Player Matchup

Baron Samedi
Baron Samedi
AM3ntalrex
Baron Samedi
Level 8
God Stats
2W - 4L
1,270 SR
Queue Stats
48W - 43L
1,102 Elo+
Solo
Merlin
Merlin
Clac-_-
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,747 Elo+
Party 1
Hera
Hera
Mimalife
Hera
Level 8
God Stats
9W - 6L
1,730 SR
Queue Stats
61W - 41L
1,616 Elo+
Solo
Fenrir
Fenrir
VeNoM-_-SlAyZ
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,740 Elo+
Party 1
Horus
Horus
nikito_cartuchos
Horus
Level 19
God Stats
1W - 0L
1,809 SR
Queue Stats
10W - 5L
1,487 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,538 Elo+

VS

Team Averages
Level 16
1,534 SR
1,387 Elo+
Discordia
Discordia
Berryloving
Discordia
Level 13
God Stats
12W - 11L
1,637 SR
Queue Stats
28W - 28L
1,580 Elo+
Solo
Amaterasu
Amaterasu
LoveJambalaya
Amaterasu
Level 15
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 7L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
SSM101
Cu Chulainn
Level 4
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Arachne
Arachne
early-wallaby1
Arachne
Level 17
God Stats
35W - 34L
1,477 SR
Queue Stats
35W - 34L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gara13-
Ah Muzen Cab
Level 29
God Stats
20W - 5L
1,872 SR
Queue Stats
150W - 124L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AM3ntalrex
Baron Samedi
20
4 / 10 / 19
16,039
1,002
22,548
36,152
30,004
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Clac-_-
Merlin
20
18 / 11 / 16
18,773
1,173
40,013
27,783
11,210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
20
18 / 6 / 21
20,231
1,264
57,697
19,588
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 4 / 0
12,670
792
2,527
4,538
1,622
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 5 / 32
17,218
1,076
8,455
33,983
43,168
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Berryloving
Discordia
20
6 / 6 / 22
17,310
1,082
30,746
18,897
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LoveJambalaya
Amaterasu
20
10 / 10 / 23
18,019
1,126
24,968
41,149
47,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SSM101
Cu Chulainn
20
1 / 13 / 19
14,589
912
16,277
41,543
44,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 0 / 1
11,681
730
0
0
0
Ah Muzen Cab
gara13-
Ah Muzen Cab
20
19 / 15 / 13
20,163
1,260
39,007
37,995
14,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
114
44
Kills
36
36
Deaths
44
88
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AM3ntalrex
Baron Samedi
4
10
19
1.35
L
Discordia
Berryloving
Discordia
6
6
22
2.83
W
Merlin
Clac-_-
Merlin
18
11
16
2.36
L
Amaterasu
LoveJambalaya
Amaterasu
10
10
23
2.15
W
Hera
18
6
21
4.75
L
Cu Chulainn
SSM101
Cu Chulainn
1
13
19
0.81
W
3
4
0
0.75
L
0
0
1
0.5
L
Ah Muzen Cab
gara13-
Ah Muzen Cab
19
15
13
1.7
W
1
5
32
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,240
Damage
110,998
122,044
Taken
139,584
94,366
Mitigated
113,158
36,020
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AM3ntalrex
Baron Samedi
22,548
5,198
3,746
8,615
36,152
30,004
0
7,528
28,192
40,174
0
L
Discordia
Berryloving
Discordia
30,746
1,719
654
954
18,897
6,697
0
16,393
2,504
78,803
0
W
Merlin
Clac-_-
Merlin
40,013
6,408
1,374
1,980
27,783
11,210
0
8,573
18,835
67,437
0
L
Amaterasu
LoveJambalaya
Amaterasu
24,968
10,155
0
3,749
41,149
47,306
0
33,092
8,057
731
49,652
W
Hera
57,697
12,028
180
3,384
19,588
8,362
0
4,543
14,770
109,347
0
L
Cu Chulainn
SSM101
Cu Chulainn
16,277
4,007
0
806
41,543
44,609
0
36,261
5,282
8,180
25,240
W
2,527
1,433
0
22
4,538
1,622
0
953
3,510
0
5,336
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
gara13-
Ah Muzen Cab
39,007
20,608
0
4,804
37,995
14,546
0
34,512
3,483
0
92,292
W
8,455
4,398
7,773
8,946
33,983
43,168
0
13,141
20,410
0
23,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,931
Gold Earned
81,762
260
Minions Killed
285
5
Camps Cleared
7
1,193,916
Distance Traveled
1,094,838
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,039
1,002
34
2
1
229,462
0
L
Discordia
17,310
1,082
129
8
0
275,749
1
W
Merlin
18,773
1,173
51
3
2
273,702
4
L
Amaterasu
18,019
1,126
43
3
2
293,515
0
W
Hera
20,231
1,264
134
8
1
302,248
0
L
Cu Chulainn
14,589
912
27
2
0
274,790
0
W
Fenrir
12,670
792
13
1
1
68,083
0
L
Arachne
11,681
730
0
0
0
806
0
L
Ah Muzen Cab
20,163
1,260
86
5
5
249,978
0
W
Horus
17,218
1,076
28
2
0
320,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role