Player Matchup

Chaac
Chaac
Liquid--Water
Chaac
Level 128
God Stats
1W - 0L
1,698 SR
Queue Stats
34W - 31L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Stay-high-Storm
Kukulkan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,342 Elo+
Party 1
Arachne
Arachne
xTECHNO_OKILLAx
Arachne
Level 107
God Stats
5W - 2L
1,515 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,407 Elo+

VS

Team Averages
Level 56
1,444 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NuggetEater_522
Zeus
Level 89
God Stats
1W - 2L
1,534 SR
Queue Stats
83W - 63L
1,526 Elo+
Solo
Neith
Neith
YareYareDio
Neith
Level 14
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 5L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 4
6,821
974
5,574
7,479
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
0 / 0 / 10
5,784
826
2,509
2,908
919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 7
6,305
901
4,223
4,881
2,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 0
4,667
667
2,919
7,413
4,577
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
5,028
718
3,569
5,400
1,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
4,448
635
217
3,318
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
7
0
4
9
L
0
4
0
0
W
Kukulkan
0
0
10
5
L
0
4
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,306
Damage
6,705
15,268
Taken
16,131
8,203
Mitigated
6,878
6,131
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,919
681
111
3,145
7,413
4,577
0
719
6,694
0
14,225
W
5,574
847
0
3,745
7,479
4,961
160
1,761
5,618
0
24,065
L
3,569
260
246
246
5,400
1,347
0
609
4,791
15,873
0
W
Kukulkan
2,509
372
0
0
2,908
919
93
624
2,259
20,844
0
L
217
85
0
86
3,318
954
0
1,197
2,121
0
2,156
W
4,223
2,906
906
1,480
4,881
2,323
555
1,271
3,560
0
9,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
14,143
95
Minions Killed
58
0
Camps Cleared
0
441,496
Distance Traveled
324,791
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,667
667
24
3
0
121,241
0
W
Chaac
6,821
974
38
5
0
155,341
1
L
Zeus
5,028
718
29
4
0
125,027
3
W
Kukulkan
5,784
826
41
6
0
141,335
0
L
Neith
4,448
635
5
1
0
78,523
0
W
Arachne
6,305
901
16
2
0
144,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role