Player Matchup

Mercury
Mercury
AHandlessMidget
Mercury
Level 9
God Stats
5W - 3L
1,942 SR
Queue Stats
39W - 33L
1,615 Elo+
Solo
Bakasura
Bakasura
EscanorSenpaii
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 138L
1,558 Elo+
Solo
Hera
Hera
RamdasAthavale
Hera
Level 8
God Stats
1W - 2L
1,777 SR
Queue Stats
6W - 5L
1,623 Elo+
Solo
Ares
Ares
Sillysoy
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,538 Elo+
Solo
Rama
Rama
iNuuuKy
Rama
Level 25
God Stats
22W - 28L
1,494 SR
Queue Stats
102W - 91L
1,549 Elo+
Solo
Team Averages
Level 19
1,643 SR
1,577 Elo+

VS

Team Averages
Level 18
1,509 SR
1,543 Elo+
Achilles
Achilles
Ararhandir
Achilles
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
KebabNomNom
Set
Level 19
God Stats
7W - 9L
1,571 SR
Queue Stats
64W - 39L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Lave10
Cthulhu
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 5L
1,490 Elo+
Solo
Hades
Hades
Majicz9871
Hades
Level 16
God Stats
80W - 77L
1,474 SR
Queue Stats
83W - 81L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eske50
Ah Muzen Cab
Level 28
God Stats
5W - 11L
1,500 SR
Queue Stats
140W - 163L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
11,081
554
11,903
12,899
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
4 / 10 / 5
10,217
511
14,481
22,178
7,976
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 7 / 6
11,353
568
13,536
12,052
3,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
3 / 9 / 8
10,078
504
8,602
20,639
16,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
iNuuuKy
Rama
17
3 / 3 / 7
10,477
524
10,200
14,742
3,940
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ararhandir
Achilles
17
6 / 3 / 12
10,884
544
12,305
20,831
21,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
20 / 3 / 7
15,158
758
25,877
20,948
11,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Lave10
Cthulhu
16
2 / 3 / 3
11,331
567
7,743
11,472
7,021
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
15
2 / 5 / 8
10,479
524
11,126
15,319
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
eske50
Ah Muzen Cab
15
1 / 5 / 9
10,361
518
9,430
10,883
4,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
19
Kills
31
31
Deaths
19
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Achilles
Ararhandir
Achilles
6
3
12
4
L
Bakasura
4
10
5
0.65
W
20
3
7
7.83
W
Cthulhu
Lave10
Cthulhu
2
3
3
1.17
W
Hades
2
5
8
1.2
L
6
7
6
1.29
L
Ares
3
9
8
0.78
W
Ah Muzen Cab
eske50
Ah Muzen Cab
1
5
9
1.1
L
Rama
iNuuuKy
Rama
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,722
Damage
66,481
82,510
Taken
79,453
37,516
Mitigated
53,442
18,077
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,903
6,691
0
4,415
12,899
5,845
2,082
4,875
7,974
0
86,216
W
Achilles
Ararhandir
Achilles
12,305
3,144
0
4,737
20,831
21,896
1,402
6,905
12,256
0
35,572
L
Bakasura
14,481
9,559
0
5,055
22,178
7,976
0
3,752
18,176
0
61,088
W
25,877
12,953
0
7,433
20,948
11,906
319
3,964
16,602
0
124,427
W
Cthulhu
Lave10
Cthulhu
7,743
1,150
687
1,460
11,472
7,021
1,495
846
10,626
54,815
0
W
Hades
11,126
959
771
6,950
15,319
8,555
535
6,486
7,735
58,637
0
L
13,536
3,139
0
250
12,052
3,454
0
3,045
9,007
70,056
0
L
Ares
8,602
304
0
1,836
20,639
16,301
0
4,795
15,494
19,557
0
W
Ah Muzen Cab
eske50
Ah Muzen Cab
9,430
4,395
0
3,440
10,883
4,064
4,628
4,055
6,828
0
57,404
L
Rama
iNuuuKy
Rama
10,200
8,945
222
6,299
14,742
3,940
0
2,515
12,027
0
67,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
58,213
521
Minions Killed
502
0
Camps Cleared
0
1,921,722
Distance Traveled
1,786,019
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,081
554
157
8
0
494,795
3
W
Achilles
10,884
544
27
1
0
392,672
4
L
Bakasura
10,217
511
96
5
0
383,661
2
W
Set
15,158
758
163
8
0
400,427
1
W
Cthulhu
11,331
567
99
5
0
324,894
2
W
Hades
10,479
524
107
5
0
317,152
5
L
Hera
11,353
568
126
6
0
349,242
3
L
Ares
10,078
504
24
1
0
358,996
4
W
Ah Muzen Cab
10,361
518
106
5
0
350,874
3
L
Rama
10,477
524
118
6
0
335,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role