Player Matchup

Kuzenbo
Kuzenbo
Gravepurge
Kuzenbo
Level 108
God Stats
14W - 17L
1,713 SR
Queue Stats
127W - 101L
1,631 Elo+
Party 2
Sobek
Sobek
Ikeepit300
Sobek
Level 143
God Stats
4W - 0L
1,715 SR
Queue Stats
78W - 60L
1,631 Elo+
Party 2
Anubis
Anubis
Sm3gmaInUrFace69
Anubis
Level 7
God Stats
7W - 10L
1,466 SR
Queue Stats
91W - 50L
1,715 Elo+
Party 2
Neith
Neith
Tone09Lion
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
mickeyydeez
Hercules
Level 153
God Stats
7W - 4L
1,614 SR
Queue Stats
212W - 171L
1,656 Elo+
Party 2
Team Averages
Level 91
1,602 SR
1,627 Elo+

VS

Team Averages
Level 58
1,577 SR
1,560 Elo+
King Arthur
King Arthur
BonzaiN1NJA
King Arthur
Level 128
God Stats
2W - 5L
1,359 SR
Queue Stats
79W - 77L
1,525 Elo+
Party 1
Hel
Hel
Chromatica19
Hel
Level 41
God Stats
5W - 3L
1,611 SR
Queue Stats
121W - 98L
1,556 Elo+
Party 3
Vulcan
Vulcan
NeoTrap
Vulcan
Level 44
God Stats
17W - 8L
1,750 SR
Queue Stats
66W - 42L
1,681 Elo+
Solo
Cthulhu
Cthulhu
Se7enty7-7-7
Cthulhu
Level 49
God Stats
0W - 1L
1,617 SR
Queue Stats
223W - 191L
1,535 Elo+
Party 1
Arachne
Arachne
ceek88
Arachne
Level 29
God Stats
1W - 1L
1,548 SR
Queue Stats
80W - 76L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gravepurge
Kuzenbo
16
0 / 2 / 19
9,597
960
6,694
11,992
14,705
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
16
2 / 3 / 15
9,961
996
12,517
17,201
8,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 0 / 9
13,382
1,338
19,651
6,218
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
2 / 0 / 21
10,712
1,071
16,216
8,619
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
mickeyydeez
Hercules
17
6 / 1 / 18
10,799
1,080
11,277
10,193
11,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

266

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonzaiN1NJA
King Arthur
15
0 / 4 / 3
8,867
887
6,133
13,332
10,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 4
9,221
922
6,037
17,986
11,644
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
NeoTrap
Vulcan
16
1 / 3 / 4
9,762
976
20,179
7,012
2,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Se7enty7-7-7
Cthulhu
15
3 / 4 / 1
9,934
993
9,489
12,184
9,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
ceek88
Arachne
15
1 / 8 / 4
9,112
911
6,193
20,455
6,857
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
26
Kills
6
6
Deaths
26
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BonzaiN1NJA
King Arthur
0
4
3
0.38
L
1
7
4
0.43
W
Kuzenbo
Gravepurge
Kuzenbo
0
2
19
4.75
W
Sobek
2
3
15
3.17
L
Vulcan
NeoTrap
Vulcan
1
3
4
1
L
Cthulhu
Se7enty7-7-7
Cthulhu
3
4
1
0.88
W
16
0
9
20.5
W
Neith
2
0
21
12.5
L
Arachne
ceek88
Arachne
1
8
4
0.38
W
Hercules
mickeyydeez
Hercules
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,355
Damage
48,031
54,223
Taken
70,969
41,547
Mitigated
40,928
14,434
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BonzaiN1NJA
King Arthur
6,133
294
0
0
13,332
10,215
0
7,024
6,308
0
13,781
L
6,037
849
7,710
5,305
17,986
11,644
0
10,512
7,474
25,435
0
W
Kuzenbo
Gravepurge
Kuzenbo
6,694
1,799
0
0
11,992
14,705
0
6,192
4,864
15,334
0
W
Sobek
12,517
394
0
4,342
17,201
8,920
0
11,878
5,323
33,347
0
L
Vulcan
NeoTrap
Vulcan
20,179
6,751
0
0
7,012
2,853
0
3,045
3,967
57,909
0
L
Cthulhu
Se7enty7-7-7
Cthulhu
9,489
71
515
382
12,184
9,359
0
6,547
5,637
22,839
0
W
19,651
821
0
2,456
6,218
3,281
0
4,577
1,641
49,719
0
W
Neith
16,216
8,467
0
2,930
8,619
3,128
0
6,099
2,418
0
48,782
L
Arachne
ceek88
Arachne
6,193
4,411
0
1,556
20,455
6,857
0
11,734
8,721
0
12,334
W
Hercules
mickeyydeez
Hercules
11,277
2,692
0
4,706
10,193
11,513
0
6,959
3,234
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
46,896
244
Minions Killed
191
10
Camps Cleared
4
964,611
Distance Traveled
1,004,692
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,867
887
14
1
1
208,010
0
L
Hel
9,221
922
30
3
0
179,706
0
W
Kuzenbo
9,597
960
26
3
0
191,467
0
W
Sobek
9,961
996
34
3
1
211,058
0
L
Vulcan
9,762
976
75
8
2
235,886
1
L
Cthulhu
9,934
993
57
6
1
183,544
0
W
Anubis
13,382
1,338
89
9
4
187,215
2
W
Neith
10,712
1,071
82
8
4
185,362
1
L
Arachne
9,112
911
15
2
0
197,546
1
W
Hercules
10,799
1,080
13
1
1
189,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role