Player Matchup

Sobek
Sobek
DANIELTRAUNT
Sobek
Level 26
God Stats
5W - 3L
1,436 SR
Queue Stats
83W - 88L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
RatFace2666
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,124 Elo+
Solo
Hou Yi
Hou Yi
Rui_Aquarium
Hou Yi
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
145W - 175L
1,293 Elo+
Solo
Chaac
Chaac
i-might-be-real
Chaac
Level 22
God Stats
7W - 4L
1,487 SR
Queue Stats
52W - 44L
1,159 Elo+
Solo
Kukulkan
Kukulkan
tre-j2000
Kukulkan
Level 22
God Stats
6W - 12L
1,318 SR
Queue Stats
39W - 63L
1,086 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,180 Elo+

VS

Team Averages
Level 22
1,433 SR
1,171 Elo+
Set
Set
MrDeadBones1571
Set
Level 27
God Stats
15W - 14L
1,457 SR
Queue Stats
191W - 238L
1,183 Elo+
Solo
Sylvanus
Sylvanus
Rolo_Mclovin
Sylvanus
Level 13
God Stats
7W - 4L
1,584 SR
Queue Stats
10W - 12L
1,098 Elo+
Solo
Fenrir
Fenrir
SwirIe
Fenrir
Level 24
God Stats
8W - 15L
1,347 SR
Queue Stats
254W - 306L
1,253 Elo+
Solo
Nu Wa
Nu Wa
deliveryboy01
Nu Wa
Level 29
God Stats
142W - 81L
1,423 SR
Queue Stats
413W - 365L
1,206 Elo+
Solo
Skadi
Skadi
warrior222334
Skadi
Level 19
God Stats
3W - 4L
1,357 SR
Queue Stats
34W - 39L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
19,402
462
28,375
43,394
54,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
RatFace2666
Sun Wukong
19
0 / 17 / 3
14,471
345
7,082
33,401
20,402
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hou Yi
20
11 / 9 / 2
21,008
500
40,348
34,171
13,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 11 / 6
16,225
386
25,386
45,458
38,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
tre-j2000
Kukulkan
20
0 / 12 / 4
16,642
396
32,731
27,663
12,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
20,114
479
25,028
36,077
37,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Rolo_Mclovin
Sylvanus
20
4 / 5 / 24
16,964
404
22,271
68,135
72,457
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
SwirIe
Fenrir
20
20 / 3 / 9
20,379
485
40,211
37,967
30,533
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 6 / 9
20,859
497
45,971
35,029
23,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 0 / 0
9,316
222
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
15
Kills
49
50
Deaths
16
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
1
9
7.5
W
9
2
10
7
L
Sun Wukong
RatFace2666
Sun Wukong
0
17
3
0.09
W
Sylvanus
Rolo_Mclovin
Sylvanus
4
5
24
3.2
L
Hou Yi
11
9
2
1.33
W
Fenrir
SwirIe
Fenrir
20
3
9
8.17
W
16
6
9
3.42
L
1
11
6
0.36
L
Kukulkan
tre-j2000
Kukulkan
0
12
4
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,922
Damage
133,481
184,087
Taken
177,208
139,766
Mitigated
164,485
60,592
Healing
67,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,375
2,512
1,969
23,117
43,394
54,049
0
14,087
29,210
207,639
0
W
25,028
13,865
0
1,998
36,077
37,865
1,733
13,930
22,000
0
146,543
L
Sun Wukong
RatFace2666
Sun Wukong
7,082
929
0
3,432
33,401
20,402
1,473
8,479
24,497
0
38,026
W
Sylvanus
Rolo_Mclovin
Sylvanus
22,271
4,868
7,124
38,525
68,135
72,457
227
22,588
44,654
57,531
0
L
Hou Yi
40,348
17,218
1,862
12,585
34,171
13,984
1,859
12,082
21,964
0
170,920
W
Fenrir
SwirIe
Fenrir
40,211
11,535
0
12,411
37,967
30,533
3,932
13,945
23,851
0
124,661
W
45,971
15,632
699
7,091
35,029
23,630
2,278
15,016
20,013
137,748
0
L
25,386
3,490
0
15,332
45,458
38,794
938
20,195
25,188
1,856
102,629
L
Kukulkan
tre-j2000
Kukulkan
32,731
4,635
693
1,602
27,663
12,537
1,605
13,520
14,018
129,506
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,748
Gold Earned
87,632
831
Minions Killed
571
0
Camps Cleared
0
3,103,655
Distance Traveled
2,853,595
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
19,402
462
227
5
0
712,944
4
W
Set
20,114
479
222
5
0
722,779
0
L
Sun Wukong
14,471
345
49
1
0
514,970
1
W
Sylvanus
16,964
404
41
1
0
715,567
2
L
Hou Yi
21,008
500
216
5
0
675,711
2
W
Fenrir
20,379
485
151
4
0
797,404
1
W
Nu Wa
20,859
497
157
4
0
617,845
0
L
Chaac
16,225
386
132
3
0
642,496
0
L
Kukulkan
16,642
396
207
5
0
557,534
1
W
Skadi
9,316
222
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role