Player Matchup

Izanami
Izanami
GhoulyMajix
Izanami
Level 147
God Stats
6W - 1L
1,778 SR
Queue Stats
340W - 308L
1,677 Elo+
Party 1
Nemesis
Nemesis
Pariedhitman
Nemesis
Level 128
God Stats
11W - 13L
1,564 SR
Queue Stats
190W - 176L
1,721 Elo+
Party 1
Erlang Shen
Erlang Shen
dardee10
Erlang Shen
Level 125
God Stats
31W - 12L
1,795 SR
Queue Stats
567W - 506L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
djwesley99
Cthulhu
Level 124
God Stats
20W - 9L
1,736 SR
Queue Stats
319W - 296L
1,598 Elo+
Party 1
Ra
Ra
greenpumpYt
Ra
Level 89
God Stats
7W - 4L
1,642 SR
Queue Stats
194W - 184L
1,579 Elo+
Party 1
Team Averages
Level 123
1,703 SR
1,647 Elo+

VS

Team Averages
Level 120
1,715 SR
1,609 Elo+
Susano
Susano
ImDwsn
Susano
Level 129
God Stats
23W - 31L
1,514 SR
Queue Stats
293W - 279L
1,530 Elo+
Solo
Fenrir
Fenrir
SatanForSmite
Fenrir
Level 56
God Stats
3W - 1L
1,912 SR
Queue Stats
210W - 126L
1,649 Elo+
Party 3
Chaac
Chaac
SugoiHoney
Chaac
Level 154
God Stats
5W - 4L
1,617 SR
Queue Stats
69W - 76L
1,587 Elo+
Party 2
Merlin
Merlin
flamejake
Merlin
Level 143
God Stats
4W - 6L
1,736 SR
Queue Stats
182W - 208L
1,557 Elo+
Party 2
Ullr
Ullr
sojøurn
Ullr
Level 117
God Stats
12W - 6L
1,795 SR
Queue Stats
175W - 102L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhoulyMajix
Izanami
7
0 / 1 / 0
4,097
819
511
1,130
231
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
Pariedhitman
Nemesis
6
0 / 0 / 1
3,863
773
191
2,192
445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
dardee10
Erlang Shen
7
1 / 1 / 0
4,056
811
2,580
3,198
1,184
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
djwesley99
Cthulhu
6
0 / 0 / 1
3,631
726
385
1,531
589
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,036
807
246
1,665
542
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImDwsn
Susano
5
1 / 0 / 0
3,733
747
931
2,657
522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,418
484
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Chaac
6
1 / 1 / 0
3,266
653
1,932
3,488
1,366
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
flamejake
Merlin
6
0 / 1 / 0
3,134
627
1,434
1,427
393
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
1
0 / 0 / 0
2,418
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
GhoulyMajix
Izanami
0
1
0
0
L
Susano
ImDwsn
Susano
1
0
0
1
W
Nemesis
Pariedhitman
Nemesis
0
0
1
0.5
L
0
0
0
0
L
Chaac
1
1
0
1
W
Erlang Shen
dardee10
Erlang Shen
1
1
0
1
W
Cthulhu
djwesley99
Cthulhu
0
0
1
0.5
L
Merlin
flamejake
Merlin
0
1
0
0
W
1
0
0
1
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,913
Damage
4,297
9,716
Taken
7,572
2,991
Mitigated
2,281
4,953
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GhoulyMajix
Izanami
511
416
0
132
1,130
231
1,723
0
1,130
0
21,017
L
Susano
ImDwsn
Susano
931
394
0
1,112
2,657
522
0
168
2,464
0
12,109
W
Nemesis
Pariedhitman
Nemesis
191
0
0
1,212
2,192
445
0
0
2,167
0
11,925
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
1,932
598
0
1,278
3,488
1,366
0
0
3,313
0
9,246
W
Erlang Shen
dardee10
Erlang Shen
2,580
1,225
0
1,816
3,198
1,184
0
0
2,975
0
13,086
W
Cthulhu
djwesley99
Cthulhu
385
0
0
105
1,531
589
0
507
1,024
4,061
0
L
Merlin
flamejake
Merlin
1,434
43
0
434
1,427
393
0
463
964
13,946
0
W
246
0
441
1,247
1,665
542
111
927
738
18,874
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,683
Gold Earned
14,969
151
Minions Killed
69
0
Camps Cleared
0
452,460
Distance Traveled
277,212
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,097
819
49
10
0
70,318
1
L
Susano
3,733
747
33
7
0
106,338
3
W
Nemesis
3,863
773
34
7
0
106,406
1
L
Fenrir
2,418
484
0
0
0
0
0
L
Chaac
3,266
653
14
3
0
88,980
0
W
Erlang Shen
4,056
811
24
5
0
89,702
1
W
Cthulhu
3,631
726
9
2
0
97,405
1
L
Merlin
3,134
627
22
4
0
81,894
3
W
Ra
4,036
807
35
7
0
88,629
2
L
Ullr
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role