Player Matchup

Janus
Janus
D3TONALI7H
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,278 Elo+
Party 1
Nox
Nox
Diamond002020
Nox
Level 28
God Stats
3W - 3L
1,377 SR
Queue Stats
26W - 31L
1,254 Elo+
Solo
Heimdallr
Heimdallr
FZ-Scopel
Heimdallr
Level 29
God Stats
2W - 2L
1,725 SR
Queue Stats
100W - 114L
1,340 Elo+
Solo
Bellona
Bellona
HaeeronOfGreed
Bellona
Level 25
God Stats
2W - 3L
1,323 SR
Queue Stats
11W - 11L
1,293 Elo+
Party 1
Pele
Pele
IconikBaggns
Pele
Level 25
God Stats
3W - 3L
1,403 SR
Queue Stats
76W - 93L
1,237 Elo+
Solo
Team Averages
Level 27
1,466 SR
1,280 Elo+

VS

Team Averages
Level 16
1,479 SR
1,264 Elo+
Fenrir
Fenrir
BaLa9399
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Bakastah
Bellona
Level 23
God Stats
4W - 5L
1,351 SR
Queue Stats
8W - 16L
1,225 Elo+
Solo
Thanatos
Thanatos
DeusKiller
Thanatos
Level 16
God Stats
2W - 5L
1,333 SR
Queue Stats
32W - 27L
1,366 Elo+
Solo
Izanami
Izanami
pintinho_loco
Izanami
Level 20
God Stats
3W - 3L
1,543 SR
Queue Stats
26W - 44L
1,102 Elo+
Solo
Kukulkan
Kukulkan
ramdu
Kukulkan
Level 16
God Stats
8W - 5L
1,668 SR
Queue Stats
150W - 151L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 1 / 4
7,223
482
6,977
5,434
1,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 3
6,625
442
1,787
1,236
329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
FZ-Scopel
Heimdallr
15
8 / 0 / 1
8,928
595
6,910
4,308
1,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
7,238
483
3,916
8,844
4,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 4
7,681
512
5,150
7,521
2,342
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaLa9399
Fenrir
4
0 / 2 / 0
5,035
336
168
1,949
482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Bakastah
Bellona
13
1 / 1 / 2
7,156
477
4,530
8,079
6,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DeusKiller
Thanatos
12
4 / 5 / 2
7,712
514
5,329
11,664
3,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Izanami
12
0 / 3 / 0
7,490
499
753
5,409
1,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
ramdu
Kukulkan
13
1 / 6 / 0
7,804
520
2,854
8,338
3,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaLa9399
Fenrir
0
2
0
0
L
Bellona
Bakastah
Bellona
1
1
2
2
W
Janus
3
1
4
5
L
Thanatos
DeusKiller
Thanatos
4
5
2
1
W
1
0
3
2.5
W
Heimdallr
FZ-Scopel
Heimdallr
8
0
1
8.5
W
2
2
1
1.25
W
3
3
4
1.67
L
Izanami
0
3
0
0
L
Kukulkan
ramdu
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
13,634
27,343
Taken
35,439
10,249
Mitigated
15,980
4,245
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaLa9399
Fenrir
168
168
0
12
1,949
482
0
786
1,163
0
2,572
L
Bellona
Bakastah
Bellona
4,530
1,109
0
3,006
8,079
6,897
0
931
7,148
0
26,041
W
Janus
6,977
1,296
0
1,385
5,434
1,535
943
1,479
3,955
26,949
0
L
Thanatos
DeusKiller
Thanatos
5,329
688
0
8,931
11,664
3,946
0
2,902
8,762
0
27,853
W
1,787
146
194
234
1,236
329
428
0
1,236
14,215
0
W
Heimdallr
FZ-Scopel
Heimdallr
6,910
2,757
0
750
4,308
1,624
2,139
656
3,627
0
54,037
W
3,916
549
0
217
8,844
4,419
666
66
8,378
0
20,999
W
5,150
1,263
0
1,465
7,521
2,342
1,791
653
6,718
0
33,572
L
Izanami
753
199
0
314
5,409
1,536
0
1,170
4,239
0
38,574
L
Kukulkan
ramdu
Kukulkan
2,854
339
0
0
8,338
3,119
1,416
2,975
5,363
46,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
35,197
292
Minions Killed
290
0
Camps Cleared
0
1,245,866
Distance Traveled
1,167,666
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,035
336
5
0
0
145,022
0
L
Bellona
7,156
477
58
4
0
265,700
4
W
Janus
7,223
482
47
3
0
239,368
2
L
Thanatos
7,712
514
35
2
0
274,238
1
W
Nox
6,625
442
23
2
0
182,489
0
W
Heimdallr
8,928
595
115
8
0
275,442
4
W
Bellona
7,238
483
44
3
0
266,974
1
W
Pele
7,681
512
63
4
0
281,593
0
L
Izanami
7,490
499
94
6
0
222,617
0
L
Kukulkan
7,804
520
98
7
0
260,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role