Player Matchup

Hel
Hel
MercurianLich13
Hel
Level 155
God Stats
2W - 3L
1,645 SR
Queue Stats
206W - 199L
1,501 Elo+
Party 1
Pele
Pele
XxXLilf1ashxXx
Pele
Level 138
God Stats
2W - 5L
1,351 SR
Queue Stats
92W - 86L
1,466 Elo+
Party 1
Chiron
Chiron
wewillmoo42
Chiron
Level 86
God Stats
19W - 9L
1,618 SR
Queue Stats
314W - 302L
1,497 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,488 Elo+

VS

Team Averages
Level 60
1,501 SR
1,479 Elo+
Ymir
Ymir
AkaOokami20
Ymir
Level 46
God Stats
2W - 6L
1,376 SR
Queue Stats
95W - 123L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
Blitz Brown
Ao Kuang
Level 76
God Stats
5W - 6L
1,756 SR
Queue Stats
178W - 185L
1,528 Elo+
Party 2
Mercury
Mercury
Diggle Brown
Mercury
Level 58
God Stats
1W - 7L
1,371 SR
Queue Stats
76W - 74L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,326
757
7,861
4,777
2,132
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 2 / 7
8,138
740
7,301
6,459
2,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
12
3 / 0 / 6
8,067
733
8,378
6,266
2,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,976
634
5,871
11,972
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Blitz Brown
Ao Kuang
10
3 / 4 / 0
7,564
688
4,607
9,744
3,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Diggle Brown
Mercury
10
0 / 3 / 2
7,088
644
2,855
9,713
2,847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ao Kuang
Blitz Brown
Ao Kuang
3
4
0
0.75
L
Mercury
Diggle Brown
Mercury
0
3
2
0.33
W
4
1
5
6.5
W
2
2
7
2.75
W
Chiron
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
13,333
17,502
Taken
31,429
6,497
Mitigated
10,979
10,283
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,871
323
0
3,051
11,972
5,101
0
2,596
9,376
31,551
0
L
Ao Kuang
Blitz Brown
Ao Kuang
4,607
751
0
2,182
9,744
3,031
0
2,618
7,126
21,378
0
L
Mercury
Diggle Brown
Mercury
2,855
886
540
2,155
9,713
2,847
0
2,831
6,882
0
24,884
W
7,861
276
5,209
2,744
4,777
2,132
309
2,555
2,222
36,474
0
W
7,301
1,329
0
171
6,459
2,082
0
3,519
2,940
0
24,995
W
Chiron
8,378
3,076
400
1,759
6,266
2,283
826
4,477
1,789
0
23,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
21,628
139
Minions Killed
132
0
Camps Cleared
0
648,305
Distance Traveled
629,721
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,976
634
45
4
0
199,849
2
L
Ao Kuang
7,564
688
37
3
0
194,214
0
L
Mercury
7,088
644
50
5
0
235,658
1
W
Hel
8,326
757
63
6
0
229,036
0
W
Pele
8,138
740
27
2
0
200,200
2
W
Chiron
8,067
733
49
4
0
219,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role