Player Matchup

Ymir
Ymir
Forbbb
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GnomeChompsky
Bellona
Level 21
God Stats
7W - 7L
1,602 SR
Queue Stats
21W - 20L
1,419 Elo+
Party 1
Sol
Sol
dirtgrubdylan
Sol
Level 16
God Stats
10W - 7L
1,604 SR
Queue Stats
36W - 42L
1,307 Elo+
Party 1
Team Averages
Level 35
1,569 SR
1,409 Elo+

VS

Team Averages
Level 15
1,348 SR
1,210 Elo+
Fenrir
Fenrir
Barblenarf
Fenrir
Level 16
God Stats
72W - 85L
1,234 SR
Queue Stats
83W - 100L
1,276 Elo+
Solo
Olorun
Olorun
TheZpaniard
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo
Cthulhu
Cthulhu
TooTuffTom
Cthulhu
Level 23
God Stats
2W - 11L
1,310 SR
Queue Stats
6W - 23L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Forbbb
Ymir
9
6 / 1 / 4
6,305
1,051
2,706
3,902
1,924
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
8
4 / 0 / 5
5,906
984
2,292
3,881
2,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 8
5,245
874
2,091
3,629
821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barblenarf
Fenrir
7
2 / 6 / 0
5,389
898
1,440
6,267
2,120
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
5
0 / 4 / 0
3,948
658
619
3,144
926
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TooTuffTom
Cthulhu
4
0 / 1 / 0
3,934
656
261
1,146
493
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
2
2
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Barblenarf
Fenrir
2
6
0
0.33
W
Ymir
Forbbb
Ymir
6
1
4
8
W
Bellona
4
0
5
6.5
L
Olorun
0
4
0
0
L
Cthulhu
TooTuffTom
Cthulhu
0
1
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,089
Damage
2,320
11,412
Taken
10,557
5,551
Mitigated
3,539
3,274
Healing
625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Barblenarf
Fenrir
1,440
356
0
492
6,267
2,120
0
2,970
3,297
0
9,493
W
Ymir
Forbbb
Ymir
2,706
675
0
960
3,902
1,924
782
643
3,259
16,828
0
W
Bellona
2,292
1,020
0
545
3,881
2,806
22
104
3,777
0
13,305
L
Olorun
619
619
0
22
3,144
926
0
1,469
1,675
4,428
0
L
Cthulhu
TooTuffTom
Cthulhu
261
0
0
111
1,146
493
0
386
760
1,733
0
W
2,091
769
0
1,769
3,629
821
1,809
174
3,455
17,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,456
Gold Earned
13,271
76
Minions Killed
26
0
Camps Cleared
0
317,773
Distance Traveled
147,677
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,389
898
16
3
0
92,057
0
W
Ymir
6,305
1,051
29
5
0
109,496
2
W
Bellona
5,906
984
17
3
0
111,438
0
L
Olorun
3,948
658
8
1
0
31,615
0
L
Cthulhu
3,934
656
2
0
0
24,005
1
W
Sol
5,245
874
30
5
0
96,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role