Player Matchup

Achilles
Achilles
Blazedragn
Achilles
Level 49
God Stats
28W - 39L
1,419 SR
Queue Stats
188W - 189L
1,243 Elo+
Solo
Merlin
Merlin
QuickHippo19
Merlin
Level 68
God Stats
16W - 25L
1,365 SR
Queue Stats
262W - 297L
1,310 Elo+
Party 2
Fenrir
Fenrir
TheGhost023
Fenrir
Level 47
God Stats
8W - 15L
1,340 SR
Queue Stats
431W - 522L
1,221 Elo+
Party 2
Team Averages
Level 55
1,375 SR
1,258 Elo+

VS

Team Averages
Level 66
1,399 SR
1,115 Elo+
Cthulhu
Cthulhu
Chalp Fieri
Cthulhu
Level 46
God Stats
3W - 3L
1,553 SR
Queue Stats
10W - 8L
1,023 Elo+
Party 1
Heimdallr
Heimdallr
Kaninkas
Heimdallr
Level 87
God Stats
1W - 2L
1,248 SR
Queue Stats
24W - 17L
1,023 Elo+
Party 1
Bellona
Bellona
MyDarkDreaming
Bellona
Level 66
God Stats
2W - 9L
1,395 SR
Queue Stats
141W - 142L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blazedragn
Achilles
16
2 / 5 / 8
13,319
555
10,617
27,800
26,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
2 / 6 / 10
13,843
577
27,056
18,532
7,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
11 / 5 / 3
15,326
639
13,012
20,259
9,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chalp Fieri
Cthulhu
19
4 / 1 / 11
15,018
626
25,198
22,720
15,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Kaninkas
Heimdallr
19
7 / 6 / 8
15,902
663
18,349
19,797
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 8 / 7
14,966
624
10,263
20,940
15,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
15
Kills
16
16
Deaths
15
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blazedragn
Achilles
2
5
8
1.2
W
Cthulhu
Chalp Fieri
Cthulhu
4
1
11
9.5
W
Heimdallr
Kaninkas
Heimdallr
7
6
8
1.83
W
5
8
7
1.06
L
Merlin
2
6
10
1.17
L
Fenrir
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,685
Damage
53,810
66,591
Taken
63,457
44,045
Mitigated
37,445
15,988
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blazedragn
Achilles
10,617
2,175
2,177
8,785
27,800
26,992
693
12,157
15,643
0
48,893
W
Cthulhu
Chalp Fieri
Cthulhu
25,198
1,056
3,347
11,611
22,720
15,619
210
11,987
10,733
74,858
0
W
Heimdallr
Kaninkas
Heimdallr
18,349
10,721
773
5,189
19,797
6,338
3,355
7,366
12,431
0
92,443
W
10,263
4,461
1,437
3,369
20,940
15,488
0
8,018
12,922
0
40,433
L
Merlin
27,056
960
1,035
1,485
18,532
7,199
50
6,887
11,627
104,394
0
L
Fenrir
13,012
1,520
0
2,506
20,259
9,854
384
6,190
14,069
0
36,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
45,886
218
Minions Killed
233
0
Camps Cleared
0
1,294,539
Distance Traveled
1,284,776
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,319
555
52
2
0
439,357
2
W
Cthulhu
15,018
626
96
4
0
478,316
0
W
Heimdallr
15,902
663
96
4
0
360,623
0
W
Bellona
14,966
624
41
2
0
445,837
8
L
Merlin
13,843
577
130
5
0
404,020
0
L
Fenrir
15,326
639
36
2
0
451,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role