Player Matchup

Ra
Ra
CStall42
Ra
Level 26
God Stats
6W - 25L
1,313 SR
Queue Stats
9W - 32L
976 Elo+
Solo
Kukulkan
Kukulkan
Quackh3ad_wayne3
Kukulkan
Level 25
God Stats
25W - 19L
1,461 SR
Queue Stats
159W - 165L
1,365 Elo+
Party 1
Hera
Hera
supervegeato
Hera
Level 107
God Stats
5W - 3L
1,718 SR
Queue Stats
262W - 261L
1,445 Elo+
Party 1
Team Averages
Level 53
1,497 SR
1,262 Elo+

VS

Team Averages
Level 32
1,481 SR
1,084 Elo+
Neith
Neith
JOnospmis
Neith
Level 19
God Stats
8W - 20L
1,499 SR
Queue Stats
8W - 22L
1,086 Elo+
Party 2
Ymir
Ymir
Noir_P0P0
Ymir
Level 65
God Stats
28W - 29L
1,439 SR
Queue Stats
69W - 80L
1,149 Elo+
Party 2
Kukulkan
Kukulkan
crussin
Kukulkan
Level 13
God Stats
3W - 6L
1,503 SR
Queue Stats
5W - 12L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 7
9,765
698
9,773
13,497
4,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 6 / 4
9,100
650
11,954
8,878
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 4 / 5
10,322
737
9,464
10,364
3,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOnospmis
Neith
13
8 / 3 / 8
10,494
750
8,394
11,859
4,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
4 / 3 / 15
10,095
721
5,620
13,184
13,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
crussin
Kukulkan
14
8 / 4 / 9
10,472
748
12,845
11,744
4,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
20
20
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
10
7
0.65
L
Neith
JOnospmis
Neith
8
3
8
4
L
Ymir
4
3
15
3.83
W
3
6
4
0.83
L
Kukulkan
crussin
Kukulkan
8
4
9
3.13
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
26,859
32,739
Taken
36,787
11,933
Mitigated
22,132
3,725
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,773
1,083
418
1,666
13,497
4,926
427
8,221
5,276
29,193
0
L
Neith
JOnospmis
Neith
8,394
3,716
0
853
11,859
4,474
1,771
10,644
1,215
0
33,880
L
Ymir
5,620
707
882
1,002
13,184
13,401
455
10,676
2,508
19,635
0
W
11,954
307
0
0
8,878
3,356
380
6,378
2,500
31,852
0
L
Kukulkan
crussin
Kukulkan
12,845
733
639
1,318
11,744
4,257
896
9,871
1,873
45,695
0
W
9,464
1,384
0
1,641
10,364
3,651
574
3,958
6,406
42,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
31,061
155
Minions Killed
129
0
Camps Cleared
0
639,916
Distance Traveled
763,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,765
698
40
3
0
203,286
0
L
Neith
10,494
750
38
3
0
260,783
1
L
Ymir
10,095
721
20
1
0
255,546
0
W
Kukulkan
9,100
650
48
3
0
205,555
0
L
Kukulkan
10,472
748
71
5
0
246,789
0
W
Hera
10,322
737
67
5
0
231,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role