Player Matchup

Fenrir
Fenrir
ItsLoneDove
Fenrir
Level 14
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo
Olorun
Olorun
Taco the only
Olorun
Level 23
God Stats
3W - 7L
1,187 SR
Queue Stats
188W - 194L
1,388 Elo+
Solo
Scylla
Scylla
VEZINATOR12
Scylla
Level 28
God Stats
17W - 17L
1,504 SR
Queue Stats
188W - 208L
1,324 Elo+
Solo
Loki
Loki
XpertAgent
Loki
Level 13
God Stats
21W - 34L
1,394 SR
Queue Stats
38W - 41L
1,416 Elo+
Solo
Bakasura
Bakasura
bizzyy
Bakasura
Level 24
God Stats
7W - 4L
1,520 SR
Queue Stats
80W - 88L
1,329 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,304 Elo+

VS

Team Averages
Level 18
1,528 SR
1,382 Elo+
Scylla
Scylla
Dubbzy Kun
Scylla
Level 17
God Stats
33W - 29L
1,528 SR
Queue Stats
34W - 37L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
M3TALMANIAC1386
Tsukuyomi
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 192L
1,429 Elo+
Solo
Neith
Neith
McCord2297
Neith
Level 28
God Stats
50W - 37L
1,557 SR
Queue Stats
253W - 276L
1,334 Elo+
Solo
Merlin
Merlin
blue squid10
Merlin
Level 13
God Stats
6W - 4L
1,552 SR
Queue Stats
8W - 10L
1,345 Elo+
Party 1
Ganesha
Ganesha
xX_TimHortons_Xx
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 9 / 6
10,731
894
4,651
13,646
10,186
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 6
11,463
955
8,853
14,076
6,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
18
3 / 6 / 6
11,597
966
7,436
16,494
7,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 8
11,316
943
6,017
8,495
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
bizzyy
Bakasura
17
4 / 10 / 5
11,892
991
11,118
17,763
7,441
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dubbzy Kun
Scylla
19
16 / 4 / 9
14,370
1,198
22,477
9,779
4,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
M3TALMANIAC1386
Tsukuyomi
18
5 / 5 / 13
11,594
966
7,851
9,647
3,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
19
10 / 1 / 10
13,292
1,108
13,485
8,161
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
3 / 2 / 18
11,445
954
9,733
6,840
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 2 / 30
12,064
1,005
10,196
12,988
14,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
14
Kills
34
34
Deaths
14
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dubbzy Kun
Scylla
16
4
9
5.13
L
Fenrir
2
9
6
0.56
W
Tsukuyomi
M3TALMANIAC1386
Tsukuyomi
5
5
13
2.3
W
Neith
10
1
10
15
L
2
6
6
0.83
L
Scylla
3
6
6
1
L
3
3
8
2.33
L
Bakasura
bizzyy
Bakasura
4
10
5
0.65
W
Merlin
3
2
18
6
W
0
2
30
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,075
Damage
63,742
70,474
Taken
47,415
34,029
Mitigated
29,647
6,915
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dubbzy Kun
Scylla
22,477
1,751
0
2,294
9,779
4,426
0
3,827
5,891
40,310
0
L
Fenrir
4,651
1,286
0
735
13,646
10,186
0
9,772
3,874
0
9,465
W
Tsukuyomi
M3TALMANIAC1386
Tsukuyomi
7,851
4,200
0
191
9,647
3,308
0
3,210
5,321
0
14,842
W
Neith
13,485
7,534
0
2,116
8,161
3,617
0
2,587
5,574
0
59,371
L
8,853
4,968
189
646
14,076
6,623
0
8,479
5,597
29,543
0
L
Scylla
7,436
1,622
0
3,108
16,494
7,117
0
10,481
6,013
34,470
0
L
6,017
2,195
0
0
8,495
2,662
0
6,605
1,890
0
17,506
L
Bakasura
bizzyy
Bakasura
11,118
7,331
0
2,237
17,763
7,441
0
7,069
10,694
0
25,420
W
Merlin
9,733
477
0
0
6,840
3,323
0
2,396
4,444
22,779
0
W
10,196
923
0
0
12,988
14,973
0
4,269
8,075
20,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
62,765
168
Minions Killed
226
12
Camps Cleared
5
949,231
Distance Traveled
994,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,370
1,198
62
5
1
209,879
0
L
Fenrir
10,731
894
13
1
1
132,808
0
W
Tsukuyomi
11,594
966
20
2
1
164,493
0
W
Neith
13,292
1,108
118
10
1
196,647
0
L
Olorun
11,463
955
47
4
1
196,323
0
L
Scylla
11,597
966
59
5
0
163,771
0
L
Loki
11,316
943
16
1
2
228,395
1
L
Bakasura
11,892
991
33
3
8
227,934
0
W
Merlin
11,445
954
26
2
2
219,702
0
W
Ganesha
12,064
1,005
0
0
0
203,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role