Player Matchup

Neith
Neith
Fmoda111
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
MasterTrap420
Sol
Level 106
God Stats
0W - 1L
1,195 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 1
Ra
Ra
Parche32
Ra
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
11W - 23L
1,350 Elo+
Solo
Cerberus
Cerberus
Rileythegreat66
Cerberus
Level 6
God Stats
14W - 12L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Bellona
Bellona
Wake001
Bellona
Level 6
God Stats
0W - 8L
1,121 SR
Queue Stats
18W - 28L
1,150 Elo+
Solo
Team Averages
Level 25
1,314 SR
1,361 Elo+

VS

Team Averages
Level 16
1,440 SR
1,289 Elo+
Cerberus
Cerberus
Aldonic23
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CamDameron
Jing Wei
Level 28
God Stats
44W - 48L
1,457 SR
Queue Stats
195W - 212L
1,335 Elo+
Solo
Pele
Pele
Polly55
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
957 Elo+
Solo
Olorun
Olorun
psyborpunk
Olorun
Level 15
God Stats
11W - 9L
1,403 SR
Queue Stats
29W - 26L
1,363 Elo+
Solo
Merlin
Merlin
wisspy
Merlin
Level 18
God Stats
17W - 13L
1,341 SR
Queue Stats
60W - 61L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fmoda111
Neith
16
0 / 2 / 5
9,339
934
6,954
7,406
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
6 / 6 / 2
11,894
1,189
18,095
22,786
7,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 3
8,913
891
4,560
13,760
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
16
1 / 20 / 6
10,541
1,054
15,804
40,712
38,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Wake001
Bellona
17
2 / 13 / 5
10,902
1,090
7,688
21,404
15,996
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aldonic23
Cerberus
17
6 / 2 / 24
11,312
1,131
7,967
10,368
4,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
CamDameron
Jing Wei
19
8 / 1 / 30
11,325
1,133
18,419
9,751
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Polly55
Pele
19
11 / 3 / 24
12,324
1,232
17,160
10,972
3,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
psyborpunk
Olorun
19
18 / 2 / 21
13,836
1,384
33,007
18,927
7,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
wisspy
Merlin
18
6 / 1 / 32
11,815
1,182
17,564
6,437
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
180
9
Kills
49
49
Deaths
9
21
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aldonic23
Cerberus
6
2
24
9
W
Jing Wei
CamDameron
Jing Wei
8
1
30
23
L
Neith
Fmoda111
Neith
0
2
5
1.25
L
6
6
2
1.17
L
0
8
3
0.19
W
Pele
Polly55
Pele
11
3
24
7.67
L
Cerberus
1
20
6
0.2
L
Bellona
Wake001
Bellona
2
13
5
0.35
W
Olorun
psyborpunk
Olorun
18
2
21
14.25
W
Merlin
wisspy
Merlin
6
1
32
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
94,117
106,068
Taken
56,455
70,488
Mitigated
21,766
14,111
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aldonic23
Cerberus
7,967
1,150
0
1,722
10,368
4,549
0
6,805
3,563
15,959
0
W
Jing Wei
CamDameron
Jing Wei
18,419
17,123
767
596
9,751
3,145
0
7,486
2,265
0
35,652
L
Neith
Fmoda111
Neith
6,954
3,498
0
665
7,406
2,529
0
5,523
1,883
0
20,301
L
18,095
5,147
0
8,365
22,786
7,511
0
15,775
7,011
63,274
0
L
4,560
558
226
99
13,760
5,647
0
6,800
6,960
17,091
0
W
Pele
Polly55
Pele
17,160
6,543
0
1,283
10,972
3,966
0
6,494
4,478
0
37,256
L
Cerberus
15,804
2,319
267
4,346
40,712
38,805
0
18,855
21,857
26,484
0
L
Bellona
Wake001
Bellona
7,688
2,805
0
143
21,404
15,996
0
11,585
9,819
43
23,763
W
Olorun
psyborpunk
Olorun
33,007
25,093
2,561
11,810
18,927
7,576
0
13,299
5,628
51,406
0
W
Merlin
wisspy
Merlin
17,564
570
0
0
6,437
2,530
0
4,375
2,062
33,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
60,612
182
Minions Killed
222
4
Camps Cleared
5
732,918
Distance Traveled
855,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,312
1,131
35
4
0
164,530
0
W
Jing Wei
11,325
1,133
53
5
1
185,023
0
L
Neith
9,339
934
21
2
0
156,699
1
L
Sol
11,894
1,189
88
9
0
187,707
0
L
Ra
8,913
891
25
3
0
80,209
0
W
Pele
12,324
1,232
43
4
1
167,991
2
L
Cerberus
10,541
1,054
20
2
0
153,210
0
L
Bellona
10,902
1,090
28
3
4
155,093
0
W
Olorun
13,836
1,384
43
4
1
136,928
1
W
Merlin
11,815
1,182
48
5
2
201,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role