Player Matchup

Ymir
Ymir
Silver III
CurseThrower
Ymir
Silver III
Level 67
God Stats
40W - 46L
1,513 SR
Queue Stats
240W - 359L
926 MMR
Solo
Fenrir
Fenrir
Bronze II
Iron148Wolf
Fenrir
Bronze II
Level 51
God Stats
0W - 2L
1,126 SR
Queue Stats
3W - 12L
784 MMR
Solo
Janus
Janus
Bronze III
JereCarc2k
Janus
Bronze III
Level 88
God Stats
0W - 2L
1,361 SR
Queue Stats
2W - 3L
1,073 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,333 SR
928 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,595 SR
936 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Novariasu
Tsukuyomi
Bronze III
Level 68
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 2L
952 MMR
Solo
Discordia
Discordia
Silver IV
joelnm
Discordia
Silver IV
Level 138
God Stats
1W - 1L
1,613 SR
Queue Stats
29W - 37L
1,407 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
maycol123
Kumbhakarna
Bronze III
Level 151
God Stats
22W - 24L
1,436 SR
Queue Stats
137W - 219L
450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
15,394
570
11,195
36,484
47,029
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
18
5 / 12 / 5
16,433
609
11,702
28,797
17,259
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
20
3 / 7 / 6
15,731
583
23,835
22,054
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiAphroditeCthulhuPersephoneAnubis

VS

Bans
YemojaCerberusHeimdallrTerraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Novariasu
Tsukuyomi
19
6 / 8 / 11
17,192
637
19,577
21,957
13,685
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
joelnm
Discordia
20
15 / 0 / 7
19,674
729
42,557
14,582
5,116
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
maycol123
Kumbhakarna
19
3 / 4 / 14
16,326
605
12,575
29,382
30,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
12
Kills
24
24
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Fenrir
5
12
5
0.63
L
Janus
3
7
6
0.86
W
Tsukuyomi
Novariasu
Tsukuyomi
6
8
11
1.44
W
Discordia
joelnm
Discordia
15
0
7
18.5
W
Kumbhakarna
maycol123
Kumbhakarna
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
74,709
87,335
Taken
65,921
71,906
Mitigated
49,589
17,618
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,195
1,191
1,404
9,150
36,484
47,029
0
24,006
12,478
58,206
0
L
Fenrir
11,702
1,916
0
4,012
28,797
17,259
0
15,352
13,445
0
71,757
L
Janus
23,835
765
0
3,052
22,054
7,618
135
16,158
5,896
106,989
0
W
Tsukuyomi
Novariasu
Tsukuyomi
19,577
4,533
0
6,053
21,957
13,685
1,319
9,583
12,374
0
101,773
W
Discordia
joelnm
Discordia
42,557
2,583
1,327
5,240
14,582
5,116
1,567
9,383
5,199
152,807
0
W
Kumbhakarna
maycol123
Kumbhakarna
12,575
1,131
0
4,751
29,382
30,788
285
17,183
12,199
42,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
53,192
252
Minions Killed
297
0
Camps Cleared
0
1,310,776
Distance Traveled
1,489,156
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,394
570
60
2
0
425,003
6
L
Fenrir
16,433
609
75
3
0
444,147
2
L
Janus
15,731
583
117
4
0
441,626
6
W
Tsukuyomi
17,192
637
79
3
0
493,367
4
W
Discordia
19,674
729
183
7
0
518,698
0
W
Kumbhakarna
16,326
605
35
1
0
477,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role