Player Matchup

Fenrir
Fenrir
BlasJacker
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FANWIGETTA
Hades
Level 86
God Stats
1W - 1L
1,211 SR
Queue Stats
73W - 52L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
Hyrrokkin
Baron Samedi
Level 128
God Stats
6W - 0L
1,743 SR
Queue Stats
291W - 302L
1,593 Elo+
Solo
Cthulhu
Cthulhu
THEPYRO321
Cthulhu
Level 141
God Stats
10W - 3L
1,500 SR
Queue Stats
409W - 388L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
West Clutch
Kuzenbo
Level 87
God Stats
4W - 1L
1,478 SR
Queue Stats
175W - 165L
1,588 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,583 Elo+

VS

Team Averages
Level 133
1,455 SR
1,564 Elo+
Yemoja
Yemoja
HeavenlyAngel00
Yemoja
Level 148
God Stats
8W - 3L
1,634 SR
Queue Stats
319W - 275L
1,612 Elo+
Party 1
Ganesha
Ganesha
Much Yolo
Ganesha
Level 114
God Stats
3W - 5L
1,521 SR
Queue Stats
249W - 217L
1,564 Elo+
Party 1
Chaac
Chaac
Nehvahrezzin
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,576 Elo+
Party 2
Anhur
Anhur
TheGodfather683
Anhur
Level 124
God Stats
0W - 2L
1,180 SR
Queue Stats
230W - 189L
1,553 Elo+
Party 1
Olorun
Olorun
shidizzm
Olorun
Level 151
God Stats
6W - 10L
1,438 SR
Queue Stats
509W - 482L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlasJacker
Fenrir
20
13 / 4 / 17
12,615
841
22,353
26,642
15,542
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
18
4 / 3 / 20
11,642
776
23,468
17,369
10,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Hyrrokkin
Baron Samedi
18
8 / 2 / 16
11,956
797
23,904
11,129
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
THEPYRO321
Cthulhu
17
4 / 4 / 17
10,964
731
20,838
19,275
10,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
West Clutch
Kuzenbo
17
2 / 2 / 25
10,531
702
9,720
20,645
31,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
9,610
641
10,352
18,147
12,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Much Yolo
Ganesha
17
0 / 7 / 12
9,439
629
9,202
33,279
17,928
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 6 / 7
10,216
681
17,362
23,444
25,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 7
9,734
649
14,433
20,361
7,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
shidizzm
Olorun
18
6 / 6 / 6
11,198
747
21,758
21,051
8,948
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
31
Kills
14
15
Deaths
31
95
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlasJacker
Fenrir
13
4
17
5.38
W
Hades
4
3
20
4.67
L
1
5
10
1.2
W
Baron Samedi
Hyrrokkin
Baron Samedi
8
2
16
8
L
Ganesha
Much Yolo
Ganesha
0
7
12
0.86
L
4
6
7
1.25
W
Cthulhu
THEPYRO321
Cthulhu
4
4
17
3.13
L
3
7
7
0.93
W
Kuzenbo
West Clutch
Kuzenbo
2
2
25
7.25
L
Olorun
shidizzm
Olorun
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,283
Damage
73,107
95,060
Taken
116,282
74,624
Mitigated
71,643
50,224
Healing
53,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlasJacker
Fenrir
22,353
8,163
0
7,701
26,642
15,542
842
12,119
14,523
0
31,762
W
Hades
23,468
2,397
3,062
6,586
17,369
10,802
1,708
8,167
9,202
48,084
0
L
10,352
3,036
15,723
4,355
18,147
12,131
183
13,476
4,671
17,329
0
W
Baron Samedi
Hyrrokkin
Baron Samedi
23,904
1,449
11,941
5,756
11,129
5,815
1,446
3,535
7,594
35,138
0
L
Ganesha
Much Yolo
Ganesha
9,202
1,572
333
6,692
33,279
17,928
0
24,104
9,175
23,769
0
L
17,362
3,230
1,924
5,634
23,444
25,512
180
14,548
8,896
0
31,025
W
Cthulhu
THEPYRO321
Cthulhu
20,838
900
3,858
5,233
19,275
10,666
1,127
8,329
10,946
38,641
0
L
14,433
9,418
1,927
1,676
20,361
7,124
926
12,394
7,967
0
22,327
W
Kuzenbo
West Clutch
Kuzenbo
9,720
2,828
1,820
4,267
20,645
31,799
743
9,162
11,483
17,266
0
L
Olorun
shidizzm
Olorun
21,758
10,547
8,246
7,300
21,051
8,948
1,151
13,408
7,643
49,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
50,197
146
Minions Killed
142
0
Camps Cleared
0
1,236,303
Distance Traveled
1,033,439
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,615
841
16
1
0
248,312
0
W
Hades
11,642
776
60
4
0
247,881
1
L
Yemoja
9,610
641
19
1
0
225,134
3
W
Baron Samedi
11,956
797
27
2
0
229,104
1
L
Ganesha
9,439
629
1
0
0
182,345
0
L
Chaac
10,216
681
37
2
0
220,722
0
W
Cthulhu
10,964
731
30
2
0
248,083
1
L
Anhur
9,734
649
18
1
0
172,562
4
W
Kuzenbo
10,531
702
13
1
0
262,923
0
L
Olorun
11,198
747
67
4
0
232,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role