Player Matchup

Hercules
Hercules
IceGamerxD
Hercules
Level 145
God Stats
2W - 0L
1,497 SR
Queue Stats
17W - 13L
1,550 Elo+
Party 1
Vulcan
Vulcan
elbananerosape
Vulcan
Level 129
God Stats
11W - 7L
1,418 SR
Queue Stats
189W - 176L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
jotajajaja
Cernunnos
Level 17
God Stats
7W - 13L
1,500 SR
Queue Stats
36W - 63L
1,243 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,412 Elo+

VS

Team Averages
Level 10
1,476 SR
1,479 Elo+
Ganesha
Ganesha
LoucoSuiiicida
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,220 Elo+
Solo
Hel
Hel
cleitonreis15
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
oQueTeComeu
Tyr
Level 18
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceGamerxD
Hercules
7
1 / 0 / 1
4,199
840
1,239
3,232
1,539
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 2
4,013
803
2,875
1,593
471
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
jotajajaja
Cernunnos
6
1 / 1 / 1
4,073
815
834
2,265
526
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,654
731
532
2,986
1,154
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 0
3,392
678
82
599
196
Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 1 / 0
3,929
786
1,192
4,581
2,312
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
2
Kills
1
1
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
IceGamerxD
Hercules
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
W
0
0
2
1
W
Cernunnos
jotajajaja
Cernunnos
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
1,806
7,090
Taken
8,166
2,536
Mitigated
3,662
2,040
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IceGamerxD
Hercules
1,239
481
0
1,455
3,232
1,539
243
434
2,773
0
6,928
L
532
32
0
0
2,986
1,154
0
1,508
1,403
4,096
0
L
82
34
477
397
599
196
0
491
108
1,054
0
W
2,875
660
0
545
1,593
471
190
112
1,455
14,425
0
W
Cernunnos
jotajajaja
Cernunnos
834
312
0
40
2,265
526
0
108
2,081
0
8,692
L
1,192
95
0
1,051
4,581
2,312
0
896
3,610
0
7,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,285
Gold Earned
10,975
53
Minions Killed
22
0
Camps Cleared
0
283,090
Distance Traveled
212,858
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,199
840
13
3
0
100,395
2
L
Ganesha
3,654
731
2
0
0
80,070
0
L
Hel
3,392
678
3
1
0
33,813
0
W
Vulcan
4,013
803
31
6
0
96,462
1
W
Cernunnos
4,073
815
9
2
0
86,233
2
L
Tyr
3,929
786
17
3
0
98,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role