Player Matchup

Loki
Loki
DoubleSilver31
Loki
Level 6
God Stats
33W - 24L
1,346 SR
Queue Stats
54W - 41L
1,113 Elo+
Solo
Thor
Thor
Hamburgler99724
Thor
Level 15
God Stats
0W - 4L
1,191 SR
Queue Stats
13W - 44L
1,070 Elo+
Solo
Kali
Kali
MintYapper19398
Kali
Level 13
God Stats
6W - 9L
1,294 SR
Queue Stats
14W - 29L
1,017 Elo+
Solo
Medusa
Medusa
SkyRider1987-sky
Medusa
Level 41
God Stats
22W - 22L
1,395 SR
Queue Stats
22W - 22L
1,238 Elo+
Party 1
Nemesis
Nemesis
noshowtheprobot1
Nemesis
Level 7
God Stats
6W - 8L
1,209 SR
Queue Stats
17W - 20L
1,238 Elo+
Party 1
Team Averages
Level 16
1,287 SR
1,135 Elo+

VS

Team Averages
Level 19
1,434 SR
1,239 Elo+
Nu Wa
Nu Wa
DallyBoi3639
Nu Wa
Level 23
God Stats
4W - 6L
1,130 SR
Queue Stats
25W - 28L
1,204 Elo+
Solo
Chang'e
Chang'e
Jordan0423
Chang'e
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
94W - 71L
1,195 Elo+
Solo
Cerberus
Cerberus
MacTheReal
Cerberus
Level 17
God Stats
23W - 21L
1,486 SR
Queue Stats
121W - 129L
1,292 Elo+
Solo
Nemesis
Nemesis
MackyBoi101
Nemesis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 51L
1,235 Elo+
Solo
Cthulhu
Cthulhu
ixilty
Cthulhu
Level 20
God Stats
3W - 2L
1,553 SR
Queue Stats
12W - 12L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 1
9,066
907
5,647
16,701
4,589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 2
8,607
861
1,310
8,550
2,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 3
8,692
869
1,554
7,830
2,597
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 7 / 2
11,560
1,156
15,981
16,621
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 12 / 3
9,284
928
9,874
20,824
6,267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 23
11,016
1,102
17,217
7,313
2,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Jordan0423
Chang'e
17
8 / 2 / 20
11,297
1,130
11,485
9,723
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
MacTheReal
Cerberus
17
8 / 2 / 15
10,846
1,085
9,538
10,566
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MackyBoi101
Nemesis
17
9 / 2 / 17
11,405
1,141
11,198
8,754
4,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
ixilty
Cthulhu
18
7 / 1 / 21
11,379
1,138
13,533
7,529
7,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
135
10
Kills
39
39
Deaths
10
11
Assists
96
Player
Kills
Deaths
Assists
KDA
W
7
3
23
6.17
L
2
12
1
0.21
L
1
5
2
0.4
W
Chang'e
Jordan0423
Chang'e
8
2
20
9
W
Cerberus
MacTheReal
Cerberus
8
2
15
7.75
W
Nemesis
MackyBoi101
Nemesis
9
2
17
8.75
L
0
3
3
0.5
L
6
7
2
1
W
Cthulhu
ixilty
Cthulhu
7
1
21
17.5
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
62,971
70,526
Taken
43,885
20,308
Mitigated
22,952
3,645
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,217
7,616
0
0
7,313
2,714
0
0
7,313
26,796
0
L
5,647
2,690
0
44
16,701
4,589
0
11,798
4,903
0
7,166
L
1,310
91
0
0
8,550
2,437
0
6,110
2,440
0
7,420
W
Chang'e
Jordan0423
Chang'e
11,485
2,946
1,206
5,130
9,723
2,986
0
0
9,482
24,157
0
W
Cerberus
MacTheReal
Cerberus
9,538
425
203
1,552
10,566
5,051
0
0
10,566
19,317
0
W
Nemesis
MackyBoi101
Nemesis
11,198
7,945
0
528
8,754
4,298
0
0
8,695
0
15,848
L
1,554
609
0
454
7,830
2,597
0
5,792
2,038
0
7,841
L
15,981
9,302
0
0
16,621
4,418
0
11,875
4,746
0
46,117
W
Cthulhu
ixilty
Cthulhu
13,533
1,531
955
2,468
7,529
7,903
0
0
7,529
46,107
0
L
9,874
3,506
221
2,926
20,824
6,267
0
16,198
4,626
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
55,943
83
Minions Killed
192
3
Camps Cleared
5
626,264
Distance Traveled
878,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,016
1,102
22
2
0
167,375
0
L
Loki
9,066
907
3
0
2
139,772
0
L
Thor
8,607
861
11
1
0
110,536
0
W
Chang'e
11,297
1,130
47
5
1
151,740
0
W
Cerberus
10,846
1,085
33
3
2
187,460
0
W
Nemesis
11,405
1,141
5
1
1
164,754
1
L
Kali
8,692
869
15
2
0
77,826
2
L
Medusa
11,560
1,156
46
5
1
148,081
0
W
Cthulhu
11,379
1,138
85
9
1
206,833
2
L
Nemesis
9,284
928
8
1
0
150,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role