Player Matchup

Bakasura
Bakasura
Silver III
Deathunit
Bakasura
Silver III
Level 67
God Stats
2W - 2L
1,573 SR
Queue Stats
49W - 38L
1,446 MMR
Party 1
Janus
Janus
Gold V
Dutertesupot
Janus
Gold V
Level 35
God Stats
10W - 3L
1,641 SR
Queue Stats
50W - 38L
1,750 MMR
Party 1
Yemoja
Yemoja
Gold II
FlaschMax
Yemoja
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
KayGal
Achilles
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold III
ДетиДоедалиKоня
Ullr
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,543 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,463 SR
1,549 MMR
Cupid
Cupid
Gold III
CailanHawke
Cupid
Gold III
Level 154
God Stats
1W - 4L
1,350 SR
Queue Stats
154W - 156L
1,588 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ManuMartin
Kuzenbo
Gold IV
Level 146
God Stats
14W - 16L
1,529 SR
Queue Stats
340W - 331L
1,525 MMR
Solo
Anubis
Anubis
Gold II
Notorious23
Anubis
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
ThePoisoned1
Hercules
Gold V
Level 142
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 9L
1,616 MMR
Solo
Ne Zha
Ne Zha
Gold III
豆豆豆豆豆
Ne Zha
Gold III
Level 149
God Stats
1W - 2L
1,202 SR
Queue Stats
116W - 109L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deathunit
Bakasura
6
0 / 0 / 0
3,897
779
560
3,854
1,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
0 / 0 / 0
3,949
790
483
1,574
279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
FlaschMax
Yemoja
5
0 / 0 / 0
3,206
641
898
1,880
575
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
KayGal
Achilles
5
0 / 0 / 0
3,358
672
1,865
3,226
1,447
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,143
629
2,024
1,292
327
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OlorunFreyaTsukuyomiCthulhu

VS

Bans
PersephoneKukulkanArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,095
619
1,239
1,630
287
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
ManuMartin
Kuzenbo
5
0 / 0 / 0
3,068
614
617
2,749
1,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
1
0 / 0 / 0
927
185
0
0
0
Hercules
ThePoisoned1
Hercules
6
0 / 0 / 0
3,395
679
1,840
3,393
1,306
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,560
712
195
3,252
819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bakasura
Deathunit
Bakasura
0
0
0
0
W
0
0
0
0
W
Yemoja
FlaschMax
Yemoja
0
0
0
0
W
Achilles
KayGal
Achilles
0
0
0
0
L
Kuzenbo
ManuMartin
Kuzenbo
0
0
0
0
L
Anubis
0
0
0
0
L
Hercules
ThePoisoned1
Hercules
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,830
Damage
3,891
11,826
Taken
11,024
3,635
Mitigated
3,673
6,225
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,239
875
99
1,100
1,630
287
0
297
1,333
0
15,877
W
Bakasura
Deathunit
Bakasura
560
340
0
2,475
3,854
1,007
0
16
3,813
0
14,332
W
483
43
0
775
1,574
279
0
0
1,574
22,325
0
W
Yemoja
FlaschMax
Yemoja
898
439
412
1,060
1,880
575
0
265
1,615
6,402
0
W
Achilles
KayGal
Achilles
1,865
211
0
1,245
3,226
1,447
0
0
3,051
0
8,703
L
Kuzenbo
ManuMartin
Kuzenbo
617
108
0
1,008
2,749
1,261
0
601
2,127
3,004
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
ThePoisoned1
Hercules
1,840
666
0
1,828
3,393
1,306
0
0
3,133
0
9,901
W
2,024
1,121
0
258
1,292
327
0
336
956
0
12,488
L
195
116
0
2,227
3,252
819
0
483
2,769
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,553
Gold Earned
14,045
139
Minions Killed
99
0
Camps Cleared
0
485,342
Distance Traveled
379,191
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,095
619
36
7
0
71,780
0
W
Bakasura
3,897
779
43
9
0
110,596
0
W
Janus
3,949
790
44
9
0
96,353
3
W
Yemoja
3,206
641
15
3
0
89,035
0
W
Achilles
3,358
672
21
4
0
108,760
2
L
Kuzenbo
3,068
614
3
1
0
108,000
1
L
Anubis
927
185
0
0
0
0
0
L
Hercules
3,395
679
24
5
0
96,974
1
W
Ullr
3,143
629
16
3
0
80,598
1
L
Ne Zha
3,560
712
36
7
0
102,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role