Player Matchup

Geb
Geb
JayBirdd
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kikipanikpa
Neith
Level 109
God Stats
3W - 1L
1,878 SR
Queue Stats
123W - 114L
1,508 Elo+
Solo
Ah Puch
Ah Puch
SSeilaa
Ah Puch
Level 79
God Stats
1W - 1L
1,232 SR
Queue Stats
60W - 58L
1,501 Elo+
Solo
Ullr
Ullr
SnakeyPrimo
Ullr
Level 155
God Stats
4W - 0L
1,777 SR
Queue Stats
103W - 102L
1,469 Elo+
Solo
Khepri
Khepri
juanecu
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,521 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,500 Elo+

VS

Team Averages
Level 83
1,736 SR
1,561 Elo+
Sun Wukong
Sun Wukong
DiegoDragon50
Sun Wukong
Level 44
God Stats
1W - 1L
1,725 SR
Queue Stats
27W - 27L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Fkear
Nu Wa
Level 124
God Stats
0W - 1L
1,695 SR
Queue Stats
16W - 7L
1,741 Elo+
Solo
Geb
Geb
MaGiC Cates
Geb
Level 78
God Stats
1W - 1L
1,738 SR
Queue Stats
117W - 119L
1,504 Elo+
Party 1
Izanami
Izanami
OuijaQueen
Izanami
Level 86
God Stats
3W - 2L
1,746 SR
Queue Stats
57W - 53L
1,533 Elo+
Solo
Ah Puch
Ah Puch
sleepin samurai
Ah Puch
Level 81
God Stats
12W - 4L
1,773 SR
Queue Stats
122W - 115L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 24
15,693
747
16,902
28,980
44,956
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 5 / 15
14,767
703
21,202
27,958
17,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
SSeilaa
Ah Puch
20
18 / 7 / 13
16,910
805
50,950
29,779
16,717
Shoes

Shoes

+6%
Movement Speed

20
11 / 6 / 10
14,809
705
20,755
26,252
15,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
juanecu
Khepri
19
1 / 8 / 16
12,228
582
8,775
29,490
41,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoDragon50
Sun Wukong
19
2 / 10 / 20
13,025
620
21,114
27,684
30,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Fkear
Nu Wa
20
10 / 9 / 13
14,644
697
27,017
18,198
7,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 7 / 22
13,293
633
15,127
38,043
46,536
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
OuijaQueen
Izanami
20
3 / 8 / 19
13,418
639
17,796
21,931
9,049
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 7 / 18
15,151
721
44,334
25,108
10,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
121
41
Kills
29
29
Deaths
41
78
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiegoDragon50
Sun Wukong
2
10
20
1.2
L
Nu Wa
Fkear
Nu Wa
10
9
13
1.83
W
5
3
24
5.67
W
6
5
15
2.7
L
4
7
22
2.14
L
Izanami
OuijaQueen
Izanami
3
8
19
1.56
W
Ah Puch
SSeilaa
Ah Puch
18
7
13
3.5
W
11
6
10
2.67
W
Khepri
juanecu
Khepri
1
8
16
1.13
L
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,584
Damage
125,388
142,459
Taken
130,964
137,010
Mitigated
103,579
54,858
Healing
50,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiegoDragon50
Sun Wukong
21,114
3,700
1,874
5,586
27,684
30,194
738
11,401
16,283
0
42,197
L
Nu Wa
Fkear
Nu Wa
27,017
4,531
3,074
1,274
18,198
7,616
445
12,790
5,408
48,075
0
W
16,902
1,049
4,280
4,064
28,980
44,956
617
15,076
13,904
41,514
0
W
21,202
7,037
5,495
11,412
27,958
17,825
2,052
18,488
9,470
0
60,829
L
15,127
1,250
4,103
13,630
38,043
46,536
101
17,285
20,758
20,506
0
L
Izanami
OuijaQueen
Izanami
17,796
9,314
2,356
4,734
21,931
9,049
2,664
16,265
5,666
0
48,386
W
Ah Puch
SSeilaa
Ah Puch
50,950
4,390
6,826
10,074
29,779
16,717
746
19,004
10,775
88,372
0
W
20,755
8,839
4,016
4,129
26,252
15,825
2,702
16,178
10,074
0
43,937
W
Khepri
juanecu
Khepri
8,775
761
2,863
1,699
29,490
41,687
56
17,732
11,758
22,031
0
L
44,334
1,371
4,617
8,797
25,108
10,184
1,087
18,886
6,222
66,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,407
Gold Earned
69,531
268
Minions Killed
244
0
Camps Cleared
0
1,770,864
Distance Traveled
1,574,952
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,025
620
49
2
0
320,855
1
L
Nu Wa
14,644
697
35
2
0
299,143
3
W
Geb
15,693
747
32
2
0
374,541
1
W
Neith
14,767
703
89
4
0
352,140
0
L
Geb
13,293
633
6
0
0
361,810
0
L
Izanami
13,418
639
89
4
0
270,724
0
W
Ah Puch
16,910
805
85
4
0
308,780
2
W
Ullr
14,809
705
48
2
0
355,038
0
W
Khepri
12,228
582
14
1
0
380,365
0
L
Ah Puch
15,151
721
65
3
0
322,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role