Player Matchup

Artemis
Artemis
FinnessinDAplug
Artemis
Level 5
God Stats
40W - 32L
1,197 SR
Queue Stats
123W - 110L
1,179 Elo+
Solo
Bakasura
Bakasura
Haisesasaki2208
Bakasura
Level 27
God Stats
18W - 18L
1,417 SR
Queue Stats
81W - 95L
1,188 Elo+
Party 2
Artio
Artio
Krono9942
Artio
Level 31
God Stats
5W - 2L
1,726 SR
Queue Stats
122W - 109L
1,374 Elo+
Party 2
Arachne
Arachne
bruinsucks
Arachne
Level 27
God Stats
1W - 1L
1,327 SR
Queue Stats
37W - 47L
1,305 Elo+
Solo
Sol
Sol
johnabysswolker
Sol
Level 16
God Stats
37W - 37L
1,598 SR
Queue Stats
197W - 262L
1,229 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,255 Elo+

VS

Team Averages
Level 25
1,583 SR
1,256 Elo+
Cthulhu
Cthulhu
Geetar Dood
Cthulhu
Level 25
God Stats
6W - 3L
1,581 SR
Queue Stats
19W - 19L
1,336 Elo+
Party 1
Chang'e
Chang'e
Hope Stars
Chang'e
Level 25
God Stats
10W - 11L
1,429 SR
Queue Stats
20W - 22L
1,263 Elo+
Party 1
Hel
Hel
IllOREOllI
Hel
Level 22
God Stats
5W - 1L
1,611 SR
Queue Stats
11W - 15L
1,178 Elo+
Party 1
Da Ji
Da Ji
PanicAttack445
Da Ji
Level 27
God Stats
4W - 1L
1,796 SR
Queue Stats
46W - 45L
1,285 Elo+
Solo
Horus
Horus
hermanospro28
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
5,739
359
2,989
5,175
1,555
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
10
2 / 4 / 0
6,429
402
5,393
12,061
7,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Artio
Krono9942
Artio
11
0 / 1 / 3
7,197
450
6,258
12,825
6,956
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bruinsucks
Arachne
13
5 / 3 / 0
8,465
529
8,661
12,977
4,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 10 / 1
7,688
481
6,163
15,408
4,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geetar Dood
Cthulhu
14
2 / 1 / 3
8,849
553
4,365
9,313
6,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Hope Stars
Chang'e
13
1 / 2 / 4
7,753
485
10,292
8,426
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 3
9,706
607
7,966
11,595
4,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
10 / 1 / 1
10,086
630
9,989
11,075
3,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 3
8,009
501
7,605
11,697
8,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
21
22
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
Geetar Dood
Cthulhu
2
1
3
3.5
L
Bakasura
2
4
0
0.5
W
Chang'e
Hope Stars
Chang'e
1
2
4
1.5
W
5
4
3
1.63
L
Artio
Krono9942
Artio
0
1
3
1.5
W
10
1
1
10.5
L
Arachne
bruinsucks
Arachne
5
3
0
1.67
W
3
2
3
2.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
40,217
58,446
Taken
52,106
25,005
Mitigated
27,351
15,088
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
1,778
0
255
5,175
1,555
302
2,091
2,834
0
8,802
W
Cthulhu
Geetar Dood
Cthulhu
4,365
861
0
3,293
9,313
6,418
2,771
2,083
7,230
38,729
0
L
Bakasura
5,393
4,092
0
2,753
12,061
7,966
759
4,301
7,410
0
16,029
W
Chang'e
Hope Stars
Chang'e
10,292
2,117
3,600
4,428
8,426
4,139
1,532
2,662
5,561
41,682
0
W
7,966
1,650
692
3,506
11,595
4,305
3,656
3,054
8,541
56,368
0
L
Artio
Krono9942
Artio
6,258
795
692
4,189
12,825
6,956
599
4,724
7,776
24,858
0
W
9,989
3,335
0
5,598
11,075
3,889
0
2,034
9,016
0
63,647
L
Arachne
bruinsucks
Arachne
8,661
7,283
0
3,059
12,977
4,446
0
4,943
7,884
0
43,788
W
7,605
3,815
1,335
4,806
11,697
8,600
741
2,588
8,556
0
21,382
L
6,163
2,538
0
4,140
15,408
4,082
1,283
6,239
9,169
42,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
44,403
206
Minions Killed
376
0
Camps Cleared
0
1,286,049
Distance Traveled
1,417,656
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,739
359
15
1
0
183,990
0
W
Cthulhu
8,849
553
76
5
0
303,187
2
L
Bakasura
6,429
402
40
3
0
281,677
0
W
Chang'e
7,753
485
74
5
0
268,662
0
W
Hel
9,706
607
109
7
0
255,910
1
L
Artio
7,197
450
23
1
0
332,150
3
W
Da Ji
10,086
630
81
5
0
312,091
0
L
Arachne
8,465
529
70
4
0
270,164
5
W
Horus
8,009
501
36
2
0
277,806
7
L
Sol
7,688
481
58
4
0
218,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role