Player Matchup

Fenrir
Fenrir
AchongCR
Fenrir
Level 18
God Stats
2W - 3L
1,558 SR
Queue Stats
155W - 122L
1,121 Elo+
Party 1
Agni
Agni
OscarMolina45
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,563 Elo+
Party 1
Bacchus
Bacchus
x-Legxnd
Bacchus
Level 62
God Stats
0W - 1L
1,470 SR
Queue Stats
123W - 116L
1,454 Elo+
Party 1
Team Averages
Level 31
1,510 SR
1,379 Elo+

VS

Team Averages
Level 59
1,484 SR
1,301 Elo+
Persephone
Persephone
Khymee
Persephone
Level 58
God Stats
35W - 35L
1,485 SR
Queue Stats
150W - 155L
1,322 Elo+
Party 2
Cerberus
Cerberus
SwungAthlete516
Cerberus
Level 87
God Stats
52W - 56L
1,513 SR
Queue Stats
295W - 343L
1,313 Elo+
Solo
Vulcan
Vulcan
deemlighting
Vulcan
Level 32
God Stats
4W - 5L
1,453 SR
Queue Stats
160W - 180L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AchongCR
Fenrir
13
1 / 11 / 6
10,564
587
7,075
19,226
5,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 12 / 2
11,143
619
4,917
16,357
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
x-Legxnd
Bacchus
15
5 / 6 / 5
11,231
624
13,965
23,717
35,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Khymee
Persephone
18
14 / 4 / 12
14,608
812
18,263
7,352
2,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
8 / 6 / 18
12,924
718
12,664
21,627
18,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
17
7 / 2 / 18
12,929
718
17,962
10,154
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
9
Kills
29
29
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AchongCR
Fenrir
1
11
6
0.36
W
Persephone
Khymee
Persephone
14
4
12
5
L
3
12
2
0.33
W
Cerberus
8
6
18
2.83
W
Vulcan
7
2
18
8
L
Bacchus
x-Legxnd
Bacchus
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
48,889
59,300
Taken
39,133
45,382
Mitigated
24,585
2,406
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AchongCR
Fenrir
7,075
2,071
111
794
19,226
5,133
0
17,090
2,136
0
20,613
W
Persephone
Khymee
Persephone
18,263
617
0
58
7,352
2,451
1,300
4,092
3,260
63,832
0
L
4,917
369
312
959
16,357
4,313
0
13,745
2,612
43,874
0
W
Cerberus
12,664
945
413
6,044
21,627
18,485
344
7,770
13,857
40,427
0
W
Vulcan
17,962
7,942
1,556
3,648
10,154
3,649
906
7,028
3,126
49,061
0
L
Bacchus
x-Legxnd
Bacchus
13,965
1,353
0
230
23,717
35,936
0
18,110
5,607
42,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
40,461
145
Minions Killed
247
0
Camps Cleared
0
836,518
Distance Traveled
976,627
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,564
587
18
1
0
275,751
0
W
Persephone
14,608
812
94
5
0
339,103
0
L
Agni
11,143
619
68
4
0
233,719
0
W
Cerberus
12,924
718
90
5
0
289,541
2
W
Vulcan
12,929
718
63
4
0
347,983
0
L
Bacchus
11,231
624
59
3
0
327,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role