Player Matchup

Nemesis
Nemesis
Adrian__XVI
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 1
Fenrir
Fenrir
CaroHappy
Fenrir
Level 4
God Stats
15W - 26L
1,500 SR
Queue Stats
88W - 91L
1,500 Elo+
Party 1
Ra
Ra
NosuIsDead
Ra
Level 18
God Stats
1W - 5L
1,526 SR
Queue Stats
41W - 27L
1,489 Elo+
Solo
Mercury
Mercury
WYDaterthis
Mercury
Level 15
God Stats
12W - 11L
1,698 SR
Queue Stats
86W - 91L
1,468 Elo+
Solo
Yemoja
Yemoja
siinneerrs
Yemoja
Level 11
God Stats
12W - 11L
1,571 SR
Queue Stats
14W - 11L
1,497 Elo+
Solo
Team Averages
Level 10
1,559 SR
1,520 Elo+

VS

Team Averages
Level 12
1,547 SR
1,424 Elo+
Cthulhu
Cthulhu
Lemoncell
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 2
Neith
Neith
VictoriaRain
Neith
Level 5
God Stats
3W - 6L
1,509 SR
Queue Stats
12W - 19L
1,341 Elo+
Party 2
Hera
Hera
iPAND4
Hera
Level 26
God Stats
17W - 12L
1,682 SR
Queue Stats
105W - 105L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
imhurricane1233
Baron Samedi
Level 8
God Stats
2W - 5L
1,543 SR
Queue Stats
25W - 30L
1,420 Elo+
Solo
Zeus
Zeus
oPrometheus
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adrian__XVI
Nemesis
15
0 / 11 / 5
9,567
870
3,985
17,354
6,495
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
CaroHappy
Fenrir
17
5 / 15 / 6
11,366
1,033
14,374
28,748
13,971
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
10 / 7 / 3
13,669
1,243
17,606
18,120
7,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
WYDaterthis
Mercury
13
0 / 2 / 2
8,739
794
981
2,905
1,229
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
siinneerrs
Yemoja
18
0 / 1 / 10
11,261
1,024
5,196
17,177
14,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lemoncell
Cthulhu
18
4 / 4 / 18
10,976
998
10,707
14,417
12,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 14
10,571
961
5,490
6,219
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
iPAND4
Hera
18
8 / 2 / 17
12,021
1,093
16,843
8,571
2,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
imhurricane1233
Baron Samedi
19
3 / 4 / 23
11,971
1,088
13,330
12,029
4,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 2 / 14
14,527
1,321
31,199
5,951
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
15
Kills
36
36
Deaths
15
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adrian__XVI
Nemesis
0
11
5
0.23
L
Fenrir
CaroHappy
Fenrir
5
15
6
0.53
W
Cthulhu
Lemoncell
Cthulhu
4
4
18
3.25
L
10
7
3
1.64
W
2
3
14
3
L
Mercury
WYDaterthis
Mercury
0
2
2
0.5
W
Hera
iPAND4
Hera
8
2
17
8.25
W
Baron Samedi
imhurricane1233
Baron Samedi
3
4
23
3.63
W
19
2
14
13
L
Yemoja
siinneerrs
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
77,569
84,304
Taken
47,187
43,439
Mitigated
23,666
8,670
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adrian__XVI
Nemesis
3,985
1,258
0
149
17,354
6,495
0
14,783
2,571
0
12,429
L
Fenrir
CaroHappy
Fenrir
14,374
4,285
0
840
28,748
13,971
0
24,347
4,401
0
19,882
W
Cthulhu
Lemoncell
Cthulhu
10,707
307
766
676
14,417
12,726
0
6,660
7,757
21,546
0
L
17,606
1,524
841
2,158
18,120
7,087
0
15,244
2,876
55,753
0
W
5,490
3,934
0
529
6,219
1,921
0
4,068
2,151
0
17,611
L
Mercury
WYDaterthis
Mercury
981
278
0
0
2,905
1,229
0
2,681
224
0
3,883
W
Hera
iPAND4
Hera
16,843
4,242
0
75
8,571
2,926
0
3,580
4,991
27,505
0
W
Baron Samedi
imhurricane1233
Baron Samedi
13,330
4,596
1,400
4,578
12,029
4,244
0
6,512
5,517
23,524
0
W
31,199
3,052
0
0
5,951
1,849
0
1,982
3,969
70,465
0
L
Yemoja
siinneerrs
Yemoja
5,196
1,031
2,236
2,446
17,177
14,657
0
15,024
2,153
17,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,602
Gold Earned
60,066
136
Minions Killed
206
5
Camps Cleared
4
764,605
Distance Traveled
928,971
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,567
870
16
1
1
170,147
0
L
Fenrir
11,366
1,033
6
1
1
187,061
0
W
Cthulhu
10,976
998
31
3
0
209,296
1
L
Ra
13,669
1,243
87
8
0
197,506
0
W
Neith
10,571
961
22
2
0
137,335
0
L
Mercury
8,739
794
9
1
1
40,600
0
W
Hera
12,021
1,093
30
3
0
209,712
3
W
Baron Samedi
11,971
1,088
14
1
3
179,886
0
W
Zeus
14,527
1,321
109
10
1
192,742
0
L
Yemoja
11,261
1,024
18
2
2
169,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role