Player Matchup

Bakasura
Bakasura
SpoilsOfWar
Bakasura
Level 46
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 19L
1,445 Elo+
Party 2
Agni
Agni
TOTTY3000
Agni
Level 21
God Stats
18W - 8L
1,625 SR
Queue Stats
30W - 23L
1,604 Elo+
Solo
Nemesis
Nemesis
iRanz
Nemesis
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 16L
1,367 Elo+
Party 2
Team Averages
Level 28
1,527 SR
1,472 Elo+

VS

Team Averages
Level 18
1,359 SR
1,421 Elo+
Chang'e
Chang'e
LeeRowKoch77
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,791 Elo+
Solo
Agni
Agni
PURAP SLAYER
Agni
Level 17
God Stats
1W - 2L
1,289 SR
Queue Stats
23W - 25L
1,225 Elo+
Party 1
Tyr
Tyr
VOP Yuri R
Tyr
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
26W - 39L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SpoilsOfWar
Bakasura
18
4 / 8 / 7
15,137
605
16,651
20,509
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
20
9 / 2 / 5
16,427
657
32,682
24,999
9,994
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
iRanz
Nemesis
16
2 / 12 / 9
14,042
562
14,788
27,550
11,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LeeRowKoch77
Chang'e
20
11 / 3 / 11
16,455
658
29,217
26,486
21,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 8 / 10
14,602
584
10,286
18,923
6,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 10
16,161
646
17,252
33,702
32,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
22
22
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
LeeRowKoch77
Chang'e
11
3
11
5.5
W
4
8
10
1.13
L
Bakasura
SpoilsOfWar
Bakasura
4
8
7
0.94
L
Agni
9
2
5
5.75
W
7
4
10
3
L
Nemesis
iRanz
Nemesis
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,121
Damage
56,755
73,058
Taken
79,111
31,450
Mitigated
60,738
16,791
Healing
38,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
LeeRowKoch77
Chang'e
29,217
1,632
11,595
17,315
26,486
21,199
1,163
8,465
16,848
110,363
0
W
10,286
310
0
2,218
18,923
6,681
447
9,473
8,970
57,196
0
L
Bakasura
SpoilsOfWar
Bakasura
16,651
8,893
0
2,320
20,509
9,524
198
11,996
8,368
0
50,097
L
Agni
32,682
2,054
376
10,667
24,999
9,994
1,007
11,613
13,086
132,058
0
W
17,252
2,784
0
6,970
33,702
32,858
1,963
14,855
17,632
0
40,496
L
Nemesis
iRanz
Nemesis
14,788
5,183
0
3,428
27,550
11,932
684
16,006
11,394
0
45,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
47,218
252
Minions Killed
239
0
Camps Cleared
0
1,289,488
Distance Traveled
1,237,642
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,455
658
144
6
0
428,380
4
W
Agni
14,602
584
63
3
0
375,780
0
L
Bakasura
15,137
605
60
2
0
444,033
0
L
Agni
16,427
657
144
6
0
418,973
3
W
Tyr
16,161
646
32
1
0
433,482
1
L
Nemesis
14,042
562
48
2
0
426,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role