Player Matchup

Fenrir
Fenrir
Lethalmark
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,317 Elo+
Party 1
Zeus
Zeus
Otway_____i_____
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 2
Nemesis
Nemesis
StoneMaker
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Neith
Neith
parker859
Neith
Level 12
God Stats
6W - 6L
1,445 SR
Queue Stats
13W - 20L
1,268 Elo+
Party 2
Terra
Terra
spamsa
Terra
Level 25
God Stats
1W - 2L
1,617 SR
Queue Stats
26W - 31L
1,292 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,326 Elo+

VS

Team Averages
Level 17
1,428 SR
1,266 Elo+
Neith
Neith
CrowHach12
Neith
Level 7
God Stats
3W - 2L
1,337 SR
Queue Stats
3W - 3L
1,164 Elo+
Solo
Ganesha
Ganesha
ehiner
Ganesha
Level 23
God Stats
7W - 6L
1,525 SR
Queue Stats
39W - 51L
1,324 Elo+
Solo
Kukulkan
Kukulkan
gngrbreadman32
Kukulkan
Level 9
God Stats
7W - 9L
1,449 SR
Queue Stats
34W - 52L
1,223 Elo+
Solo
Yemoja
Yemoja
mykaela1019
Yemoja
Level 29
God Stats
18W - 22L
1,338 SR
Queue Stats
212W - 225L
1,296 Elo+
Solo
Thanatos
Thanatos
varkana
Thanatos
Level 18
God Stats
24W - 28L
1,492 SR
Queue Stats
25W - 30L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lethalmark
Fenrir
14
0 / 12 / 4
8,863
886
6,199
20,025
7,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 3
8,966
897
17,356
12,839
2,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
StoneMaker
Nemesis
15
2 / 10 / 3
9,487
949
7,960
16,980
6,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
parker859
Neith
15
2 / 4 / 3
9,466
947
15,277
15,741
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
spamsa
Terra
15
0 / 4 / 3
8,783
878
6,441
18,328
14,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

65

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 1 / 19
10,173
1,017
10,190
9,965
4,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ehiner
Ganesha
18
0 / 2 / 32
11,307
1,131
11,460
18,570
21,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
17
6 / 2 / 21
10,905
1,091
22,101
8,028
3,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
0 / 0 / 29
10,980
1,098
7,379
8,748
8,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
varkana
Thanatos
19
26 / 0 / 9
14,287
1,429
27,258
12,288
6,205
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
5
Kills
36
36
Deaths
5
16
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
19
13.5
L
Fenrir
Lethalmark
Fenrir
0
12
4
0.17
L
1
6
3
0.42
L
Nemesis
StoneMaker
Nemesis
2
10
3
0.35
W
Ganesha
ehiner
Ganesha
0
2
32
8
W
Kukulkan
6
2
21
8.25
W
Yemoja
0
0
29
14.5
L
Neith
parker859
Neith
2
4
3
0.88
L
Terra
spamsa
Terra
0
4
3
0.38
W
Thanatos
varkana
Thanatos
26
0
9
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,233
Damage
78,388
83,913
Taken
57,599
35,667
Mitigated
44,760
11,949
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,190
6,753
0
162
9,965
4,885
0
3,609
6,331
0
18,095
L
Fenrir
Lethalmark
Fenrir
6,199
2,689
462
1,326
20,025
7,217
0
10,226
9,799
0
17,210
L
17,356
4,119
0
1,167
12,839
2,952
0
4,819
8,020
32,347
0
L
Nemesis
StoneMaker
Nemesis
7,960
3,729
0
1,036
16,980
6,422
0
7,928
9,052
0
19,907
W
Ganesha
ehiner
Ganesha
11,460
1,406
570
981
18,570
21,437
0
5,990
12,313
21,674
0
W
Kukulkan
22,101
2,890
0
0
8,028
3,616
0
4,205
3,798
46,031
0
W
Yemoja
7,379
2,047
8,739
1,311
8,748
8,617
0
4,005
4,593
18,460
0
L
Neith
parker859
Neith
15,277
9,429
0
1,420
15,741
4,775
0
8,107
7,634
0
39,706
L
Terra
spamsa
Terra
6,441
709
2,677
3,861
18,328
14,301
0
9,860
8,468
12,853
0
W
Thanatos
varkana
Thanatos
27,258
7,322
0
10,558
12,288
6,205
0
5,446
6,767
0
39,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
57,652
135
Minions Killed
162
4
Camps Cleared
6
877,574
Distance Traveled
982,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,173
1,017
29
3
1
176,921
0
L
Fenrir
8,863
886
20
2
3
159,454
0
L
Zeus
8,966
897
30
3
0
180,541
2
L
Nemesis
9,487
949
26
3
0
162,439
0
W
Ganesha
11,307
1,131
0
0
0
211,072
2
W
Kukulkan
10,905
1,091
68
7
0
181,403
1
W
Yemoja
10,980
1,098
28
3
0
187,246
0
L
Neith
9,466
947
44
4
1
182,869
0
L
Terra
8,783
878
15
2
0
192,271
1
W
Thanatos
14,287
1,429
37
4
5
225,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role