Player Matchup

Loki
Loki
PGBRXENDERMAN
Loki
Level 13
God Stats
2W - 3L
1,576 SR
Queue Stats
10W - 22L
1,234 Elo+
Solo
Fenrir
Fenrir
RonElSalchichon
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,161 Elo+
Solo
Kukulkan
Kukulkan
TheRealJohn001
Kukulkan
Level 17
God Stats
15W - 13L
1,498 SR
Queue Stats
126W - 140L
1,283 Elo+
Solo
Artemis
Artemis
myaneaery
Artemis
Level 10
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 8L
1,254 Elo+
Solo
Merlin
Merlin
神明宠溺与你
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Solo
Team Averages
Level 11
1,446 SR
1,252 Elo+

VS

Team Averages
Level 21
1,514 SR
1,323 Elo+
Kukulkan
Kukulkan
Asternite
Kukulkan
Level 27
God Stats
25W - 16L
1,714 SR
Queue Stats
140W - 167L
1,402 Elo+
Party 1
Fafnir
Fafnir
XoeySarang
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 207L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
benito_kamelo29
Hou Yi
Level 18
God Stats
9W - 6L
1,446 SR
Queue Stats
31W - 37L
1,233 Elo+
Solo
Arachne
Arachne
pdxP
Arachne
Level 23
God Stats
10W - 6L
1,408 SR
Queue Stats
22W - 21L
1,335 Elo+
Solo
Merlin
Merlin
zedtial
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,805
400
6,560
15,694
5,962
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 10 / 5
10,280
467
9,931
21,309
10,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
18
9 / 7 / 4
12,117
551
14,660
11,714
5,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
myaneaery
Artemis
12
0 / 7 / 3
8,052
366
6,047
16,260
5,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 9 / 4
8,263
376
11,272
11,910
3,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asternite
Kukulkan
18
9 / 4 / 5
12,025
547
16,300
13,506
5,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
XoeySarang
Fafnir
16
5 / 0 / 12
12,253
557
11,631
12,531
13,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 3 / 5
11,697
532
9,750
15,134
5,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
pdxP
Arachne
20
12 / 2 / 7
13,876
631
13,379
15,887
7,378
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zedtial
Merlin
16
5 / 9 / 5
11,210
510
7,646
14,259
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
14
Kills
40
41
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asternite
Kukulkan
9
4
5
2.88
L
1
8
1
0.19
L
3
10
5
0.55
L
Kukulkan
9
7
4
1.57
W
Fafnir
XoeySarang
Fafnir
5
0
12
11
W
9
3
5
3.83
L
Artemis
myaneaery
Artemis
0
7
3
0.21
W
Arachne
pdxP
Arachne
12
2
7
7.75
W
Merlin
zedtial
Merlin
5
9
5
0.83
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,470
Damage
58,706
76,887
Taken
71,317
31,179
Mitigated
36,957
7,585
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asternite
Kukulkan
16,300
1,148
306
3,554
13,506
5,478
2,504
3,329
10,177
67,718
0
L
6,560
1,835
0
250
15,694
5,962
507
8,316
7,378
0
35,331
L
9,931
3,336
0
4,742
21,309
10,142
517
6,052
15,257
0
48,941
L
Kukulkan
14,660
1,152
0
0
11,714
5,817
1,285
4,117
7,597
64,248
0
W
Fafnir
XoeySarang
Fafnir
11,631
3,404
0
3,332
12,531
13,689
399
4,586
7,945
38,980
0
W
9,750
3,691
0
5,943
15,134
5,315
2,690
6,040
9,094
0
58,851
L
Artemis
myaneaery
Artemis
6,047
1,848
0
1,859
16,260
5,266
520
10,199
6,061
0
31,995
W
Arachne
pdxP
Arachne
13,379
9,509
170
8,356
15,887
7,378
4,410
2,361
13,526
0
113,907
W
Merlin
zedtial
Merlin
7,646
918
0
360
14,259
5,097
857
9,616
4,643
45,954
0
L
11,272
735
0
734
11,910
3,992
0
6,893
5,017
42,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
61,061
345
Minions Killed
536
0
Camps Cleared
0
1,671,599
Distance Traveled
1,856,502
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,025
547
132
6
0
324,776
1
L
Loki
8,805
400
53
2
0
334,151
6
L
Fenrir
10,280
467
59
3
0
314,500
1
L
Kukulkan
12,117
551
118
5
0
373,009
0
W
Fafnir
12,253
557
47
2
0
393,994
3
W
Hou Yi
11,697
532
97
4
0
326,671
3
L
Artemis
8,052
366
58
3
0
340,863
1
W
Arachne
13,876
631
168
8
0
464,100
0
W
Merlin
11,210
510
92
4
0
346,961
0
L
Merlin
8,263
376
57
3
0
309,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role