Player Matchup

Set
Set
Bronze I
Born-legend18_
Set
Bronze I
Level 89
God Stats
1W - 1L
1,156 SR
Queue Stats
1W - 2L
990 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,156 SR
990 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,605 SR
749 MMR
Fenrir
Fenrir
Bronze III
Nitrogelinee
Fenrir
Bronze III
Level 160
God Stats
1W - 4L
1,605 SR
Queue Stats
64W - 91L
749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 0
11,894
915
11,504
11,070
5,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
LokiBaron SamediHou YiHelKali

VS

Bans
HadesHe BoBakasuraJing WeiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 7 / 0
10,634
818
8,361
17,017
15,198
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
7
Kills
5
5
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
5
0
1.4
L
Fenrir
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,504
Damage
8,361
11,070
Taken
17,017
5,298
Mitigated
15,198
2,334
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,504
6,048
0
2,334
11,070
5,298
1,485
80
10,990
0
79,285
L
Fenrir
8,361
1,676
0
4,783
17,017
15,198
716
102
16,915
0
52,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,894
Gold Earned
10,634
137
Minions Killed
84
0
Camps Cleared
0
260,790
Distance Traveled
224,073
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,894
915
137
11
0
260,790
3
L
Fenrir
10,634
818
84
6
0
224,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role