Player Matchup

Cthulhu
Cthulhu
Doguxslrs
Cthulhu
Level 25
God Stats
12W - 3L
1,654 SR
Queue Stats
65W - 45L
1,620 Elo+
Solo
Chiron
Chiron
IgneousFlame1
Chiron
Level 29
God Stats
6W - 2L
1,965 SR
Queue Stats
82W - 72L
1,673 Elo+
Solo
Merlin
Merlin
PunctualSteak13
Merlin
Level 110
God Stats
1W - 0L
1,497 SR
Queue Stats
43W - 48L
1,515 Elo+
Party 1
Da Ji
Da Ji
Rastachu666
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
Tefwan
Sun Wukong
Level 28
God Stats
11W - 8L
1,622 SR
Queue Stats
144W - 123L
1,663 Elo+
Solo
Team Averages
Level 40
1,648 SR
1,639 Elo+

VS

Team Averages
Level 21
1,565 SR
1,598 Elo+
Arachne
Arachne
AlignedMoon2314
Arachne
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 27L
1,656 Elo+
Solo
Izanami
Izanami
AznGz
Izanami
Level 28
God Stats
10W - 10L
1,342 SR
Queue Stats
118W - 106L
1,452 Elo+
Solo
Hercules
Hercules
Bnero1257
Hercules
Level 27
God Stats
17W - 28L
1,574 SR
Queue Stats
244W - 264L
1,545 Elo+
Solo
Nemesis
Nemesis
L_jaky
Nemesis
Level 18
God Stats
2W - 4L
1,766 SR
Queue Stats
38W - 24L
1,769 Elo+
Solo
Hera
Hera
squampus
Hera
Level 29
God Stats
22W - 20L
1,644 SR
Queue Stats
112W - 81L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doguxslrs
Cthulhu
14
4 / 0 / 8
9,482
593
5,138
10,702
6,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 9
7,953
497
6,253
6,399
1,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 1 / 9
9,492
593
5,886
7,208
2,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 1 / 3
10,877
680
13,815
10,397
4,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Tefwan
Sun Wukong
14
3 / 3 / 7
9,284
580
7,530
11,251
9,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,426
589
8,826
16,727
6,807
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
AznGz
Izanami
11
0 / 6 / 2
6,695
418
2,723
9,997
2,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Bnero1257
Hercules
11
2 / 5 / 1
7,466
467
5,911
11,246
4,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
L_jaky
Nemesis
2
0 / 1 / 1
4,770
298
890
1,038
138
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
13
1 / 6 / 2
7,943
496
4,983
9,033
2,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
25
Kills
6
7
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Izanami
AznGz
Izanami
0
6
2
0.17
L
Hercules
Bnero1257
Hercules
2
5
1
0.5
W
Cthulhu
Doguxslrs
Cthulhu
4
0
8
8
W
3
2
9
3.75
L
Nemesis
L_jaky
Nemesis
0
1
1
0.5
W
2
1
9
6.5
W
13
1
3
14.5
W
Sun Wukong
Tefwan
Sun Wukong
3
3
7
2.17
L
Hera
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
23,333
45,957
Taken
48,041
25,553
Mitigated
16,463
16,700
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
6,167
0
3,588
16,727
6,807
0
3,151
13,326
0
50,357
L
Izanami
AznGz
Izanami
2,723
2,137
0
1,456
9,997
2,492
0
2,201
7,796
0
37,418
L
Hercules
Bnero1257
Hercules
5,911
2,357
241
1,256
11,246
4,197
0
3,726
7,495
0
17,505
W
Cthulhu
Doguxslrs
Cthulhu
5,138
1,143
752
3,032
10,702
6,606
813
504
10,198
30,931
0
W
6,253
3,242
1,045
2,582
6,399
1,934
1,621
0
6,399
0
34,258
L
Nemesis
L_jaky
Nemesis
890
636
0
325
1,038
138
0
0
913
0
3,155
W
5,886
204
87
1,786
7,208
2,980
93
1,723
5,485
66,852
0
W
13,815
6,037
0
4,227
10,397
4,365
1,629
599
9,798
0
76,515
W
Sun Wukong
Tefwan
Sun Wukong
7,530
2,225
0
3,189
11,251
9,668
898
2,157
9,094
0
42,612
L
Hera
4,983
1,133
0
1,104
9,033
2,829
0
1,946
7,062
54,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
36,300
458
Minions Killed
332
0
Camps Cleared
0
1,451,601
Distance Traveled
1,185,135
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,426
589
101
6
0
280,388
1
L
Izanami
6,695
418
78
5
0
279,108
2
L
Hercules
7,466
467
31
2
0
309,242
1
W
Cthulhu
9,482
593
63
4
0
322,832
1
W
Chiron
7,953
497
72
5
0
245,586
3
L
Nemesis
4,770
298
5
0
0
42,089
0
W
Merlin
9,492
593
117
7
0
286,720
8
W
Da Ji
10,877
680
107
7
0
332,988
5
W
Sun Wukong
9,284
580
99
6
0
263,475
2
L
Hera
7,943
496
117
7
0
274,308
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role