Player Matchup

Bacchus
Bacchus
GrimReaperS805M
Bacchus
Level 27
God Stats
40W - 39L
1,438 SR
Queue Stats
157W - 174L
1,253 Elo+
Solo
Jing Wei
Jing Wei
KimblesForPrez20
Jing Wei
Level 18
God Stats
16W - 17L
1,352 SR
Queue Stats
108W - 94L
1,264 Elo+
Solo
Artemis
Artemis
SIattn
Artemis
Level 27
God Stats
8W - 5L
1,537 SR
Queue Stats
72W - 52L
1,309 Elo+
Solo
Ra
Ra
Sekathi
Ra
Level 16
God Stats
32W - 28L
1,391 SR
Queue Stats
125W - 128L
1,216 Elo+
Solo
Hercules
Hercules
SureWhyNot000
Hercules
Level 16
God Stats
7W - 9L
1,493 SR
Queue Stats
50W - 54L
1,381 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,285 Elo+

VS

Team Averages
Level 15
1,429 SR
1,324 Elo+
Ah Puch
Ah Puch
Agent 0ctopus
Ah Puch
Level 29
God Stats
24W - 26L
1,383 SR
Queue Stats
78W - 106L
1,272 Elo+
Solo
Fenrir
Fenrir
DMJ360GOLD
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Ra
Ra
Sebwhsh
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
TrippyBanana601
Horus
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
113W - 97L
1,231 Elo+
Solo
Artemis
Artemis
ichigo471
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 20
10,502
1,050
11,246
6,750
4,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 0 / 18
12,070
1,207
14,366
8,326
3,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
SIattn
Artemis
17
12 / 0 / 14
11,030
1,103
18,525
3,577
1,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 18
11,584
1,158
10,926
6,724
2,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SureWhyNot000
Hercules
16
4 / 3 / 14
9,732
973
6,359
13,188
6,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

341

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 7 / 1
9,012
901
10,362
15,447
6,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DMJ360GOLD
Fenrir
13
0 / 8 / 1
7,829
783
3,928
9,305
4,340
Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 13 / 2
9,192
919
8,441
16,591
8,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 1
8,270
827
2,447
12,518
6,700
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ichigo471
Artemis
14
0 / 6 / 3
8,558
856
6,335
13,695
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
38
Kills
5
5
Deaths
38
84
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
7
1
0.36
L
Fenrir
DMJ360GOLD
Fenrir
0
8
1
0.06
W
5
0
20
15
W
11
0
18
20
W
Artemis
SIattn
Artemis
12
0
14
19
L
2
13
2
0.23
W
6
2
18
7.5
W
Hercules
SureWhyNot000
Hercules
4
3
14
3.67
L
1
4
1
0.38
L
Artemis
ichigo471
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,422
Damage
31,513
38,565
Taken
67,556
17,340
Mitigated
31,500
11,554
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,362
590
447
1,998
15,447
6,281
0
3,050
12,397
37,632
0
L
Fenrir
DMJ360GOLD
Fenrir
3,928
722
0
51
9,305
4,340
0
3,391
5,914
0
6,805
W
11,246
1,253
0
185
6,750
4,029
0
2,135
4,615
16,799
0
W
14,366
11,846
0
2,413
8,326
3,017
0
4,495
3,831
0
31,382
W
Artemis
SIattn
Artemis
18,525
13,197
0
1,349
3,577
1,325
0
1,859
1,718
0
22,406
L
8,441
968
473
954
16,591
8,660
0
6,776
9,815
17,581
0
W
10,926
2,708
1,418
2,792
6,724
2,781
0
4,003
2,721
53,016
0
W
Hercules
SureWhyNot000
Hercules
6,359
1,867
0
3,397
13,188
6,188
0
6,311
6,877
0
9,824
L
2,447
1,286
582
2,374
12,518
6,700
0
4,129
8,389
0
3,238
L
Artemis
ichigo471
Artemis
6,335
3,543
0
1,221
13,695
5,519
0
4,826
8,869
0
20,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,918
Gold Earned
42,861
184
Minions Killed
125
3
Camps Cleared
3
861,471
Distance Traveled
569,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,012
901
62
6
3
107,488
1
L
Fenrir
7,829
783
3
0
0
98,744
0
W
Bacchus
10,502
1,050
10
1
0
209,108
1
W
Jing Wei
12,070
1,207
45
5
0
158,795
0
W
Artemis
11,030
1,103
16
2
0
152,703
0
L
Ra
9,192
919
24
2
0
167,107
0
W
Ra
11,584
1,158
105
11
3
164,640
0
W
Hercules
9,732
973
8
1
0
176,225
0
L
Horus
8,270
827
0
0
0
80,917
2
L
Artemis
8,558
856
36
4
0
114,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role