Player Matchup

Janus
Janus
Zwk-Gen
Janus
Level 66
God Stats
11W - 19L
1,211 SR
Queue Stats
291W - 276L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eneedok
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,357 Elo+
Party 1
Chaac
Chaac
uupyo
Chaac
Level 59
God Stats
2W - 1L
1,278 SR
Queue Stats
211W - 196L
1,435 Elo+
Party 1
Team Averages
Level 51
1,330 SR
1,403 Elo+

VS

Team Averages
Level 18
1,478 SR
1,397 Elo+
Heimdallr
Heimdallr
FinnaBust69
Heimdallr
Level 8
God Stats
2W - 2L
1,585 SR
Queue Stats
14W - 19L
1,353 Elo+
Party 2
Hel
Hel
ISAMEESSS
Hel
Level 28
God Stats
3W - 3L
1,549 SR
Queue Stats
81W - 91L
1,507 Elo+
Solo
Ganesha
Ganesha
Its_Marcheeto
Ganesha
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 16L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Zwk-Gen
Janus
15
4 / 6 / 11
12,294
647
12,228
11,466
3,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
eneedok
Tsukuyomi
17
12 / 1 / 6
13,658
719
16,856
13,421
4,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
uupyo
Chaac
17
3 / 0 / 15
12,343
650
14,271
18,203
15,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FinnaBust69
Heimdallr
13
0 / 8 / 3
10,277
541
6,507
15,170
4,106
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 6 / 1
12,377
651
13,873
15,113
4,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
14
0 / 5 / 5
11,725
617
9,072
19,403
8,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
6
7
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FinnaBust69
Heimdallr
0
8
3
0.19
L
6
6
1
1.08
L
Ganesha
0
5
5
0.5
W
Janus
Zwk-Gen
Janus
4
6
11
1.58
W
Tsukuyomi
eneedok
Tsukuyomi
12
1
6
15
W
Chaac
uupyo
Chaac
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
29,452
43,090
Taken
49,686
24,374
Mitigated
16,296
13,790
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FinnaBust69
Heimdallr
6,507
3,112
0
669
15,170
4,106
320
4,051
10,869
0
35,231
L
13,873
347
2,935
5,813
15,113
4,146
0
1,941
12,897
81,405
0
L
Ganesha
9,072
451
171
1,516
19,403
8,044
0
6,366
12,862
25,204
0
W
Janus
Zwk-Gen
Janus
12,228
928
0
125
11,466
3,683
272
6,368
5,098
54,339
0
W
Tsukuyomi
eneedok
Tsukuyomi
16,856
5,122
0
1,495
13,421
4,889
1,144
6,192
7,229
0
44,842
W
Chaac
uupyo
Chaac
14,271
1,671
1,410
10,760
18,203
15,802
946
10,474
7,729
0
64,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
34,379
179
Minions Killed
188
0
Camps Cleared
0
1,076,468
Distance Traveled
879,548
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,277
541
69
4
0
283,063
4
L
Hel
12,377
651
113
6
0
283,000
5
L
Ganesha
11,725
617
6
0
0
313,485
1
W
Janus
12,294
647
78
4
0
286,492
3
W
Tsukuyomi
13,658
719
35
2
0
376,166
2
W
Chaac
12,343
650
66
3
0
413,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role