Player Matchup

Cthulhu
Cthulhu
Doeddel90cm
Cthulhu
Level 18
God Stats
5W - 13L
1,359 SR
Queue Stats
18W - 35L
1,287 Elo+
Party 1
Fenrir
Fenrir
JVampire
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,164 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeroStyles123
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,345 Elo+
Solo
Neith
Neith
Shiluta
Neith
Level 27
God Stats
10W - 11L
1,559 SR
Queue Stats
59W - 66L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
eTiice
Tsukuyomi
Level 25
God Stats
8W - 16L
1,462 SR
Queue Stats
12W - 27L
1,302 Elo+
Party 1
Team Averages
Level 20
1,476 SR
1,295 Elo+

VS

Team Averages
Level 23
1,486 SR
1,359 Elo+
Erlang Shen
Erlang Shen
FDürrenmatt
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,290 Elo+
Solo
Merlin
Merlin
Hosame
Merlin
Level 50
God Stats
20W - 23L
1,400 SR
Queue Stats
94W - 145L
1,352 Elo+
Party 2
Arachne
Arachne
Inurias
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,326 Elo+
Solo
Artemis
Artemis
mianiek
Artemis
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 9L
1,420 Elo+
Party 2
Sobek
Sobek
sipiku
Sobek
Level 17
God Stats
12W - 13L
1,529 SR
Queue Stats
19W - 21L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doeddel90cm
Cthulhu
11
1 / 3 / 3
8,290
461
5,046
11,846
6,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
JVampire
Fenrir
11
0 / 5 / 1
7,314
406
2,382
9,777
3,035
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
NeroStyles123
Ah Muzen Cab
15
2 / 4 / 3
9,202
511
10,618
11,150
4,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Shiluta
Neith
13
1 / 3 / 1
8,293
461
5,274
9,046
3,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
eTiice
Tsukuyomi
14
5 / 3 / 0
9,277
515
8,355
15,368
5,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FDürrenmatt
Erlang Shen
17
5 / 2 / 3
10,603
589
14,752
13,290
9,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Hosame
Merlin
17
5 / 2 / 1
10,448
580
10,618
9,080
3,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Inurias
Arachne
14
4 / 2 / 4
9,544
530
7,096
12,273
4,229
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
mianiek
Artemis
14
2 / 2 / 2
8,909
495
6,861
6,374
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
sipiku
Sobek
14
2 / 1 / 4
9,843
547
4,242
12,677
12,957
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
18
18
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doeddel90cm
Cthulhu
1
3
3
0.83
W
Erlang Shen
FDürrenmatt
Erlang Shen
5
2
3
3.25
W
Merlin
Hosame
Merlin
5
2
1
2.75
W
Arachne
Inurias
Arachne
4
2
4
3
L
Fenrir
JVampire
Fenrir
0
5
1
0.1
L
Ah Muzen Cab
NeroStyles123
Ah Muzen Cab
2
4
3
0.88
L
Neith
Shiluta
Neith
1
3
1
0.5
L
Tsukuyomi
eTiice
Tsukuyomi
5
3
0
1.67
W
Artemis
mianiek
Artemis
2
2
2
1.5
W
Sobek
sipiku
Sobek
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
43,569
57,187
Taken
53,694
23,145
Mitigated
32,910
12,639
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doeddel90cm
Cthulhu
5,046
518
513
1,148
11,846
6,762
30
1,246
10,185
25,028
0
W
Erlang Shen
FDürrenmatt
Erlang Shen
14,752
6,163
0
4,693
13,290
9,876
0
2,883
10,407
0
71,955
W
Merlin
Hosame
Merlin
10,618
600
300
1,903
9,080
3,609
329
0
9,080
68,109
0
W
Arachne
Inurias
Arachne
7,096
5,024
231
6,174
12,273
4,229
25
1,177
11,096
0
50,137
L
Fenrir
JVampire
Fenrir
2,382
598
0
1,022
9,777
3,035
288
1,071
8,506
0
22,850
L
Ah Muzen Cab
NeroStyles123
Ah Muzen Cab
10,618
2,381
0
3,057
11,150
4,440
0
6,878
4,197
0
54,381
L
Neith
Shiluta
Neith
5,274
1,432
0
3,562
9,046
3,048
1,392
2,883
5,925
0
42,487
L
Tsukuyomi
eTiice
Tsukuyomi
8,355
2,167
0
3,337
15,368
5,860
478
2,782
12,468
0
60,789
W
Artemis
mianiek
Artemis
6,861
2,733
0
1,592
6,374
2,239
2,679
286
6,088
0
39,781
W
Sobek
sipiku
Sobek
4,242
385
137
3,072
12,677
12,957
189
700
11,977
21,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
49,347
373
Minions Killed
455
0
Camps Cleared
0
1,542,764
Distance Traveled
1,666,352
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,290
461
51
3
0
315,142
5
W
Erlang Shen
10,603
589
115
6
0
369,693
3
W
Merlin
10,448
580
149
8
0
319,556
4
W
Arachne
9,544
530
82
5
0
371,725
0
L
Fenrir
7,314
406
51
3
0
268,018
7
L
Ah Muzen Cab
9,202
511
86
5
0
338,627
3
L
Neith
8,293
461
95
5
0
271,498
2
L
Tsukuyomi
9,277
515
90
5
0
349,479
0
W
Artemis
8,909
495
79
4
0
281,701
5
W
Sobek
9,843
547
30
2
0
323,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role