Player Matchup

Cthulhu
Cthulhu
GeorgeBogly
Cthulhu
Level 39
God Stats
2W - 4L
1,692 SR
Queue Stats
65W - 56L
1,455 Elo+
Party 1
Skadi
Skadi
RozFloz
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
Sandoyle
Aphrodite
Level 85
God Stats
3W - 3L
1,641 SR
Queue Stats
159W - 146L
1,461 Elo+
Party 1
Team Averages
Level 50
1,611 SR
1,460 Elo+

VS

Team Averages
Level 69
1,466 SR
1,294 Elo+
Neith
Neith
CharroCuevas
Neith
Level 8
God Stats
21W - 21L
1,368 SR
Queue Stats
24W - 24L
1,257 Elo+
Party 2
Chang'e
Chang'e
difiniwii
Chang'e
Level 110
God Stats
50W - 55L
1,478 SR
Queue Stats
496W - 555L
1,320 Elo+
Party 2
Medusa
Medusa
juanjehc
Medusa
Level 88
God Stats
16W - 11L
1,553 SR
Queue Stats
424W - 506L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeorgeBogly
Cthulhu
18
2 / 0 / 10
16,383
607
30,616
30,493
35,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
RozFloz
Skadi
19
7 / 2 / 5
16,547
613
22,094
19,544
8,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Sandoyle
Aphrodite
20
3 / 1 / 7
15,541
576
19,770
15,261
15,572
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
14,404
533
10,348
24,261
8,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chang'e
difiniwii
Chang'e
20
2 / 4 / 1
15,390
570
21,002
37,165
13,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
juanjehc
Medusa
18
0 / 2 / 3
14,385
533
21,266
24,259
9,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
Cthulhu
GeorgeBogly
Cthulhu
2
0
10
7
L
Skadi
RozFloz
Skadi
7
2
5
4.75
L
Aphrodite
Sandoyle
Aphrodite
3
1
7
6.5
W
Chang'e
difiniwii
Chang'e
2
4
1
0.63
W
Medusa
juanjehc
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,480
Damage
52,616
65,298
Taken
85,685
59,384
Mitigated
30,829
33,895
Healing
56,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
5,829
1,095
5,266
24,261
8,364
1,038
14,938
9,323
0
35,942
L
Cthulhu
GeorgeBogly
Cthulhu
30,616
812
1,846
3,770
30,493
35,146
0
9,476
21,017
73,826
0
L
Skadi
RozFloz
Skadi
22,094
9,827
1,372
3,062
19,544
8,666
772
6,906
12,638
0
117,140
L
Aphrodite
Sandoyle
Aphrodite
19,770
3,096
12,991
10,854
15,261
15,572
323
5,576
9,685
119,539
0
W
Chang'e
difiniwii
Chang'e
21,002
838
14,247
27,249
37,165
13,272
1,029
22,568
14,597
122,642
0
W
Medusa
juanjehc
Medusa
21,266
7,505
1,473
7,227
24,259
9,193
1,774
13,059
11,200
0
112,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
44,179
312
Minions Killed
319
0
Camps Cleared
0
1,461,160
Distance Traveled
1,363,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,404
533
50
2
0
390,506
2
L
Cthulhu
16,383
607
55
2
0
508,246
0
L
Skadi
16,547
613
96
4
0
474,069
0
L
Aphrodite
15,541
576
161
6
0
478,845
2
W
Chang'e
15,390
570
149
6
0
504,269
1
W
Medusa
14,385
533
120
4
0
469,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role