Player Matchup

Fenrir
Fenrir
Gold IV
Fanopa
Fenrir
Gold IV
Level 144
God Stats
1W - 1L
1,522 SR
Queue Stats
144W - 127L
1,514 MMR
Solo
Chernobog
Chernobog
Bronze III
InsekTrom
Chernobog
Bronze III
Level 110
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 105L
957 MMR
Solo
King Arthur
King Arthur
Silver II
NanakaseBR
King Arthur
Silver II
Level 100
God Stats
9W - 19L
1,354 SR
Queue Stats
565W - 508L
908 MMR
Solo
Fafnir
Fafnir
Silver II
Zebogatts
Fafnir
Silver II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 152L
1,149 MMR
Solo
Raijin
Raijin
Gold II
kira824jm
Raijin
Gold II
Level 87
God Stats
4W - 1L
1,900 SR
Queue Stats
150W - 128L
1,537 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,555 SR
1,213 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,529 SR
1,224 MMR
Susano
Susano
Silver IV
Elchicocash1234
Susano
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Forgotten403
Sun Wukong
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Kaelzzak
Cthulhu
Bronze II
Level 129
God Stats
0W - 2L
1,549 SR
Queue Stats
14W - 29L
803 MMR
Solo
Scylla
Scylla
Silver III
Levixh
Scylla
Silver III
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 65L
1,226 MMR
Solo
Rama
Rama
Bronze III
PéèpÀ
Rama
Bronze III
Level 127
God Stats
1W - 1L
1,595 SR
Queue Stats
5W - 15L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fanopa
Fenrir
13
9 / 4 / 3
8,572
659
5,964
10,949
3,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
InsekTrom
Chernobog
12
1 / 3 / 8
7,629
587
2,711
6,587
2,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
NanakaseBR
King Arthur
12
0 / 1 / 2
7,300
562
9,365
7,561
4,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Zebogatts
Fafnir
12
3 / 1 / 8
7,796
600
7,422
8,929
6,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
kira824jm
Raijin
13
6 / 0 / 9
8,812
678
8,868
5,249
2,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiBakasuraFreyaNemesisOlorun

VS

Bans
AphroditeYemojaHeraKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 3
6,465
497
3,988
8,690
2,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Forgotten403
Sun Wukong
11
3 / 2 / 2
6,844
526
6,530
14,586
9,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kaelzzak
Cthulhu
10
1 / 4 / 1
6,669
513
3,837
10,633
5,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Levixh
Scylla
12
1 / 3 / 4
7,078
544
4,375
6,610
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 4 / 0
6,156
474
1,068
7,088
1,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
8
9
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Fenrir
Fanopa
Fenrir
9
4
3
2.63
L
Sun Wukong
Forgotten403
Sun Wukong
3
2
2
2
W
Chernobog
InsekTrom
Chernobog
1
3
8
1.67
L
Cthulhu
Kaelzzak
Cthulhu
1
4
1
0.38
L
Scylla
Levixh
Scylla
1
3
4
1
W
King Arthur
NanakaseBR
King Arthur
0
1
2
1
L
Rama
0
4
0
0
W
Fafnir
Zebogatts
Fafnir
3
1
8
7
W
Raijin
kira824jm
Raijin
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,330
Damage
19,798
39,275
Taken
47,607
19,443
Mitigated
21,016
14,230
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,988
965
0
1,926
8,690
2,406
0
3,783
4,882
0
23,281
W
Fenrir
Fanopa
Fenrir
5,964
1,117
0
4,699
10,949
3,825
386
2,160
8,764
0
41,699
L
Sun Wukong
Forgotten403
Sun Wukong
6,530
1,335
0
5,659
14,586
9,088
186
2,553
11,558
0
31,928
W
Chernobog
InsekTrom
Chernobog
2,711
1,536
0
1,328
6,587
2,343
2,266
1,179
5,358
0
32,796
L
Cthulhu
Kaelzzak
Cthulhu
3,837
535
42
500
10,633
5,776
0
5,310
5,298
21,481
0
L
Scylla
Levixh
Scylla
4,375
790
0
260
6,610
1,881
0
2,685
3,925
48,270
0
W
King Arthur
NanakaseBR
King Arthur
9,365
2,763
0
3,875
7,561
4,405
643
0
7,072
0
38,242
L
Rama
1,068
964
0
2,553
7,088
1,865
0
1,959
5,104
0
35,849
W
Fafnir
Zebogatts
Fafnir
7,422
2,493
0
3,458
8,929
6,831
0
3,329
5,550
25,355
0
W
Raijin
kira824jm
Raijin
8,868
1,142
0
870
5,249
2,039
1,017
1,544
3,680
51,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
33,212
338
Minions Killed
291
0
Camps Cleared
0
1,264,826
Distance Traveled
1,160,611
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,465
497
50
4
0
224,206
2
W
Fenrir
8,572
659
59
5
0
245,573
4
L
Sun Wukong
6,844
526
57
4
0
243,556
3
W
Chernobog
7,629
587
64
5
0
224,710
0
L
Cthulhu
6,669
513
19
1
0
238,934
1
L
Scylla
7,078
544
82
6
0
224,755
5
W
King Arthur
7,300
562
65
5
0
269,453
4
L
Rama
6,156
474
83
6
0
229,160
4
W
Fafnir
7,796
600
55
4
0
271,970
9
W
Raijin
8,812
678
95
7
0
253,120
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role