Player Matchup

Baron Samedi
Baron Samedi
JackTheGlitch
Baron Samedi
Level 28
God Stats
4W - 1L
1,921 SR
Queue Stats
44W - 32L
1,552 Elo+
Party 2
Cupid
Cupid
LiteraryFlux
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,490 Elo+
Solo
Fenrir
Fenrir
MikeyDaddyNo2
Fenrir
Level 10
God Stats
10W - 9L
1,798 SR
Queue Stats
20W - 13L
1,727 Elo+
Solo
Ymir
Ymir
cmanidol11
Ymir
Level 29
God Stats
5W - 3L
1,749 SR
Queue Stats
48W - 34L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
korosansai
Tsukuyomi
Level 5
God Stats
10W - 8L
1,561 SR
Queue Stats
11W - 9L
1,599 Elo+
Solo
Team Averages
Level 20
1,706 SR
1,595 Elo+

VS

Team Averages
Level 25
1,662 SR
1,573 Elo+
Hera
Hera
Bluntality
Hera
Level 49
God Stats
2W - 2L
1,798 SR
Queue Stats
79W - 64L
1,513 Elo+
Party 1
Hercules
Hercules
Final_Wolf24
Hercules
Level 16
God Stats
9W - 6L
1,600 SR
Queue Stats
27W - 16L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Merpington
Tsukuyomi
Level 29
God Stats
15W - 9L
1,624 SR
Queue Stats
108W - 61L
1,656 Elo+
Solo
Ymir
Ymir
Nomadikos
Ymir
Level 5
God Stats
32W - 16L
1,596 SR
Queue Stats
44W - 33L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
Tildoferson
Jormungandr
Level 27
God Stats
4W - 5L
1,689 SR
Queue Stats
92W - 74L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackTheGlitch
Baron Samedi
17
2 / 3 / 4
11,103
925
10,351
11,632
9,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 5
11,081
923
13,496
13,585
4,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 10 / 1
11,900
992
14,130
17,811
7,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 5
11,366
947
8,061
17,471
18,112
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
korosansai
Tsukuyomi
17
0 / 4 / 5
10,458
872
2,139
14,669
5,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

136

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 12
12,994
1,083
18,304
5,131
2,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Final_Wolf24
Hercules
18
3 / 2 / 12
11,707
976
9,405
12,672
10,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Merpington
Tsukuyomi
17
8 / 4 / 9
12,315
1,026
19,739
14,602
5,987
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 1 / 9
10,382
865
3,558
11,186
10,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tildoferson
Jormungandr
19
6 / 1 / 13
13,231
1,103
19,393
10,125
8,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
9
Kills
24
24
Deaths
9
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Hercules
Final_Wolf24
Hercules
3
2
12
4.5
L
Baron Samedi
JackTheGlitch
Baron Samedi
2
3
4
1.33
L
2
3
5
1.5
W
Tsukuyomi
Merpington
Tsukuyomi
8
4
9
3.13
L
5
10
1
0.55
W
Ymir
0
1
9
4.5
W
Jormungandr
Tildoferson
Jormungandr
6
1
13
12.5
L
0
4
5
0.63
L
Tsukuyomi
korosansai
Tsukuyomi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
70,399
75,168
Taken
53,716
45,846
Mitigated
37,974
7,554
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,304
4,807
0
160
5,131
2,083
0
869
4,212
46,199
0
W
Hercules
Final_Wolf24
Hercules
9,405
3,194
0
2,290
12,672
10,874
0
4,289
8,228
0
21,013
L
Baron Samedi
JackTheGlitch
Baron Samedi
10,351
410
2,211
2,430
11,632
9,522
0
7,557
4,050
36,890
0
L
13,496
7,228
1,217
1,242
13,585
4,924
0
10,070
3,440
0
35,174
W
Tsukuyomi
Merpington
Tsukuyomi
19,739
7,581
0
3,002
14,602
5,987
0
5,128
9,224
0
28,896
L
14,130
4,250
0
428
17,811
7,592
0
6,738
10,948
0
26,338
W
Ymir
3,558
579
0
112
11,186
10,812
0
4,819
6,212
8,017
0
W
Jormungandr
Tildoferson
Jormungandr
19,393
2,425
0
0
10,125
8,218
0
2,626
7,428
44,986
0
L
8,061
615
0
0
17,471
18,112
0
10,072
7,228
27,774
0
L
Tsukuyomi
korosansai
Tsukuyomi
2,139
402
0
26
14,669
5,696
0
6,818
7,776
0
14,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
60,629
191
Minions Killed
199
10
Camps Cleared
7
1,017,590
Distance Traveled
1,147,280
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,994
1,083
98
8
0
245,328
0
W
Hercules
11,707
976
28
2
4
239,152
0
L
Baron Samedi
11,103
925
58
5
1
227,128
0
L
Cupid
11,081
923
37
3
2
193,789
1
W
Tsukuyomi
12,315
1,026
13
1
2
210,908
0
L
Fenrir
11,900
992
22
2
6
233,038
2
W
Ymir
10,382
865
9
1
0
210,675
0
W
Jormungandr
13,231
1,103
51
4
1
241,217
0
L
Ymir
11,366
947
54
5
0
179,269
0
L
Tsukuyomi
10,458
872
20
2
1
184,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role