Player Matchup

Fenrir
Fenrir
DankMachineFTW
Fenrir
Level 34
God Stats
11W - 6L
1,699 SR
Queue Stats
175W - 165L
1,538 Elo+
Solo
Izanami
Izanami
E23x936
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ticlets
Tsukuyomi
Level 102
God Stats
1W - 3L
1,404 SR
Queue Stats
157W - 115L
1,658 Elo+
Party 3
Zeus
Zeus
Yalec23
Zeus
Level 11
God Stats
12W - 17L
1,455 SR
Queue Stats
33W - 28L
1,470 Elo+
Party 3
Hel
Hel
kG Neko
Hel
Level 63
God Stats
5W - 5L
1,661 SR
Queue Stats
208W - 162L
1,490 Elo+
Party 3
Team Averages
Level 48
1,544 SR
1,540 Elo+

VS

Team Averages
Level 52
1,527 SR
1,586 Elo+
Horus
Horus
Pink_ShowerPole
Horus
Level 18
God Stats
5W - 4L
1,598 SR
Queue Stats
19W - 25L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
REDRUMMV
Kukulkan
Level 40
God Stats
15W - 10L
1,662 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 2
Scylla
Scylla
SgtOrpheus
Scylla
Level 14
God Stats
5W - 3L
1,552 SR
Queue Stats
17W - 12L
1,602 Elo+
Party 2
Artio
Artio
ShurikenWolf
Artio
Level 65
God Stats
19W - 11L
1,610 SR
Queue Stats
55W - 48L
1,587 Elo+
Party 1
Bastet
Bastet
tiloskilo
Bastet
Level 122
God Stats
1W - 0L
1,210 SR
Queue Stats
156W - 130L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
17,926
943
12,288
22,801
10,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
E23x936
Izanami
18
0 / 1 / 0
13,285
699
751
2,009
547
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Ticlets
Tsukuyomi
20
6 / 9 / 8
18,083
952
43,391
39,483
17,444
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Yalec23
Zeus
20
3 / 8 / 3
15,772
830
31,982
21,231
7,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
1 / 5 / 8
16,732
881
16,233
25,312
20,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 23
17,186
905
13,401
32,579
56,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
REDRUMMV
Kukulkan
20
0 / 5 / 18
16,852
887
20,470
17,102
6,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
SgtOrpheus
Scylla
18
0 / 0 / 3
13,683
720
777
583
167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 2 / 19
19,083
1,004
27,420
34,836
51,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
tiloskilo
Bastet
20
18 / 5 / 7
20,649
1,087
42,511
27,567
11,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
16
Kills
29
29
Deaths
16
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
Izanami
E23x936
Izanami
0
1
0
0
W
3
4
23
3.63
W
Kukulkan
REDRUMMV
Kukulkan
0
5
18
1.8
W
Scylla
SgtOrpheus
Scylla
0
0
3
1.5
W
8
2
19
8.75
L
Tsukuyomi
Ticlets
Tsukuyomi
6
9
8
1.11
L
Zeus
Yalec23
Zeus
3
8
3
0.56
L
Hel
1
5
8
1
W
Bastet
tiloskilo
Bastet
18
5
7
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,645
Damage
104,579
110,836
Taken
112,667
56,639
Mitigated
127,041
31,922
Healing
31,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,288
4,409
0
1,728
22,801
10,493
0
8,723
14,078
0
44,461
L
Izanami
E23x936
Izanami
751
395
0
14
2,009
547
0
1,022
987
0
6,174
W
13,401
4,595
5,968
6,963
32,579
56,911
0
16,551
16,028
0
19,786
W
Kukulkan
REDRUMMV
Kukulkan
20,470
1,605
0
0
17,102
6,927
0
4,143
12,959
77,439
0
W
Scylla
SgtOrpheus
Scylla
777
28
0
48
583
167
0
320
263
10,804
0
W
27,420
2,385
5,744
12,308
34,836
51,754
0
17,184
17,652
42,155
0
L
Tsukuyomi
Ticlets
Tsukuyomi
43,391
12,033
0
4,624
39,483
17,444
0
13,856
25,627
0
81,439
L
Zeus
Yalec23
Zeus
31,982
3,568
0
0
21,231
7,323
0
12,124
9,107
52,128
0
L
Hel
16,233
107
17,022
8,534
25,312
20,832
0
12,942
12,370
59,022
0
W
Bastet
tiloskilo
Bastet
42,511
10,216
0
0
27,567
11,282
0
10,017
17,550
0
89,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,798
Gold Earned
87,453
351
Minions Killed
325
14
Camps Cleared
7
1,522,220
Distance Traveled
1,575,042
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,926
943
76
4
6
386,729
0
L
Izanami
13,285
699
17
1
1
44,323
0
W
Horus
17,186
905
18
1
1
333,649
0
W
Kukulkan
16,852
887
136
7
2
333,709
0
W
Scylla
13,683
720
30
2
1
96,444
0
W
Artio
19,083
1,004
23
1
0
382,995
0
L
Tsukuyomi
18,083
952
69
4
3
400,884
0
L
Zeus
15,772
830
55
3
3
313,715
2
L
Hel
16,732
881
134
7
1
376,569
0
W
Bastet
20,649
1,087
118
6
3
428,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role