Player Matchup

Set
Set
A2 Wonker
Set
Level 22
God Stats
7W - 9L
1,434 SR
Queue Stats
14W - 20L
1,153 Elo+
Party 1
Pele
Pele
HugsNotDrugs015
Pele
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,023 Elo+
Party 1
Chang'e
Chang'e
Ritzyfran2828
Chang'e
Level 145
God Stats
14W - 12L
1,500 SR
Queue Stats
134W - 195L
1,371 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,182 Elo+

VS

Team Averages
Level 11
1,615 SR
1,004 Elo+
Achilles
Achilles
Boblouswagger
Achilles
Level 12
God Stats
0W - 2L
1,784 SR
Queue Stats
1W - 13L
880 Elo+
Party 2
Fenrir
Fenrir
entwu
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,234 Elo+
Solo
Mercury
Mercury
gillesdra
Mercury
Level 14
God Stats
0W - 4L
1,560 SR
Queue Stats
2W - 20L
898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
12,266
722
15,808
21,690
8,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 8 / 4
10,652
627
7,381
17,712
4,569
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
15
6 / 6 / 4
11,999
706
11,576
14,608
3,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boblouswagger
Achilles
14
5 / 5 / 12
11,080
652
15,533
15,612
17,058
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
entwu
Fenrir
14
6 / 5 / 8
11,316
666
12,531
13,477
5,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
gillesdra
Mercury
14
7 / 6 / 9
11,760
692
12,121
15,738
5,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
16
Kills
18
20
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
Achilles
Boblouswagger
Achilles
5
5
12
2.2
W
3
8
4
0.63
W
Chang'e
6
6
4
1.33
L
Fenrir
entwu
Fenrir
6
5
8
2
L
Mercury
gillesdra
Mercury
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
40,185
54,010
Taken
44,827
16,059
Mitigated
27,884
14,625
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,808
8,979
0
6,079
21,690
8,219
1,355
40
21,650
0
54,484
L
Achilles
Boblouswagger
Achilles
15,533
7,422
470
1,232
15,612
17,058
474
3,636
11,976
0
37,588
W
7,381
2,608
0
1,351
17,712
4,569
156
16
17,696
0
27,328
W
Chang'e
11,576
1,780
2,285
4,910
14,608
3,271
630
80
14,528
39,221
0
L
Fenrir
entwu
Fenrir
12,531
2,579
0
247
13,477
5,427
700
3,320
10,157
0
30,179
L
Mercury
gillesdra
Mercury
12,121
6,939
0
0
15,738
5,399
637
4,664
11,074
0
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
34,156
147
Minions Killed
94
0
Camps Cleared
0
852,778
Distance Traveled
861,085
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,266
722
56
3
0
320,545
0
L
Achilles
11,080
652
32
2
0
284,333
1
W
Pele
10,652
627
40
2
0
315,675
1
W
Chang'e
11,999
706
51
3
0
216,558
3
L
Fenrir
11,316
666
28
2
0
289,246
1
L
Mercury
11,760
692
34
2
0
287,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role