Player Matchup

Medusa
Medusa
BayBee140
Medusa
Level 18
God Stats
130W - 97L
1,682 SR
Queue Stats
144W - 102L
1,647 Elo+
Solo
Poseidon
Poseidon
Couscicplayer
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,563 Elo+
Party 1
Achilles
Achilles
IronSerpant
Achilles
Level 18
God Stats
10W - 5L
1,632 SR
Queue Stats
54W - 43L
1,581 Elo+
Party 3
Bacchus
Bacchus
PikminSlayer
Bacchus
Level 21
God Stats
6W - 3L
1,556 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 3
Scylla
Scylla
Stokes1590
Scylla
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 15L
1,616 Elo+
Party 1
Team Averages
Level 38
1,574 SR
1,574 Elo+

VS

Team Averages
Level 25
1,618 SR
1,601 Elo+
Nu Wa
Nu Wa
Cmage369
Nu Wa
Level 29
God Stats
4W - 5L
1,756 SR
Queue Stats
30W - 31L
1,587 Elo+
Party 2
Set
Set
PartyTrayF
Set
Level 8
God Stats
6W - 10L
1,604 SR
Queue Stats
30W - 31L
1,587 Elo+
Party 2
Khepri
Khepri
TsukijiSushi
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,587 Elo+
Party 2
Merlin
Merlin
lyckaonn
Merlin
Level 14
God Stats
16W - 10L
1,730 SR
Queue Stats
41W - 29L
1,623 Elo+
Solo
Bastet
Bastet
p1an
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BayBee140
Medusa
20
11 / 0 / 11
15,535
1,195
24,539
13,286
4,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Couscicplayer
Poseidon
19
4 / 6 / 11
12,600
969
8,330
12,426
3,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
IronSerpant
Achilles
19
2 / 3 / 12
11,999
923
11,437
24,005
26,364
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
PikminSlayer
Bacchus
20
5 / 4 / 12
14,412
1,109
13,604
21,338
24,764
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Stokes1590
Scylla
20
7 / 3 / 12
13,752
1,058
23,115
13,480
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

167

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cmage369
Nu Wa
19
3 / 5 / 10
12,937
995
20,953
14,048
5,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 11
11,651
896
15,954
15,562
7,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
18
2 / 5 / 8
11,941
919
7,281
18,128
14,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
lyckaonn
Merlin
18
4 / 3 / 5
12,643
973
16,123
16,711
6,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
p1an
Bastet
18
6 / 11 / 8
13,009
1,001
18,969
21,285
8,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
29
Kills
16
16
Deaths
29
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
BayBee140
Medusa
11
0
11
16.5
L
Nu Wa
Cmage369
Nu Wa
3
5
10
1.6
W
Poseidon
Couscicplayer
Poseidon
4
6
11
1.58
W
Achilles
IronSerpant
Achilles
2
3
12
2.67
L
1
5
11
1.3
W
Bacchus
PikminSlayer
Bacchus
5
4
12
2.75
W
Scylla
Stokes1590
Scylla
7
3
12
4.33
L
Khepri
2
5
8
1.2
L
Merlin
lyckaonn
Merlin
4
3
5
2.17
L
Bastet
p1an
Bastet
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,025
Damage
79,280
84,535
Taken
85,734
63,740
Mitigated
42,993
13,506
Healing
554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BayBee140
Medusa
24,539
12,465
0
0
13,286
4,673
0
7,363
5,923
0
82,229
L
Nu Wa
Cmage369
Nu Wa
20,953
6,059
0
0
14,048
5,916
0
7,450
6,523
58,358
0
W
Poseidon
Couscicplayer
Poseidon
8,330
874
0
0
12,426
3,760
0
6,821
5,605
28,237
0
W
Achilles
IronSerpant
Achilles
11,437
1,673
323
5,203
24,005
26,364
0
15,361
8,644
0
21,854
L
15,954
4,880
0
554
15,562
7,332
0
6,667
8,820
0
26,683
W
Bacchus
PikminSlayer
Bacchus
13,604
1,537
1,327
4,894
21,338
24,764
0
10,728
10,610
31,127
0
W
Scylla
Stokes1590
Scylla
23,115
583
0
1,759
13,480
4,179
0
4,084
9,396
48,071
0
L
Khepri
7,281
992
0
0
18,128
14,224
0
10,689
7,264
24,946
0
L
Merlin
lyckaonn
Merlin
16,123
204
0
0
16,711
6,992
0
8,617
7,969
44,805
0
L
Bastet
p1an
Bastet
18,969
4,720
0
0
21,285
8,529
0
11,626
9,459
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,298
Gold Earned
62,181
302
Minions Killed
227
10
Camps Cleared
5
1,296,855
Distance Traveled
1,296,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,535
1,195
120
9
5
269,669
0
L
Nu Wa
12,937
995
95
7
1
232,880
0
W
Poseidon
12,600
969
51
4
0
207,930
0
W
Achilles
11,999
923
22
2
3
255,369
0
L
Set
11,651
896
27
2
0
258,076
0
W
Bacchus
14,412
1,109
26
2
0
294,001
0
W
Scylla
13,752
1,058
83
6
2
269,886
0
L
Khepri
11,941
919
17
1
2
276,063
1
L
Merlin
12,643
973
69
5
1
266,207
0
L
Bastet
13,009
1,001
19
1
1
263,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role