Player Matchup

King Arthur
King Arthur
B3ASTM0DE69
King Arthur
Level 3
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Elconate
Jormungandr
Level 29
God Stats
26W - 38L
1,345 SR
Queue Stats
120W - 249L
1,155 Elo+
Party 3
Ra
Ra
Ghosthunteroo7
Ra
Level 7
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
LolaPop29
Scylla
Level 16
God Stats
14W - 21L
1,407 SR
Queue Stats
19W - 34L
1,231 Elo+
Solo
Loki
Loki
ThiagoArgg20
Loki
Level 28
God Stats
16W - 29L
1,500 SR
Queue Stats
113W - 211L
1,178 Elo+
Party 3
Team Averages
Level 17
1,561 SR
1,313 Elo+

VS

Team Averages
Level 18
1,468 SR
1,288 Elo+
Fenrir
Fenrir
RaiGhoul
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Revenge2028
Heimdallr
Level 27
God Stats
24W - 26L
1,404 SR
Queue Stats
111W - 141L
1,275 Elo+
Solo
Merlin
Merlin
Taedai
Merlin
Level 17
God Stats
50W - 52L
1,312 SR
Queue Stats
79W - 76L
1,144 Elo+
Party 1
Bellona
Bellona
TheRealJohn001
Bellona
Level 18
God Stats
14W - 6L
1,334 SR
Queue Stats
126W - 140L
1,325 Elo+
Party 1
Ymir
Ymir
ramsymoney
Ymir
Level 24
God Stats
5W - 1L
1,793 SR
Queue Stats
45W - 56L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B3ASTM0DE69
King Arthur
15
5 / 6 / 0
9,344
492
6,304
17,367
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Elconate
Jormungandr
14
3 / 3 / 2
8,531
449
5,088
13,509
14,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 11 / 3
7,178
378
4,045
11,958
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
LolaPop29
Scylla
13
0 / 7 / 3
7,342
386
3,965
9,201
2,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
7,833
412
5,670
11,314
3,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RaiGhoul
Fenrir
17
5 / 1 / 5
11,751
618
8,334
14,671
7,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Revenge2028
Heimdallr
15
2 / 5 / 4
10,177
536
10,366
10,514
4,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Taedai
Merlin
18
16 / 1 / 0
12,755
671
16,208
7,212
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 4
11,552
608
10,266
10,555
9,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 2 / 7
10,518
554
8,026
11,446
5,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
32
32
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B3ASTM0DE69
King Arthur
5
6
0
0.83
L
Jormungandr
Elconate
Jormungandr
3
3
2
1.33
L
0
11
3
0.14
L
Scylla
LolaPop29
Scylla
0
7
3
0.21
W
Fenrir
RaiGhoul
Fenrir
5
1
5
7.5
W
Heimdallr
Revenge2028
Heimdallr
2
5
4
0.8
W
Merlin
Taedai
Merlin
16
1
0
16
W
7
4
4
2.25
L
2
5
3
0.7
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
53,200
63,349
Taken
54,398
30,765
Mitigated
29,572
8,040
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B3ASTM0DE69
King Arthur
6,304
1,846
0
3,636
17,367
7,168
384
3,162
13,981
0
36,124
L
Jormungandr
Elconate
Jormungandr
5,088
1,302
330
990
13,509
14,165
0
7,094
6,390
31,835
0
L
4,045
919
536
1,577
11,958
3,217
653
3,144
8,614
30,692
0
L
Scylla
LolaPop29
Scylla
3,965
126
0
0
9,201
2,982
0
6,065
3,086
36,674
0
W
Fenrir
RaiGhoul
Fenrir
8,334
3,729
0
8,074
14,671
7,011
1,598
1,483
13,188
0
90,622
W
Heimdallr
Revenge2028
Heimdallr
10,366
7,252
258
1,391
10,514
4,056
5,402
3,011
7,503
197
57,524
W
Merlin
Taedai
Merlin
16,208
1,005
183
1,816
7,212
3,110
2,946
2,677
4,535
78,787
0
W
10,266
2,568
0
1,515
10,555
9,726
2,862
3,155
7,400
0
54,357
L
5,670
2,007
0
971
11,314
3,233
0
4,966
6,323
0
26,858
W
8,026
1,814
388
2,478
11,446
5,669
620
2,772
8,674
44,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
56,753
267
Minions Killed
534
0
Camps Cleared
0
1,441,041
Distance Traveled
1,599,641
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,344
492
70
4
0
303,824
2
L
Jormungandr
8,531
449
40
2
0
263,735
0
L
Ra
7,178
378
56
3
0
260,652
1
L
Scylla
7,342
386
65
3
0
304,349
0
W
Fenrir
11,751
618
117
6
0
345,717
0
W
Heimdallr
10,177
536
99
5
0
298,736
2
W
Merlin
12,755
671
141
7
0
300,643
4
W
Bellona
11,552
608
95
5
0
329,328
2
L
Loki
7,833
412
36
2
0
308,481
0
W
Ymir
10,518
554
82
4
0
325,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role