Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deathawk1
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
Klllyy
Horus
Level 158
God Stats
3W - 4L
1,553 SR
Queue Stats
522W - 477L
1,457 Elo+
Party 2
Agni
Agni
ManxJuan
Agni
Level 107
God Stats
3W - 2L
1,506 SR
Queue Stats
105W - 76L
1,593 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TOXIC KING II
Tsukuyomi
Level 87
God Stats
5W - 4L
1,625 SR
Queue Stats
285W - 252L
1,575 Elo+
Party 2
Team Averages
Level 111
1,537 SR
1,525 Elo+

VS

Team Averages
Level 125
1,534 SR
1,441 Elo+
Vamana
Vamana
L0UDPACK J0HNNY
Vamana
Level 139
God Stats
1W - 3L
1,423 SR
Queue Stats
38W - 39L
1,441 Elo+
Party 3
He Bo
He Bo
OrionTheButcher
He Bo
Level 158
God Stats
5W - 8L
1,479 SR
Queue Stats
523W - 538L
1,421 Elo+
Party 1
Agni
Agni
Salsamoney
Agni
Level 67
God Stats
5W - 3L
1,884 SR
Queue Stats
318W - 304L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
a_cripple91
Kuzenbo
Level 130
God Stats
5W - 3L
1,745 SR
Queue Stats
294W - 295L
1,455 Elo+
Party 1
Persephone
Persephone
aaniless
Persephone
Level 129
God Stats
0W - 1L
1,139 SR
Queue Stats
33W - 32L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
2 / 4 / 14
12,708
794
17,626
21,246
11,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 15
11,060
691
6,553
19,783
27,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Klllyy
Horus
18
4 / 4 / 14
11,918
745
5,934
21,412
25,710
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
20
8 / 4 / 7
12,740
796
17,153
12,758
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TOXIC KING II
Tsukuyomi
20
13 / 6 / 6
13,933
871
24,074
22,050
12,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
11,419
714
20,615
28,825
28,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 6 / 7
10,468
654
15,464
13,564
4,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 9 / 6
11,675
730
20,397
16,567
6,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
a_cripple91
Kuzenbo
3
0 / 2 / 1
4,381
274
0
1,546
719
Persephone
aaniless
Persephone
20
7 / 6 / 7
12,567
785
17,113
20,586
8,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
28
Kills
20
22
Deaths
28
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
4
14
2.25
W
1
4
15
2.13
W
Horus
Klllyy
Horus
4
4
14
2.75
L
5
5
11
2.1
W
Agni
8
4
7
2.88
L
3
6
7
1.08
L
5
9
6
0.89
W
Tsukuyomi
TOXIC KING II
Tsukuyomi
13
6
6
2.67
L
Kuzenbo
a_cripple91
Kuzenbo
0
2
1
0.25
L
Persephone
aaniless
Persephone
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,340
Damage
73,589
97,249
Taken
81,088
82,433
Mitigated
48,813
46,766
Healing
34,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,626
13,175
2,494
8,412
21,246
11,007
4,008
12,508
8,738
0
55,564
W
6,553
779
995
2,608
19,783
27,216
498
9,754
8,628
7,598
0
W
Horus
Klllyy
Horus
5,934
2,518
10,925
8,168
21,412
25,710
99
12,538
8,874
0
10,915
L
20,615
6,088
2,692
13,106
28,825
28,328
0
8,283
20,542
213
37,101
W
Agni
17,153
883
2,322
2,514
12,758
5,694
1,431
6,552
6,206
38,835
0
L
15,464
402
1,478
1,639
13,564
4,511
0
4,405
9,159
29,498
0
L
20,397
3,434
2,568
3,517
16,567
6,455
87
3,746
12,821
37,357
0
W
Tsukuyomi
TOXIC KING II
Tsukuyomi
24,074
4,045
2,330
5,998
22,050
12,806
412
11,835
10,215
0
42,485
L
Kuzenbo
a_cripple91
Kuzenbo
0
0
0
0
1,546
719
0
1,546
0
0
0
L
Persephone
aaniless
Persephone
17,113
1,486
2,231
7,729
20,586
8,800
0
5,726
14,860
44,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
50,510
152
Minions Killed
139
0
Camps Cleared
0
1,438,100
Distance Traveled
982,432
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,708
794
75
5
0
259,745
1
W
Geb
11,060
691
5
0
0
313,835
1
W
Horus
11,918
745
4
0
0
276,207
0
L
Vamana
11,419
714
19
1
0
299,957
1
W
Agni
12,740
796
35
2
0
274,284
2
L
He Bo
10,468
654
29
2
0
224,272
0
L
Agni
11,675
730
36
2
0
207,380
1
W
Tsukuyomi
13,933
871
33
2
0
314,029
0
L
Kuzenbo
4,381
274
0
0
0
410
0
L
Persephone
12,567
785
55
3
0
250,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role