Player Matchup

Yemoja
Yemoja
BlueClementine
Yemoja
Level 15
God Stats
3W - 7L
1,278 SR
Queue Stats
21W - 40L
1,261 Elo+
Solo
Olorun
Olorun
EnzocaGames
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
ToxicAsf
Ra
Level 4
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Horus
Horus
Trumpetrie
Horus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,467 Elo+
Solo
Neith
Neith
YaBoiiCraig
Neith
Level 28
God Stats
25W - 22L
1,478 SR
Queue Stats
101W - 117L
1,483 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,398 Elo+

VS

Team Averages
Level 17
1,639 SR
1,426 Elo+
Nu Wa
Nu Wa
JuneInJuly
Nu Wa
Level 25
God Stats
49W - 22L
1,672 SR
Queue Stats
109W - 96L
1,518 Elo+
Solo
Bakasura
Bakasura
MiksiCool
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ShinobïChileno
Raijin
Level 26
God Stats
9W - 7L
1,613 SR
Queue Stats
30W - 36L
1,435 Elo+
Solo
Yemoja
Yemoja
stxrryeyed
Yemoja
Level 14
God Stats
18W - 12L
1,677 SR
Queue Stats
34W - 38L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
uniformaGIRLS
Tsukuyomi
Level 12
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 28L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 18
16,557
920
7,070
22,080
27,540
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
17
0 / 2 / 5
13,142
730
1,247
3,945
1,209
20
13 / 8 / 10
17,797
989
42,067
41,064
47,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
20
3 / 2 / 19
17,215
956
13,225
42,743
57,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 10 / 13
17,934
996
53,608
46,448
14,728
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 0 / 16
17,699
983
45,127
14,229
6,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MiksiCool
Bakasura
17
1 / 4 / 0
13,203
734
1,756
4,944
1,624
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
15 / 3 / 9
20,327
1,129
71,415
33,992
17,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
stxrryeyed
Yemoja
20
2 / 1 / 16
17,575
976
12,451
28,886
32,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
uniformaGIRLS
Tsukuyomi
20
1 / 20 / 13
15,249
847
17,365
43,043
20,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
78
28
Kills
24
24
Deaths
28
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
2
18
5
L
Olorun
0
2
5
1.25
W
Nu Wa
5
0
16
13
W
Bakasura
MiksiCool
Bakasura
1
4
0
0.25
W
15
3
9
6.5
L
13
8
10
2.25
L
Horus
3
2
19
6.25
L
11
10
13
1.75
W
Yemoja
stxrryeyed
Yemoja
2
1
16
10
W
Tsukuyomi
uniformaGIRLS
Tsukuyomi
1
20
13
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,217
Damage
148,114
156,280
Taken
125,094
148,266
Mitigated
78,666
56,581
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
1,568
4,598
911
22,080
27,540
0
17,879
4,146
33,907
0
L
Olorun
1,247
555
115
193
3,945
1,209
0
2,431
1,514
2,760
0
W
Nu Wa
45,127
9,320
0
0
14,229
6,858
0
6,411
7,818
96,612
0
W
Bakasura
MiksiCool
Bakasura
1,756
1,316
0
513
4,944
1,624
0
1,683
3,261
0
5,178
W
71,415
12,437
1,654
2,728
33,992
17,230
0
14,383
19,609
130,654
0
L
42,067
6,609
9,706
11,944
41,064
47,727
0
31,351
9,713
93,912
0
L
Horus
13,225
6,410
9,110
8,704
42,743
57,062
0
36,130
6,613
301
36,240
L
53,608
27,940
0
11,300
46,448
14,728
0
41,202
5,246
0
147,516
W
Yemoja
stxrryeyed
Yemoja
12,451
5,225
17,404
6,523
28,886
32,428
0
12,004
16,882
33,504
0
W
Tsukuyomi
uniformaGIRLS
Tsukuyomi
17,365
4,393
0
121
43,043
20,526
0
16,120
26,923
0
36,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,645
Gold Earned
84,053
416
Minions Killed
345
4
Camps Cleared
7
1,260,637
Distance Traveled
1,327,559
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,557
920
40
2
0
257,597
0
L
Olorun
13,142
730
2
0
1
48,594
0
W
Nu Wa
17,699
983
104
6
0
354,249
0
W
Bakasura
13,203
734
7
0
1
68,876
0
W
Raijin
20,327
1,129
163
9
1
306,993
4
L
Ra
17,797
989
114
6
0
300,528
1
L
Horus
17,215
956
49
3
0
371,839
2
L
Neith
17,934
996
211
12
3
282,079
0
W
Yemoja
17,575
976
48
3
1
305,953
1
W
Tsukuyomi
15,249
847
23
1
4
291,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role