Player Matchup

Tyr
Tyr
Comoko
Tyr
Level 100
God Stats
3W - 2L
1,224 SR
Queue Stats
164W - 190L
1,550 Elo+
Party 1
Ra
Ra
FarohGangYT
Ra
Level 31
God Stats
1W - 0L
1,752 SR
Queue Stats
20W - 28L
1,286 Elo+
Party 1
Fenrir
Fenrir
MoonCrow75
Fenrir
Level 4
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Team Averages
Level 45
1,576 SR
1,359 Elo+

VS

Team Averages
Level 16
1,573 SR
1,456 Elo+
Ymir
Ymir
AstarøThellø
Ymir
Level 24
God Stats
4W - 2L
1,642 SR
Queue Stats
19W - 13L
1,610 Elo+
Solo
Loki
Loki
CremeDeLaPeen
Loki
Level 17
God Stats
6W - 8L
1,609 SR
Queue Stats
9W - 11L
1,429 Elo+
Solo
Neith
Neith
JonaglezH
Neith
Level 7
God Stats
1W - 5L
1,469 SR
Queue Stats
1W - 6L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Comoko
Tyr
18
7 / 4 / 7
13,885
731
18,244
26,250
26,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 7 / 5
13,801
726
8,308
14,067
5,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
MoonCrow75
Fenrir
13
0 / 8 / 6
10,747
566
2,909
12,248
4,836
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 11
12,916
680
18,185
18,725
19,403
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 5 / 8
11,894
626
9,920
12,650
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JonaglezH
Neith
14
6 / 4 / 9
12,016
632
12,077
12,022
4,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
19
19
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
5
11
2.5
W
Tyr
Comoko
Tyr
7
4
7
2.63
L
6
5
8
2
W
7
7
5
1.36
L
Neith
JonaglezH
Neith
6
4
9
2.63
W
Fenrir
MoonCrow75
Fenrir
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
40,182
52,565
Taken
43,397
36,989
Mitigated
30,005
16,777
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,185
2,379
0
3,915
18,725
19,403
993
2,678
15,858
62,256
0
W
Tyr
Comoko
Tyr
18,244
2,231
0
8,932
26,250
26,604
386
5,903
19,997
730
41,687
L
9,920
3,315
902
1,637
12,650
5,642
1,437
2,686
9,753
0
43,136
W
8,308
296
2,601
4,820
14,067
5,549
1,469
6,461
7,381
82,498
0
L
Neith
JonaglezH
Neith
12,077
5,815
0
2,586
12,022
4,960
946
3,426
8,425
0
44,733
W
Fenrir
MoonCrow75
Fenrir
2,909
1,399
0
424
12,248
4,836
1,335
5,194
6,904
0
9,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
36,826
194
Minions Killed
170
0
Camps Cleared
0
877,430
Distance Traveled
906,406
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,916
680
69
4
0
286,288
2
W
Tyr
13,885
731
62
3
0
366,580
5
L
Loki
11,894
626
47
2
0
323,281
0
W
Ra
13,801
726
120
6
0
274,119
4
L
Neith
12,016
632
54
3
0
296,837
5
W
Fenrir
10,747
566
12
1
0
236,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role