Player Matchup

Merlin
Merlin
BoereBatman
Merlin
Level 17
God Stats
5W - 12L
1,371 SR
Queue Stats
50W - 69L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Kerbol
Cthulhu
Level 7
God Stats
6W - 5L
1,559 SR
Queue Stats
16W - 15L
1,378 Elo+
Solo
Hou Yi
Hou Yi
SirSirOverLord
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,386 Elo+
Solo
Neith
Neith
ciclamina84
Neith
Level 29
God Stats
79W - 87L
1,474 SR
Queue Stats
163W - 176L
1,440 Elo+
Solo
Thor
Thor
kanekhanbambi
Thor
Level 9
God Stats
5W - 9L
1,354 SR
Queue Stats
10W - 25L
1,300 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,367 Elo+

VS

Team Averages
Level 24
1,580 SR
1,422 Elo+
Awilix
Awilix
Barthahn
Awilix
Level 29
God Stats
8W - 6L
1,798 SR
Queue Stats
149W - 136L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
De_Gamer_447
Sun Wukong
Level 28
God Stats
3W - 2L
1,680 SR
Queue Stats
129W - 123L
1,402 Elo+
Party 2
Cerberus
Cerberus
Noctisya
Cerberus
Level 18
God Stats
22W - 23L
1,458 SR
Queue Stats
45W - 40L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Orella4077
Nu Wa
Level 18
God Stats
5W - 4L
1,442 SR
Queue Stats
27W - 28L
1,366 Elo+
Solo
Ra
Ra
mypeopleneedme_0
Ra
Level 25
God Stats
7W - 7L
1,523 SR
Queue Stats
115W - 119L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 6 / 4
9,990
833
9,049
14,442
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kerbol
Cthulhu
16
1 / 3 / 3
10,692
891
7,488
19,120
16,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 0
8,956
746
1,871
5,341
1,211
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 2
11,048
921
13,382
17,355
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 11 / 3
10,442
870
4,386
19,407
7,381
Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Barthahn
Awilix
19
13 / 2 / 9
13,334
1,111
22,350
10,656
4,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
De_Gamer_447
Sun Wukong
18
10 / 1 / 10
12,695
1,058
13,901
11,664
13,366
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Noctisya
Cerberus
18
3 / 1 / 15
11,498
958
6,861
12,214
7,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
2 / 0 / 12
11,835
986
15,904
5,233
3,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 11
10,902
909
11,873
5,888
2,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
4
Kills
30
30
Deaths
4
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Awilix
Barthahn
Awilix
13
2
9
8.75
L
Merlin
0
6
4
0.33
W
Sun Wukong
De_Gamer_447
Sun Wukong
10
1
10
15
L
Cthulhu
Kerbol
Cthulhu
1
3
3
0.83
W
Cerberus
Noctisya
Cerberus
3
1
15
10.5
W
Nu Wa
2
0
12
8
L
0
4
0
0
L
2
6
2
0.5
L
1
11
3
0.23
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
70,889
75,665
Taken
45,655
34,485
Mitigated
31,938
2,880
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Barthahn
Awilix
22,350
9,233
0
0
10,656
4,957
0
3,440
7,216
0
35,182
L
Merlin
9,049
697
374
265
14,442
4,350
0
7,994
6,348
28,617
0
W
Sun Wukong
De_Gamer_447
Sun Wukong
13,901
2,414
0
846
11,664
13,366
0
3,672
7,674
0
28,207
L
Cthulhu
Kerbol
Cthulhu
7,488
190
15
0
19,120
16,327
0
8,951
9,834
27,198
0
W
Cerberus
Noctisya
Cerberus
6,861
45
0
439
12,214
7,806
0
4,673
7,541
22,421
0
W
Nu Wa
15,904
7,342
0
331
5,233
3,180
0
2,424
2,809
58,009
0
L
1,871
559
0
0
5,341
1,211
0
2,607
2,665
0
5,997
L
13,382
4,871
0
1,806
17,355
5,216
0
8,222
8,875
0
45,757
L
4,386
432
0
420
19,407
7,381
0
6,444
12,663
0
25,171
W
11,873
2,776
3,762
3,607
5,888
2,629
0
2,328
3,560
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
60,264
193
Minions Killed
250
4
Camps Cleared
13
758,022
Distance Traveled
1,101,116
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,334
1,111
29
2
7
236,162
2
L
Merlin
9,990
833
48
4
1
165,538
1
W
Sun Wukong
12,695
1,058
30
3
1
219,606
0
L
Cthulhu
10,692
891
40
3
2
176,795
0
W
Cerberus
11,498
958
45
4
0
223,058
0
W
Nu Wa
11,835
986
105
9
0
206,331
1
L
Hou Yi
8,956
746
4
0
0
68,453
2
L
Neith
11,048
921
70
6
1
180,958
0
L
Thor
10,442
870
31
3
0
166,278
0
W
Ra
10,902
909
41
3
5
215,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role