Player Matchup

Merlin
Merlin
Artorm
Merlin
Level 144
God Stats
2W - 3L
1,253 SR
Queue Stats
95W - 54L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
Lilman8925
Cthulhu
Level 157
God Stats
7W - 2L
1,619 SR
Queue Stats
308W - 292L
1,541 Elo+
Solo
Tyr
Tyr
VidelPC
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 1
He Bo
He Bo
beatcrooss
He Bo
Level 157
God Stats
1W - 0L
1,541 SR
Queue Stats
30W - 38L
1,475 Elo+
Solo
Thor
Thor
omegapillar
Thor
Level 56
God Stats
2W - 4L
1,634 SR
Queue Stats
115W - 86L
1,583 Elo+
Party 1
Team Averages
Level 108
1,509 SR
1,513 Elo+

VS

Team Averages
Level 63
1,528 SR
1,497 Elo+
Da Ji
Da Ji
Compton_Qc
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,514 Elo+
Party 2
Agni
Agni
Roblox_kid420
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Statelybard
Artemis
Level 127
God Stats
0W - 1L
1,640 SR
Queue Stats
69W - 60L
1,540 Elo+
Solo
Susano
Susano
Ti-gui_MasterP
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,478 Elo+
Party 2
Bacchus
Bacchus
leoleidi
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artorm
Merlin
20
7 / 2 / 18
11,438
880
18,637
12,040
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lilman8925
Cthulhu
17
5 / 5 / 13
9,939
765
9,716
17,459
21,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
16
5 / 3 / 14
9,593
738
3,162
11,130
7,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
17
10 / 4 / 15
10,673
821
14,958
8,724
3,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 15
9,355
720
5,425
10,731
5,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 8 / 8
8,787
676
5,573
13,064
12,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 4
9,798
754
8,574
12,808
4,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Statelybard
Artemis
20
5 / 1 / 9
10,306
793
16,546
8,673
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 9 / 6
8,205
631
6,396
11,864
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
leoleidi
Bacchus
17
5 / 5 / 8
9,594
738
10,788
12,087
16,387
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
30
Kills
17
17
Deaths
30
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Artorm
Merlin
7
2
18
8
L
Da Ji
2
8
8
0.75
W
Cthulhu
Lilman8925
Cthulhu
5
5
13
2.3
L
3
7
4
0.71
L
Artemis
Statelybard
Artemis
5
1
9
9.5
L
2
9
6
0.56
W
Tyr
5
3
14
4
W
He Bo
10
4
15
4.38
L
Bacchus
leoleidi
Bacchus
5
5
8
1.8
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,898
Damage
47,877
60,084
Taken
58,496
44,361
Mitigated
41,931
19,292
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Artorm
Merlin
18,637
985
2,302
3,600
12,040
6,082
686
3,774
8,266
46,319
0
L
Da Ji
5,573
1,464
857
491
13,064
12,185
0
9,561
3,503
0
10,238
W
Cthulhu
Lilman8925
Cthulhu
9,716
444
4,222
2,608
17,459
21,267
0
4,814
12,645
20,888
0
L
8,574
733
0
923
12,808
4,750
616
9,872
2,936
23,099
0
L
Artemis
Statelybard
Artemis
16,546
7,469
567
3,826
8,673
3,609
1,284
7,443
1,230
0
39,677
L
6,396
1,432
0
174
11,864
5,000
0
9,360
2,504
0
9,971
W
Tyr
3,162
635
850
974
11,130
7,399
63
3,700
7,430
0
5,982
W
He Bo
14,958
711
2,170
2,256
8,724
3,645
223
2,599
6,125
27,880
0
L
Bacchus
leoleidi
Bacchus
10,788
897
2,587
2,275
12,087
16,387
72
7,075
5,012
15,797
0
W
5,425
313
0
310
10,731
5,968
209
4,475
6,256
0
8,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
46,690
143
Minions Killed
111
0
Camps Cleared
0
1,234,238
Distance Traveled
1,111,132
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,438
880
57
4
0
242,638
4
L
Da Ji
8,787
676
9
1
0
225,923
1
W
Cthulhu
9,939
765
27
2
0
229,659
1
L
Agni
9,798
754
28
2
0
212,771
0
L
Artemis
10,306
793
55
4
0
228,361
0
L
Susano
8,205
631
9
1
0
219,631
0
W
Tyr
9,593
738
11
1
0
279,852
0
W
He Bo
10,673
821
37
3
0
238,998
0
L
Bacchus
9,594
738
10
1
0
224,446
4
W
Thor
9,355
720
11
1
0
243,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role