Player Matchup

Fenrir
Fenrir
Kuρidonchik
Fenrir
Level 5
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Loki
Loki
Oo源蔑oO
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 34L
1,580 Elo+
Party 2
Khepri
Khepri
RevilolOjt
Khepri
Level 17
God Stats
2W - 2L
1,579 SR
Queue Stats
118W - 97L
1,517 Elo+
Solo
Anubis
Anubis
dretianplay
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Neith
Neith
famoqaq
Neith
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
66W - 69L
1,559 Elo+
Party 2
Team Averages
Level 17
1,570 SR
1,571 Elo+

VS

Team Averages
Level 23
1,546 SR
1,479 Elo+
Cerberus
Cerberus
Arkonman
Cerberus
Level 29
God Stats
8W - 5L
1,520 SR
Queue Stats
189W - 216L
1,529 Elo+
Solo
King Arthur
King Arthur
Coltaine9
King Arthur
Level 25
God Stats
5W - 2L
1,225 SR
Queue Stats
93W - 91L
1,600 Elo+
Party 1
Fenrir
Fenrir
LRGame
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,087 Elo+
Solo
Skadi
Skadi
Pokemaster889
Skadi
Level 29
God Stats
9W - 2L
1,959 SR
Queue Stats
113W - 94L
1,589 Elo+
Solo
Kukulkan
Kukulkan
SebaGra9
Kukulkan
Level 25
God Stats
9W - 8L
1,524 SR
Queue Stats
92W - 99L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 15 / 6
7,920
360
7,236
20,989
6,089
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 6 / 4
10,151
461
10,139
16,155
5,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Khepri
RevilolOjt
Khepri
14
1 / 5 / 5
9,782
445
6,395
20,655
19,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
4 / 13 / 4
9,363
426
7,688
17,813
4,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
famoqaq
Neith
14
7 / 6 / 4
9,732
442
10,613
14,600
4,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arkonman
Cerberus
15
5 / 2 / 14
12,117
551
11,490
15,361
13,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Coltaine9
King Arthur
20
15 / 3 / 9
14,640
665
20,120
21,564
15,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
LRGame
Fenrir
14
2 / 10 / 10
10,762
489
8,405
18,978
9,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 6
13,725
624
17,571
11,554
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SebaGra9
Kukulkan
18
12 / 3 / 9
13,202
600
18,510
8,921
3,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
19
Kills
45
45
Deaths
20
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arkonman
Cerberus
5
2
14
6
W
King Arthur
Coltaine9
King Arthur
15
3
9
6.5
L
Fenrir
1
15
6
0.27
W
Fenrir
LRGame
Fenrir
2
10
10
0.7
L
6
6
4
1.33
W
11
2
6
7
L
Khepri
RevilolOjt
Khepri
1
5
5
0.7
W
Kukulkan
SebaGra9
Kukulkan
12
3
9
5.5
L
Anubis
4
13
4
0.46
L
Neith
famoqaq
Neith
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
76,096
90,212
Taken
76,378
40,812
Mitigated
46,605
11,885
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arkonman
Cerberus
11,490
653
649
4,538
15,361
13,366
322
4,589
10,772
30,136
0
W
King Arthur
Coltaine9
King Arthur
20,120
4,903
0
13,460
21,564
15,182
2,337
4,999
16,565
0
104,259
L
Fenrir
7,236
2,898
0
1,347
20,989
6,089
390
7,054
13,710
0
22,051
W
Fenrir
LRGame
Fenrir
8,405
2,720
0
4,093
18,978
9,748
2,241
2,517
16,461
0
37,132
L
10,139
3,567
0
4,065
16,155
5,553
0
3,487
12,593
0
57,180
W
17,571
7,725
0
2,819
11,554
4,660
4,665
1,253
10,301
0
126,739
L
Khepri
RevilolOjt
Khepri
6,395
402
739
1,487
20,655
19,573
0
6,905
13,496
31,482
0
W
Kukulkan
SebaGra9
Kukulkan
18,510
1,950
0
1,399
8,921
3,649
3,645
2,005
6,916
72,645
0
L
Anubis
7,688
2,258
0
2,388
17,813
4,822
157
8,053
9,510
33,106
0
L
Neith
famoqaq
Neith
10,613
3,514
0
1,859
14,600
4,775
0
4,501
10,024
0
43,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
64,446
301
Minions Killed
537
0
Camps Cleared
0
1,768,803
Distance Traveled
1,876,902
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,117
551
47
2
0
393,247
6
W
King Arthur
14,640
665
160
7
0
395,220
2
L
Fenrir
7,920
360
31
1
0
350,224
0
W
Fenrir
10,762
489
44
2
0
360,941
6
L
Loki
10,151
461
97
4
0
385,729
1
W
Skadi
13,725
624
175
8
0
370,034
8
L
Khepri
9,782
445
42
2
0
388,528
1
W
Kukulkan
13,202
600
111
5
0
357,460
1
L
Anubis
9,363
426
58
3
0
294,690
1
L
Neith
9,732
442
73
3
0
349,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role