
5
0
315,130
1
W
Hachiman
12,787
639
157
8
0
303,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role