Player Matchup

Cthulhu
Cthulhu
Ludbar
Cthulhu
Level 12
God Stats
26W - 26L
1,481 SR
Queue Stats
35W - 43L
1,245 Elo+
Party 1
Agni
Agni
gazzorpazzorp
Agni
Level 38
God Stats
1W - 6L
1,241 SR
Queue Stats
82W - 123L
1,257 Elo+
Party 1
Loki
Loki
icelacreyo
Loki
Level 5
God Stats
2W - 5L
1,370 SR
Queue Stats
3W - 13L
1,395 Elo+
Solo
Team Averages
Level 18
1,364 SR
1,299 Elo+

VS

Team Averages
Level 13
1,412 SR
1,337 Elo+
Baron Samedi
Baron Samedi
BlackSmithy
Baron Samedi
Level 6
God Stats
3W - 6L
1,350 SR
Queue Stats
3W - 8L
1,207 Elo+
Party 2
Janus
Janus
Nhamby99
Janus
Level 9
God Stats
3W - 7L
1,376 SR
Queue Stats
6W - 13L
1,362 Elo+
Party 2
King Arthur
King Arthur
TheNewFey
King Arthur
Level 25
God Stats
28W - 33L
1,510 SR
Queue Stats
58W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ludbar
Cthulhu
18
4 / 6 / 4
14,967
651
12,172
33,225
54,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 10 / 5
14,106
613
18,419
20,829
7,715
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 10 / 5
13,115
570
4,251
15,712
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackSmithy
Baron Samedi
18
1 / 5 / 18
13,944
606
11,861
13,549
9,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Nhamby99
Janus
19
10 / 3 / 13
15,629
680
23,151
14,563
5,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TheNewFey
King Arthur
19
15 / 3 / 8
16,365
712
25,594
27,980
24,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
26
26
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackSmithy
Baron Samedi
1
5
18
2
L
Cthulhu
Ludbar
Cthulhu
4
6
4
1
W
Janus
Nhamby99
Janus
10
3
13
5.5
W
King Arthur
TheNewFey
King Arthur
15
3
8
6.33
L
4
10
5
0.65
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
60,606
69,766
Taken
56,092
67,850
Mitigated
39,577
7,458
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackSmithy
Baron Samedi
11,861
1,819
2,931
2,244
13,549
9,263
374
9,740
3,809
56,409
0
L
Cthulhu
Ludbar
Cthulhu
12,172
1,104
1,496
1,062
33,225
54,235
0
17,246
15,713
45,509
0
W
Janus
Nhamby99
Janus
23,151
1,147
824
3,356
14,563
5,471
1,372
9,555
5,008
73,033
0
W
King Arthur
TheNewFey
King Arthur
25,594
4,073
0
9,989
27,980
24,843
529
11,532
16,448
0
80,466
L
18,419
1,045
0
3,409
20,829
7,715
22
11,049
9,505
69,717
0
L
4,251
1,405
883
608
15,712
5,900
522
6,729
8,708
0
32,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
45,938
190
Minions Killed
235
0
Camps Cleared
0
1,061,412
Distance Traveled
1,136,235
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,944
606
73
3
0
319,141
0
L
Cthulhu
14,967
651
54
2
0
406,951
2
W
Janus
15,629
680
94
4
0
411,458
0
W
King Arthur
16,365
712
68
3
0
405,636
0
L
Agni
14,106
613
103
4
0
322,162
5
L
Loki
13,115
570
33
1
0
332,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role