Player Matchup

Fenrir
Fenrir
Falcon_aniki
Fenrir
Level 89
God Stats
46W - 58L
1,424 SR
Queue Stats
532W - 592L
1,467 Elo+
Party 1
Cerberus
Cerberus
JollyBunny61420
Cerberus
Level 68
God Stats
37W - 29L
1,595 SR
Queue Stats
367W - 361L
1,375 Elo+
Solo
Artemis
Artemis
Kensan1201
Artemis
Level 69
God Stats
12W - 9L
1,655 SR
Queue Stats
352W - 400L
1,445 Elo+
Party 1
Yemoja
Yemoja
lucky_Syrup-
Yemoja
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
187W - 229L
1,235 Elo+
Solo
Scylla
Scylla
yamadaaaman
Scylla
Level 49
God Stats
28W - 39L
1,468 SR
Queue Stats
187W - 247L
1,329 Elo+
Party 1
Team Averages
Level 65
1,528 SR
1,371 Elo+

VS

Team Averages
Level 88
1,487 SR
1,375 Elo+
Arachne
Arachne
Carky
Arachne
Level 132
God Stats
154W - 124L
1,531 SR
Queue Stats
231W - 221L
1,329 Elo+
Solo
Ymir
Ymir
FrankSavioMc
Ymir
Level 122
God Stats
8W - 12L
1,479 SR
Queue Stats
719W - 702L
1,421 Elo+
Solo
Achilles
Achilles
GetGankSpanked
Achilles
Level 88
God Stats
6W - 4L
1,305 SR
Queue Stats
136W - 123L
1,349 Elo+
Solo
Nox
Nox
LKS-JULEN_ELPOZO
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,390 Elo+
Party 2
Neith
Neith
oddy185
Neith
Level 69
God Stats
3W - 1L
1,618 SR
Queue Stats
133W - 130L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 3 / 2
8,763
487
9,636
14,898
5,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
14
2 / 4 / 3
8,470
471
8,215
14,097
5,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Kensan1201
Artemis
13
4 / 8 / 2
7,651
425
10,166
11,379
2,899
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 5 / 4
7,805
434
3,770
13,779
10,364
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
3 / 2 / 0
8,354
464
3,878
7,174
2,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carky
Arachne
17
6 / 0 / 4
11,148
619
9,173
12,592
4,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 8
9,101
506
9,344
13,251
9,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
15
3 / 4 / 2
9,947
553
8,432
14,018
9,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
8,891
494
5,167
8,182
2,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
oddy185
Neith
16
7 / 2 / 5
10,330
574
13,279
9,933
3,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
22
22
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Carky
Arachne
6
0
4
8
L
Fenrir
5
3
2
2
W
5
4
8
2.25
W
Achilles
3
4
2
1
L
Cerberus
2
4
3
0.88
L
Artemis
Kensan1201
Artemis
4
8
2
0.63
W
1
4
3
0.63
L
Yemoja
0
5
4
0.4
W
Neith
oddy185
Neith
7
2
5
4.75
L
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
45,395
61,327
Taken
57,976
26,615
Mitigated
29,371
17,142
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Carky
Arachne
9,173
7,163
0
5,572
12,592
4,710
0
2,217
10,375
0
73,210
L
Fenrir
9,636
905
0
6,235
14,898
5,440
0
4,620
10,178
0
53,885
W
9,344
1,712
747
2,620
13,251
9,089
294
2,553
10,698
29,909
0
W
Achilles
8,432
1,307
0
3,652
14,018
9,297
1,641
6,308
7,710
0
58,144
L
Cerberus
8,215
436
243
5,300
14,097
5,681
387
2,038
11,584
42,612
0
L
Artemis
Kensan1201
Artemis
10,166
3,358
0
1,182
11,379
2,899
0
3,088
8,291
0
35,397
W
5,167
644
207
1,848
8,182
2,880
1,762
2,560
5,622
35,087
0
L
Yemoja
3,770
526
1,568
2,364
13,779
10,364
0
2,203
11,576
26,115
0
W
Neith
oddy185
Neith
13,279
6,586
513
4,180
9,933
3,395
4,089
2,225
7,708
0
71,027
L
Scylla
3,878
367
0
250
7,174
2,231
595
2,562
4,587
41,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
49,417
338
Minions Killed
455
0
Camps Cleared
0
1,482,040
Distance Traveled
1,440,167
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,148
619
117
7
0
360,839
0
L
Fenrir
8,763
487
73
4
0
342,489
7
W
Ymir
9,101
506
47
3
0
239,546
3
W
Achilles
9,947
553
99
6
0
271,216
4
L
Cerberus
8,470
471
90
5
0
311,766
1
L
Artemis
7,651
425
62
3
0
259,463
2
W
Nox
8,891
494
76
4
0
288,853
0
L
Yemoja
7,805
434
28
2
0
247,765
3
W
Neith
10,330
574
116
6
0
279,713
2
L
Scylla
8,354
464
85
5
0
320,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role