Player Matchup

Fenrir
Fenrir
ItsJorgeRdz03
Fenrir
Level 6
God Stats
1W - 4L
1,063 SR
Queue Stats
4W - 14L
1,019 Elo+
Party 1
Ullr
Ullr
Traxgus
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,102 Elo+
Party 1
Ra
Ra
freddy2696
Ra
Level 11
God Stats
6W - 6L
1,538 SR
Queue Stats
136W - 128L
1,393 Elo+
Party 3
Yemoja
Yemoja
saritha152
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,102 Elo+
Party 1
Bastet
Bastet
turtle_gal7
Bastet
Level 12
God Stats
1W - 7L
1,177 SR
Queue Stats
179W - 177L
1,343 Elo+
Party 3
Team Averages
Level 7
1,355 SR
1,192 Elo+

VS

Team Averages
Level 14
1,446 SR
1,192 Elo+
Nemesis
Nemesis
Ashton20121
Nemesis
Level 4
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 2
Cabrakan
Cabrakan
BlamedShark8327
Cabrakan
Level 26
God Stats
2W - 5L
1,675 SR
Queue Stats
175W - 158L
1,145 Elo+
Solo
Olorun
Olorun
Imd3onlyOn3
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
The_Eldest_One44
Cthulhu
Level 6
God Stats
4W - 5L
1,298 SR
Queue Stats
7W - 11L
1,224 Elo+
Party 2
Tsukuyomi
Tsukuyomi
asSaSsIn DJ10
Tsukuyomi
Level 28
God Stats
2W - 4L
1,594 SR
Queue Stats
7W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 23
14,950
997
9,786
17,054
7,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ullr
Traxgus
Ullr
20
14 / 4 / 19
16,695
1,113
53,968
31,194
13,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 20
16,480
1,099
27,059
18,392
7,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
saritha152
Yemoja
20
2 / 4 / 27
14,449
963
10,066
18,452
9,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
20
9 / 8 / 21
15,986
1,066
16,131
24,464
16,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashton20121
Nemesis
18
1 / 9 / 4
12,463
831
3,437
16,129
6,384
Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
20
6 / 8 / 10
15,652
1,043
35,632
31,041
48,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
0 / 12 / 9
13,351
890
4,281
23,526
10,134
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
0 / 7 / 10
12,897
860
11,042
31,344
15,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
asSaSsIn DJ10
Tsukuyomi
20
14 / 7 / 4
18,121
1,208
47,029
31,010
31,810
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
58
42
Kills
21
21
Deaths
43
110
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashton20121
Nemesis
1
9
4
0.33
L
Cabrakan
6
8
10
1.38
L
Olorun
0
12
9
0.38
W
6
3
23
5.83
L
0
7
10
0.71
W
Ullr
Traxgus
Ullr
14
4
19
5.88
L
Tsukuyomi
asSaSsIn DJ10
Tsukuyomi
14
7
4
2.29
W
11
2
20
10.5
W
Yemoja
saritha152
Yemoja
2
4
27
3.88
W
Bastet
9
8
21
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,010
Damage
101,421
109,556
Taken
133,050
55,748
Mitigated
112,311
24,108
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashton20121
Nemesis
3,437
1,597
0
0
16,129
6,384
0
4,218
11,911
0
11,151
L
Cabrakan
35,632
2,594
400
2,010
31,041
48,633
0
8,574
22,467
63,727
0
L
Olorun
4,281
2,278
684
1,821
23,526
10,134
0
8,192
15,334
16,549
0
W
9,786
3,353
0
576
17,054
7,859
0
7,998
8,576
0
15,461
L
11,042
651
182
2,685
31,344
15,350
0
7,132
24,212
30,102
0
W
Ullr
Traxgus
Ullr
53,968
34,360
0
4,150
31,194
13,990
0
13,934
16,985
0
84,116
L
Tsukuyomi
asSaSsIn DJ10
Tsukuyomi
47,029
8,977
0
8,788
31,010
31,810
0
9,009
22,001
0
101,747
W
27,059
7,368
5,484
7,104
18,392
7,770
0
10,472
7,770
77,917
0
W
Yemoja
saritha152
Yemoja
10,066
2,471
5,130
1,664
18,452
9,444
0
8,999
9,328
24,282
0
W
Bastet
16,131
7,162
0
0
24,464
16,685
0
9,552
14,662
0
26,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,560
Gold Earned
72,484
262
Minions Killed
255
9
Camps Cleared
3
1,329,058
Distance Traveled
1,297,952
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,463
831
13
1
0
245,782
0
L
Cabrakan
15,652
1,043
71
5
0
254,212
2
L
Olorun
13,351
890
17
1
0
229,406
4
W
Fenrir
14,950
997
15
1
1
267,960
0
L
Cthulhu
12,897
860
43
3
1
256,704
4
W
Ullr
16,695
1,113
64
4
2
267,971
0
L
Tsukuyomi
18,121
1,208
111
7
2
311,848
0
W
Ra
16,480
1,099
122
8
3
269,884
0
W
Yemoja
14,449
963
32
2
0
260,772
3
W
Bastet
15,986
1,066
29
2
3
262,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role