Player Matchup

Hercules
Hercules
Ironkoa_2
Hercules
Level 18
God Stats
9W - 7L
1,702 SR
Queue Stats
47W - 35L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
KiryuJustice
Cthulhu
Level 17
God Stats
8W - 3L
1,435 SR
Queue Stats
45W - 28L
1,553 Elo+
Party 1
Arachne
Arachne
MilesAmenidel
Arachne
Level 5
God Stats
11W - 8L
1,485 SR
Queue Stats
14W - 15L
1,560 Elo+
Solo
Apollo
Apollo
facebreaker0278
Apollo
Level 15
God Stats
3W - 4L
1,418 SR
Queue Stats
25W - 21L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
joey3210
Baron Samedi
Level 24
God Stats
7W - 0L
1,787 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,522 Elo+

VS

Team Averages
Level 17
1,502 SR
1,518 Elo+
Horus
Horus
Locu20
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,619 Elo+
Solo
Neith
Neith
UNDERGROUND9090
Neith
Level 9
God Stats
0W - 3L
1,273 SR
Queue Stats
7W - 8L
1,444 Elo+
Solo
Janus
Janus
dinkhabros
Janus
Level 33
God Stats
2W - 2L
1,669 SR
Queue Stats
17W - 13L
1,626 Elo+
Party 2
Fenrir
Fenrir
sundrygalaxy015
Fenrir
Level 10
God Stats
1W - 2L
1,711 SR
Queue Stats
7W - 9L
1,495 Elo+
Party 2
Freya
Freya
untried-frost2
Freya
Level 27
God Stats
2W - 5L
1,355 SR
Queue Stats
95W - 118L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ironkoa_2
Hercules
17
3 / 3 / 14
11,771
981
9,439
16,158
7,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KiryuJustice
Cthulhu
19
3 / 2 / 22
12,376
1,031
11,227
25,856
20,321
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
18
5 / 2 / 11
12,504
1,042
9,681
13,938
10,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
9 / 5 / 8
12,759
1,063
15,079
11,922
4,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
joey3210
Baron Samedi
19
9 / 1 / 15
13,614
1,135
20,015
8,068
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Locu20
Horus
15
1 / 6 / 1
10,082
840
382
9,363
5,645
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 1
9,435
786
1,333
2,503
752
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
19
4 / 3 / 8
13,144
1,095
26,108
17,649
7,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 11 / 5
12,796
1,066
14,802
23,867
12,717
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 6 / 4
11,797
983
17,516
18,866
7,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
29
Kills
13
13
Deaths
29
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ironkoa_2
Hercules
3
3
14
3.33
W
Cthulhu
KiryuJustice
Cthulhu
3
2
22
7
L
Horus
Locu20
Horus
1
6
1
0.25
W
Arachne
5
2
11
5.25
L
0
3
1
0.17
L
Janus
4
3
8
2.67
W
9
5
8
2.6
W
Baron Samedi
joey3210
Baron Samedi
9
1
15
16.5
L
5
11
5
0.68
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,441
Damage
60,141
75,942
Taken
72,248
46,481
Mitigated
34,283
25,540
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ironkoa_2
Hercules
9,439
5,739
381
3,676
16,158
7,323
0
7,768
6,904
0
19,878
W
Cthulhu
KiryuJustice
Cthulhu
11,227
1,944
1,991
8,353
25,856
20,321
0
17,931
6,879
24,522
0
L
Horus
Locu20
Horus
382
276
0
148
9,363
5,645
0
3,490
5,873
0
1,235
W
Arachne
9,681
8,240
0
1,816
13,938
10,590
0
7,922
6,016
0
24,727
L
1,333
633
0
40
2,503
752
0
837
1,666
0
3,317
L
Janus
26,108
2,843
528
1,752
17,649
7,334
0
7,334
10,315
43,097
0
W
15,079
10,823
0
1,210
11,922
4,385
0
6,568
4,767
0
30,563
W
Baron Samedi
joey3210
Baron Samedi
20,015
2,013
4,699
3,414
8,068
3,862
0
3,435
4,633
46,124
0
L
14,802
6,764
0
763
23,867
12,717
0
9,203
14,664
0
23,800
L
17,516
8,159
0
2,425
18,866
7,835
0
10,378
8,488
36,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,024
Gold Earned
57,254
213
Minions Killed
123
4
Camps Cleared
1
1,026,817
Distance Traveled
758,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,771
981
34
3
2
229,333
0
W
Cthulhu
12,376
1,031
37
3
0
176,537
0
L
Horus
10,082
840
4
0
0
69,553
0
W
Arachne
12,504
1,042
32
3
1
221,727
0
L
Neith
9,435
786
1
0
0
52,855
0
L
Janus
13,144
1,095
42
4
0
214,293
0
W
Apollo
12,759
1,063
42
4
1
180,586
0
W
Baron Samedi
13,614
1,135
68
6
0
218,634
0
L
Fenrir
12,796
1,066
23
2
0
218,739
0
L
Freya
11,797
983
53
4
1
203,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role