Player Matchup

Chaac
Chaac
King Trimba
Chaac
Level 27
God Stats
25W - 12L
1,424 SR
Queue Stats
177W - 172L
1,083 Elo+
Solo
Fenrir
Fenrir
ModestTiara9107
Fenrir
Level 28
God Stats
3W - 2L
1,278 SR
Queue Stats
64W - 107L
1,063 Elo+
Solo
Loki
Loki
SanderXx2786
Loki
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 79L
938 Elo+
Party 1
Ganesha
Ganesha
StormFighter215
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,057 Elo+
Party 1
Neith
Neith
alpha romero
Neith
Level 27
God Stats
4W - 4L
1,509 SR
Queue Stats
10W - 12L
1,230 Elo+
Solo
Team Averages
Level 23
1,442 SR
1,074 Elo+

VS

Team Averages
Level 20
1,574 SR
1,003 Elo+
Hades
Hades
PAND_KiTSuN3
Hades
Level 24
God Stats
4W - 1L
1,821 SR
Queue Stats
64W - 71L
1,083 Elo+
Solo
Tsukuyomi
Tsukuyomi
Underflow96
Tsukuyomi
Level 23
God Stats
1W - 3L
1,543 SR
Queue Stats
6W - 12L
1,082 Elo+
Solo
Fenrir
Fenrir
XMARX12
Fenrir
Level 22
God Stats
1W - 2L
1,470 SR
Queue Stats
62W - 89L
975 Elo+
Solo
Nemesis
Nemesis
purplemuffins92
Nemesis
Level 27
God Stats
18W - 13L
1,534 SR
Queue Stats
51W - 52L
1,157 Elo+
Solo
Ra
Ra
truck-wild750
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
14,924
553
10,962
26,631
17,531
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
19 / 11 / 12
15,590
577
25,074
25,287
16,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 9 / 13
14,141
524
17,495
20,903
8,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 23
13,710
508
11,193
33,274
38,841
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 9 / 9
13,762
510
23,302
20,729
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 9 / 5
11,702
433
16,300
13,480
7,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Underflow96
Tsukuyomi
18
13 / 8 / 10
13,142
487
27,944
31,150
28,487
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XMARX12
Fenrir
15
3 / 10 / 12
10,900
404
4,266
18,859
5,789
20
16 / 6 / 11
15,023
556
31,110
31,675
13,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 17 / 12
10,708
397
11,465
18,422
6,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
93
50
Kills
43
44
Deaths
50
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
7
5
1.07
W
19
11
12
2.27
L
8
9
5
1.17
W
13
9
13
2.17
W
2
8
23
1.69
L
Tsukuyomi
Underflow96
Tsukuyomi
13
8
10
2.25
L
Fenrir
XMARX12
Fenrir
3
10
12
0.9
W
11
9
9
1.72
L
16
6
11
3.58
L
3
17
12
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,026
Damage
91,085
126,824
Taken
113,586
89,419
Mitigated
61,161
20,345
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,962
4,520
0
11,124
26,631
17,531
1,121
2,413
24,080
0
124,312
W
25,074
7,053
0
2,459
25,287
16,085
0
5,707
19,405
0
57,343
L
16,300
1,132
830
1,890
13,480
7,504
1,808
916
12,564
46,083
0
W
17,495
7,049
0
0
20,903
8,612
1,224
6,095
14,598
0
53,331
W
11,193
954
0
0
33,274
38,841
943
7,954
24,770
34,824
0
L
Tsukuyomi
Underflow96
Tsukuyomi
27,944
8,714
0
8,022
31,150
28,487
764
4,857
26,293
0
63,295
L
Fenrir
XMARX12
Fenrir
4,266
1,231
0
270
18,859
5,789
201
2,831
16,028
0
10,628
W
23,302
14,520
1,317
5,445
20,729
8,350
4,858
5,596
15,008
0
75,653
L
31,110
16,159
729
10,007
31,675
13,178
218
1,340
30,335
0
120,522
L
11,465
1,932
550
929
18,422
6,203
1,072
1,249
17,173
47,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,127
Gold Earned
61,475
430
Minions Killed
348
0
Camps Cleared
0
2,192,476
Distance Traveled
2,051,255
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,924
553
164
6
0
376,076
1
W
Fenrir
15,590
577
64
2
0
455,002
0
L
Hades
11,702
433
61
2
0
326,363
0
W
Loki
14,141
524
74
3
0
457,000
4
W
Ganesha
13,710
508
11
0
0
497,886
0
L
Tsukuyomi
13,142
487
62
2
0
495,094
0
L
Fenrir
10,900
404
10
0
0
447,737
0
W
Neith
13,762
510
117
4
0
406,512
1
L
Nemesis
15,023
556
143
5
0
497,287
0
L
Ra
10,708
397
72
3
0
284,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role