Player Matchup

Cerberus
Cerberus
BITVOLK
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Edtmachi
Kukulkan
Level 5
God Stats
3W - 3L
1,669 SR
Queue Stats
20W - 24L
1,344 Elo+
Solo
Aphrodite
Aphrodite
HolyNomNoms
Aphrodite
Level 24
God Stats
32W - 22L
1,592 SR
Queue Stats
52W - 39L
1,484 Elo+
Party 1
Hades
Hades
Tormidian
Hades
Level 14
God Stats
3W - 4L
1,344 SR
Queue Stats
41W - 37L
1,452 Elo+
Solo
Medusa
Medusa
lilbrookesters
Medusa
Level 19
God Stats
11W - 10L
1,430 SR
Queue Stats
12W - 10L
1,320 Elo+
Party 1
Team Averages
Level 18
1,507 SR
1,411 Elo+

VS

Team Averages
Level 27
1,638 SR
1,501 Elo+
Fenrir
Fenrir
BTBJ
Fenrir
Level 29
God Stats
6W - 4L
1,787 SR
Queue Stats
198W - 192L
1,532 Elo+
Solo
Merlin
Merlin
OutLawWit
Merlin
Level 29
God Stats
3W - 1L
1,688 SR
Queue Stats
153W - 154L
1,442 Elo+
Solo
Jormungandr
Jormungandr
hugh3s
Jormungandr
Level 26
God Stats
12W - 12L
1,500 SR
Queue Stats
159W - 120L
1,526 Elo+
Solo
Hera
Hera
iPAND4
Hera
Level 26
God Stats
17W - 12L
1,714 SR
Queue Stats
105W - 105L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
iitzLavadicus
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BITVOLK
Cerberus
20
3 / 1 / 9
13,884
926
13,937
39,363
29,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
Edtmachi
Kukulkan
18
0 / 8 / 2
11,967
798
5,109
16,286
8,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Aphrodite
HolyNomNoms
Aphrodite
20
2 / 6 / 8
13,444
896
14,186
24,086
17,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Tormidian
Hades
19
4 / 8 / 6
13,608
907
19,487
32,760
16,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 8 / 8
13,760
917
21,395
26,944
10,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTBJ
Fenrir
19
5 / 8 / 11
13,714
914
17,161
22,704
11,263
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
OutLawWit
Merlin
20
5 / 0 / 15
14,866
991
33,787
8,523
3,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
hugh3s
Jormungandr
20
12 / 1 / 14
15,945
1,063
37,187
15,398
6,253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
iPAND4
Hera
20
4 / 1 / 15
14,664
978
25,463
12,302
4,802
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
iitzLavadicus
Sun Wukong
20
5 / 2 / 18
14,873
992
19,752
20,860
23,084
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
12
Kills
31
31
Deaths
12
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BITVOLK
Cerberus
3
1
9
7.5
W
Fenrir
BTBJ
Fenrir
5
8
11
1.31
L
Kukulkan
Edtmachi
Kukulkan
0
8
2
0.13
L
Aphrodite
HolyNomNoms
Aphrodite
2
6
8
1
W
Merlin
OutLawWit
Merlin
5
0
15
12.5
L
Hades
Tormidian
Hades
4
8
6
0.88
W
Jormungandr
hugh3s
Jormungandr
12
1
14
19
W
Hera
iPAND4
Hera
4
1
15
11.5
W
Sun Wukong
iitzLavadicus
Sun Wukong
5
2
18
7
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,114
Damage
133,350
139,439
Taken
79,787
83,481
Mitigated
48,767
57,584
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BITVOLK
Cerberus
13,937
1,267
0
17,707
39,363
29,807
0
24,694
14,494
57,058
0
W
Fenrir
BTBJ
Fenrir
17,161
3,820
0
1,424
22,704
11,263
0
11,153
11,551
0
26,791
L
Kukulkan
Edtmachi
Kukulkan
5,109
278
0
0
16,286
8,813
0
12,014
4,170
28,970
0
L
Aphrodite
HolyNomNoms
Aphrodite
14,186
2,229
16,727
13,182
24,086
17,585
0
18,666
5,270
38,995
0
W
Merlin
OutLawWit
Merlin
33,787
1,991
0
1,015
8,523
3,365
0
6,267
2,256
72,495
0
L
Hades
Tormidian
Hades
19,487
1,996
799
6,090
32,760
16,448
0
24,777
7,760
44,705
0
W
Jormungandr
hugh3s
Jormungandr
37,187
3,416
0
3,423
15,398
6,253
0
11,528
3,870
58,082
0
W
Hera
iPAND4
Hera
25,463
7,998
0
3,593
12,302
4,802
0
9,097
3,205
57,906
0
W
Sun Wukong
iitzLavadicus
Sun Wukong
19,752
4,241
0
2,319
20,860
23,084
0
14,674
6,186
1,073
44,627
L
21,395
10,736
861
2,218
26,944
10,828
0
17,291
9,528
0
62,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,663
Gold Earned
74,062
366
Minions Killed
297
11
Camps Cleared
11
1,358,126
Distance Traveled
1,451,490
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,884
926
118
8
4
309,199
2
W
Fenrir
13,714
914
25
2
3
258,646
1
L
Kukulkan
11,967
798
53
4
0
238,955
0
L
Aphrodite
13,444
896
48
3
1
272,290
1
W
Merlin
14,866
991
109
7
1
296,467
0
L
Hades
13,608
907
67
4
0
275,652
1
W
Jormungandr
15,945
1,063
40
3
1
307,982
0
W
Hera
14,664
978
84
6
1
268,765
3
W
Sun Wukong
14,873
992
39
3
5
319,630
1
L
Medusa
13,760
917
80
5
6
262,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role